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Orcs · Lineage II C4: Scions of Destiny

Destroyer

Destroyer is a class of Lineage II C4 (race: Orcs). It comes from Orc Raider. It evolves into Titan.

Destroyer: weapons, armor and skills

  • Weapons it masters: One-handed blunts, Two-handed blunts, Polearms, One-handed swords, Two-handed swords.
  • Armor: Heavy armor, Light armor.
  • Different skills learned: 20, between levels 40 and 74.

Skills learned by level

Level 40

  • Whirlwind Lv. 1–3 — 11000 SP each · active · enchantable. Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power X. (Power: 369 / 392 / 417)
  • Battle Roar Lv. 2 — 33000 SP · active · enchantable. Temporarily increases maximum HP and restores HP. Effect 2.
  • Vital Force Lv. 3 — 33000 SP · passive. Allows quick recovery while one is sitting down.
  • Fatal Strike Lv. 1–3 — 11000 SP each · active · enchantable. Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power X. (Power: 615 / 654 / 694)
  • Fast HP Recovery Lv. 3 — 33000 SP · passive. Increases HP recovery speed.
  • Polearm Mastery Lv. 9–11 — 11000 SP each · passive. Increases P. Atk. when using a Polearm.
  • Light Armor Mastery Lv. 14–16 — 11000 SP each · passive. Increases P. Def. and Evasion when wearing light armor.
  • Heavy Armor Mastery Lv. 14–16 — 11000 SP each · passive. Increases P. Def. when wearing heavy armor.
  • Sword Blunt Mastery Lv. 9–11 — 11000 SP each · passive. Increases P. Atk when using a sword or blunt type of weapon.
  • Hammer Crush Lv. 1–3 — 11000 SP each · active · element/trait: Shock; enchantable. Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power X. (Power: 123 / 131 / 139)
  • Two-handed Weapon Mastery Lv. 6 — 33000 SP · passive. Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
  • Vicious Stance Lv. 6 — 33000 SP · toggle · enchantable. Increases one's critical attack power. MP will be consumed continuously.

Level 43

  • Whirlwind Lv. 4–6 — 13000 SP each · active · enchantable. (Power: 442 / 469 / 496)
  • Guts Lv. 2 — 38000 SP · active. Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.
  • Fatal Strike Lv. 4–6 — 13000 SP each · active · enchantable. (Power: 737 / 781 / 827)
  • Boost HP Lv. 4 — 38000 SP · passive · enchantable. Increases one's maximum HP.
  • Fast HP Recovery Lv. 4 — 38000 SP · passive
  • Polearm Mastery Lv. 12–14 — 13000 SP each · passive
  • Light Armor Mastery Lv. 17–19 — 13000 SP each · passive
  • Heavy Armor Mastery Lv. 17–19 — 13000 SP each · passive
  • Sword Blunt Mastery Lv. 12–14 — 13000 SP each · passive
  • Hammer Crush Lv. 4–6 — 13000 SP each · active · element/trait: Shock; enchantable. (Power: 148 / 157 / 166)
  • Two-handed Weapon Mastery Lv. 7 — 38000 SP · passive
  • Vicious Stance Lv. 7 — 38000 SP · toggle · enchantable

Level 46

  • Bandage Lv. 2 — 50000 SP · active. Heals one's own bleeding up to Effect 7.
  • Whirlwind Lv. 7–9 — 17000 SP each · active · enchantable. (Power: 525 / 555 / 586)
  • Vital Force Lv. 4 — 50000 SP · passive
  • Frenzy Lv. 2 — 50000 SP · active. Temporarily boosts its P. Atk. substantially. Only works when HP becomes 30% or lower. Effect 2.
  • Fatal Strike Lv. 7–9 — 17000 SP each · active · enchantable. (Power: 875 / 924 / 976)
  • Polearm Mastery Lv. 15–17 — 17000 SP each · passive
  • Light Armor Mastery Lv. 20–22 — 17000 SP each · passive
  • Heavy Armor Mastery Lv. 20–22 — 17000 SP each · passive
  • Sword Blunt Mastery Lv. 15–17 — 17000 SP each · passive
  • Hammer Crush Lv. 7–9 — 17000 SP each · active · element/trait: Shock; enchantable. (Power: 175 / 185 / 196)
  • Two-handed Weapon Mastery Lv. 8 — 50000 SP · passive
  • Vicious Stance Lv. 8 — 50000 SP · toggle · enchantable

