Orcs · Lineage II The 2nd Throne: Gracia Part 1
Destroyer
Destroyer is a class of Lineage II Gracia Part 1 (race: Orcs). It comes from Orc Raider. It evolves into Titan.
Destroyer: weapons, armor and skills
- Weapons it masters: Two-handed blunts, Polearms, Two-handed swords.
- Armor: Heavy armor, Light armor.
- Different skills learned: 24, between levels 40 and 74.
Skills learned by level
Level 40
- Whirlwind Lv. 1–3 — 11000 SP each · active · enchantable. A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power X. (Power: 554 / 588 / 625)
- Battle Roar Lv. 2 — 33000 SP · active · enchantable. Temporarily increases Max. HP and restores HP. Effect 2.
- Vital Force Lv. 3 — 33000 SP · passive. Allows quick recovery while one is sitting.
- Fatal Strike Lv. 1–3 — 11000 SP each · active · enchantable. Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power X. (Power: 738 / 784 / 833)
- Fast HP Recovery Lv. 3 — 33000 SP · passive · enchantable. Increases HP regeneration.
- Polearm Mastery Lv. 9–11 — 11000 SP each · passive · enchantable. Increases P. Atk. when using a polearm.
- Light Armor Mastery Lv. 14–16 — 11000 SP each · passive · enchantable. Increases P. Def. and Evasion when wearing light armor.
- Heavy Armor Mastery Lv. 14, 16 — 11000 SP each · passive · element/trait: Yes [Heavy Armor Mastery] Heavy Armor Mastery Lv.15 Increases P. Def. when wearing heavy armor., 11000, Passive; enchantable. Increases P. Def. when wearing heavy armor.
- Sword/Blunt Weapon Mastery Lv. 9–11 — 11000 SP each · passive. Increases P. Atk. when using a sword or blunt weapon.
- Hammer Crush Lv. 1–3 — 11000 SP each · active · enchantable. Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power X. (Power: 487 / 518 / 550)
- Two-handed Weapon Mastery Lv. 6 — 33000 SP · passive · enchantable. Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
- Vicious Stance Lv. 6 — 33000 SP · toggle · enchantable. Increases critical attack power. MP will be consumed continuously.
Level 43
- Whirlwind Lv. 4–6 — 13000 SP each · active · enchantable. (Power: 663 / 703 / 744)
- Guts Lv. 2 — 38000 SP · active. Temporarily boosts its P. Def. substantially. Only works when HP becomes 30 percent or lower. Effect 2.
- Fatal Strike Lv. 4–6 — 13000 SP each · active · enchantable. (Power: 884 / 937 / 992)
- Boost HP Lv. 4 — 38000 SP · passive · enchantable. Increases Max. HP.
- Fast HP Recovery Lv. 4 — 38000 SP · passive · enchantable
- Polearm Mastery Lv. 12–14 — 13000 SP each · passive · enchantable
- Light Armor Mastery Lv. 17–19 — 13000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 17–19 — 13000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 12–14 — 13000 SP each · passive
- Hammer Crush Lv. 4–6 — 13000 SP each · active · enchantable. (Power: 583 / 618 / 655)
- Two-handed Weapon Mastery Lv. 7 — 38000 SP · passive · enchantable
- Vicious Stance Lv. 7 — 38000 SP · toggle · enchantable
Level 46
- Bandage Lv. 2 — 50000 SP · active. Heals your own bleeding up to Effect 7.
- Whirlwind Lv. 7–9 — 17000 SP each · active · enchantable. (Power: 787 / 832 / 879)
- Vital Force Lv. 4 — 50000 SP · passive
- Frenzy Lv. 2 — 50000 SP · active. Temporarily increases P. Atk., especially when using a polearm or blunt weapon. Also increases Accuracy and P. Atk. when using two-handed swords and blunt weapons. Usable only when HP are 30 percent or lower. Effect 2.