Level 49

  • Whirlwind Lv. 10–12 — 27000 SP each · active · enchantable. (Power: 618 / 651 / 686)
  • Battle Roar Lv. 3 — 82000 SP · active · enchantable. Temporarily increases maximum HP and restores HP. Effect 3.
  • Fatal Strike Lv. 10–12 — 27000 SP each · active · enchantable. (Power: 1030 / 1085 / 1143)
  • Boost HP Lv. 5 — 82000 SP · passive · enchantable
  • Polearm Mastery Lv. 18–20 — 27000 SP each · passive
  • Light Armor Mastery Lv. 23–25 — 27000 SP each · passive
  • Heavy Armor Mastery Lv. 23–25 — 27000 SP each · passive
  • Sword Blunt Mastery Lv. 18–20 — 27000 SP each · passive
  • Hammer Crush Lv. 10–12 — 27000 SP each · active · element/trait: Shock; enchantable. (Power: 206 / 217 / 229)
  • Lionheart Lv. 2 — 82000 SP · active. Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 2.
  • Two-handed Weapon Mastery Lv. 9 — 82000 SP · passive
  • Vicious Stance Lv. 9 — 82000 SP · toggle · enchantable

Level 52

  • Whirlwind Lv. 13–15 — 42000 SP each · active · enchantable. (Power: 722 / 758 / 796)
  • Guts Lv. 3 — 120000 SP · active. Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.
  • Vital Force Lv. 5 — 120000 SP · passive
  • Fatal Strike Lv. 13–15 — 42000 SP each · active · enchantable. (Power: 1202 / 1264 / 1327)
  • Fast HP Recovery Lv. 5 — 120000 SP · passive
  • Polearm Mastery Lv. 21–23 — 42000 SP each · passive
  • Light Armor Mastery Lv. 26–28 — 42000 SP each · passive
  • Heavy Armor Mastery Lv. 26–28 — 42000 SP each · passive
  • Sword Blunt Mastery Lv. 21–23 — 42000 SP each · passive
  • Hammer Crush Lv. 13–15 — 42000 SP each · active · element/trait: Shock; enchantable. (Power: 241 / 253 / 266)
  • Two-handed Weapon Mastery Lv. 10 — 120000 SP · passive
  • Vicious Stance Lv. 10 — 120000 SP · toggle · enchantable

Level 55

  • Whirlwind Lv. 16–18 — 61000 SP each · active · enchantable. (Power: 835 / 875 / 916)
  • Rage Lv. 2 — 180000 SP · active. Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 2.
  • Frenzy Lv. 3 — 180000 SP · active. Temporarily boosts its P. Atk. substantially. Only works when HP becomes 30% or lower. Effect 3.
  • Fatal Strike Lv. 16–18 — 61000 SP each · active · enchantable. (Power: 1392 / 1459 / 1527)
  • Boost HP Lv. 6 — 180000 SP · passive · enchantable
  • Polearm Mastery Lv. 24–26 — 61000 SP each · passive
  • Light Armor Mastery Lv. 29–31 — 61000 SP each · passive
  • Heavy Armor Mastery Lv. 29–31 — 61000 SP each · passive
  • Sword Blunt Mastery Lv. 24–26 — 61000 SP each · passive
  • Hammer Crush Lv. 16–18 — 61000 SP each · active · element/trait: Shock; enchantable. (Power: 279 / 292 / 306)
  • Two-handed Weapon Mastery Lv. 11 — 180000 SP · passive
  • Vicious Stance Lv. 11 — 180000 SP · toggle · enchantable

Level 58

Level 60

  • Whirlwind Lv. 22–23 — 120000 SP each · active · enchantable. (Power: 1091 / 1136)
  • Fatal Strike Lv. 22–23 — 120000 SP each · active · enchantable. (Power: 1817 / 1894)
  • Polearm Mastery Lv. 30–31 — 120000 SP each · passive
  • Light Armor Mastery Lv. 35–36 — 120000 SP each · passive
  • Heavy Armor Mastery Lv. 35–36 — 120000 SP each · passive
  • Sword Blunt Mastery Lv. 30–31 — 120000 SP each · passive
  • Hammer Crush Lv. 22–23 — 120000 SP each · active · element/trait: Shock; enchantable. (Power: 364 / 379)
  • Two-handed Weapon Mastery Lv. 13 — 240000 SP · passive
  • Vicious Stance Lv. 13 — 240000 SP · toggle · enchantable
  • Crush of Doom Lv. 1–2 — 120000 SP each · active · enchantable. Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power X. (Power: 4558 / 4750)

Level 62

  • Bandage Lv. 3 — 310000 SP · active. Heals one's own bleeding up to Effect 9.
  • Whirlwind Lv. 24–25 — 150000 SP each · active · enchantable. (Power: 1183 / 1230)
  • Fatal Strike Lv. 24–25 — 150000 SP each · active · enchantable. (Power: 1971 / 2050)
  • Boost HP Lv. 7 — 310000 SP · passive · enchantable
  • Polearm Mastery Lv. 32–33 — 150000 SP each · passive
  • Light Armor Mastery Lv. 37–38 — 150000 SP each · passive
  • Heavy Armor Mastery Lv. 37–38 — 150000 SP each · passive
  • Sword Blunt Mastery Lv. 32–33 — 150000 SP each · passive
  • Hammer Crush Lv. 24–25 — 150000 SP each · active · element/trait: Shock; enchantable. (Power: 395 / 410)
  • Lionheart Lv. 3 — 310000 SP · active. Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 3.
  • Two-handed Weapon Mastery Lv. 14 — 310000 SP · passive
  • Vicious Stance Lv. 14 — 310000 SP · toggle · enchantable
  • Crush of Doom Lv. 3–4 — 150000 SP each · active · enchantable. (Power: 4944 / 5142)

Level 64

Level 66

  • Whirlwind Lv. 28–29 — 290000 SP each · active · enchantable. (Power: 1376 / 1425)
  • Fatal Strike Lv. 28–29 — 290000 SP each · active · enchantable. (Power: 2293 / 2375)
  • Boost HP Lv. 8 — 580000 SP · passive · enchantable
  • Polearm Mastery Lv. 36–37 — 290000 SP each · passive
  • Light Armor Mastery Lv. 41–42 — 290000 SP each · passive
  • Heavy Armor Mastery Lv. 41–42 — 290000 SP each · passive
  • Sword Blunt Mastery Lv. 36–37 — 290000 SP each · passive
  • Hammer Crush Lv. 28–29 — 290000 SP each · active · element/trait: Shock; enchantable. (Power: 459 / 475)
  • Two-handed Weapon Mastery Lv. 16 — 580000 SP · passive
  • Vicious Stance Lv. 16 — 580000 SP · toggle · enchantable
  • Crush of Doom Lv. 7–8 — 290000 SP each · active · enchantable. (Power: 5751 / 5958)
  • Wrath Lv. 1–2 — 290000 SP each · active · enchantable. By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power X%. (Power: 7 / 10)

Level 68

Level 70

  • Whirlwind Lv. 32–33 — 360000 SP each · active · enchantable. (Power: 1576 / 1626)
  • Battle Roar Lv. 6 — 720000 SP · active · enchantable. Temporarily increases maximum HP and restores HP. Effect 6.
  • Fatal Strike Lv. 32–33 — 360000 SP each · active · enchantable. (Power: 2626 / 2710)
  • Boost HP Lv. 9 — 720000 SP · passive · enchantable
  • Polearm Mastery Lv. 40–41 — 360000 SP each · passive
  • Light Armor Mastery Lv. 45–46 — 360000 SP each · passive
  • Heavy Armor Mastery Lv. 45–46 — 360000 SP each · passive
  • Sword Blunt Mastery Lv. 40–41 — 360000 SP each · passive
  • Hammer Crush Lv. 32–33 — 360000 SP each · active · element/trait: Shock; enchantable. (Power: 526 / 542)
  • Two-handed Weapon Mastery Lv. 18 — 720000 SP · passive
  • Vicious Stance Lv. 18 — 720000 SP · toggle · enchantable
  • Crush of Doom Lv. 11–12 — 360000 SP each · active · enchantable. (Power: 6586 / 6797)
  • Wrath Lv. 5–6 — 360000 SP each · active · enchantable. (Power: 17 / 20)

Level 72

Level 74

In other chronicles

Destroyer: frequently asked questions

What weapons does Destroyer use?

Weapons it masters: One-handed blunts, Two-handed blunts, Polearms, One-handed swords, Two-handed swords.

What armor does Destroyer wear?

Armor: Heavy armor, Light armor.

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