- Fatal Strike Lv. 7–9 — 17000 SP each · active · enchantable. (Power: 1049 / 1109 / 1171)
- Polearm Mastery Lv. 15–17 — 17000 SP each · passive · enchantable
- Light Armor Mastery Lv. 20–22 — 17000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 20–22 — 17000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 15–17 — 17000 SP each · passive
- Hammer Crush Lv. 7–9 — 17000 SP each · active · enchantable. (Power: 693 / 732 / 773)
- Two-handed Weapon Mastery Lv. 8 — 50000 SP · passive · enchantable
- Vicious Stance Lv. 8 — 50000 SP · toggle · enchantable
Level 49
- Whirlwind Lv. 10–12 — 27000 SP each · active · enchantable. (Power: 927 / 977 / 1029)
- Battle Roar Lv. 3 — 82000 SP · active · enchantable. Temporarily increases Max. HP and restores HP. Effect 3.
- Fatal Strike Lv. 10–12 — 27000 SP each · active · enchantable. (Power: 1236 / 1302 / 1371)
- Boost HP Lv. 5 — 82000 SP · passive · enchantable
- Polearm Mastery Lv. 18–20 — 27000 SP each · passive · enchantable
- Light Armor Mastery Lv. 23–25 — 27000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 23–25 — 27000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 18–20 — 27000 SP each · passive
- Hammer Crush Lv. 10–12 — 27000 SP each · active · enchantable. (Power: 816 / 860 / 905)
- Lionheart Lv. 2 — 82000 SP · active. Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 2.
- Two-handed Weapon Mastery Lv. 9 — 82000 SP · passive · enchantable
- Vicious Stance Lv. 9 — 82000 SP · toggle · enchantable
Level 52
- Whirlwind Lv. 13–15 — 42000 SP each · active · enchantable. (Power: 1082 / 1137 / 1194)
- Guts Lv. 3 — 125000 SP · active. Temporarily boosts its P. Def. substantially. Only works when HP becomes 30 percent or lower. Effect 3.
- Vital Force Lv. 5 — 125000 SP · passive
- Fatal Strike Lv. 13–15 — 42000 SP each · active · enchantable. (Power: 1443 / 1516 / 1592)
- Fast HP Recovery Lv. 5 — 125000 SP · passive · enchantable
- Polearm Mastery Lv. 21–23 — 42000 SP each · passive · enchantable
- Light Armor Mastery Lv. 26–28 — 42000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 26, 28 — 42000 SP each · passive · element/trait: Yes [Heavy Armor Mastery] Heavy Armor Mastery Lv.27 Increases P. Def. when wearing heavy armor., 42000, Passive; enchantable
- Sword/Blunt Weapon Mastery Lv. 21–23 — 42000 SP each · passive
- Hammer Crush Lv. 13–15 — 42000 SP each · active · enchantable. (Power: 952 / 1001 / 1051)
- Two-handed Weapon Mastery Lv. 10 — 125000 SP · passive · enchantable
- Vicious Stance Lv. 10 — 125000 SP · toggle · enchantable
Level 55
- Whirlwind Lv. 16–18 — 47000 SP each · active · enchantable. (Power: 1253 / 1313 / 1374)
- Rage Lv. 2 — 142000 SP · active · enchantable. Temporarily increases P. Atk. when using sword, blunt weapons, or polearms. Also increases Accuracy and P. Atk. when using two-handed sword and blunt weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 2.
- Frenzy Lv. 3 — 142000 SP · active. Temporarily increases P. Atk., especially when using a polearm or blunt weapon. Also increases Accuracy and P. Atk. when using two-handed swords and blunt weapons. Usable only when HP are 30 percent or lower. Effect 3.
- Fatal Strike Lv. 16–18 — 47000 SP each · active · enchantable. (Power: 1670 / 1750 / 1832)
- Boost HP Lv. 6 — 142000 SP · passive · enchantable
- Polearm Mastery Lv. 24–26 — 47000 SP each · passive · enchantable
- Light Armor Mastery Lv. 29–31 — 47000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 29–31 — 47000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 24–26 — 47000 SP each · passive
- Hammer Crush Lv. 16–18 — 47000 SP each · active · enchantable. (Power: 1102 / 1155 / 1210)
- Two-handed Weapon Mastery Lv. 11 — 142000 SP · passive · enchantable
- Vicious Stance Lv. 11 — 142000 SP · toggle · enchantable
Level 58
- Whirlwind Lv. 19–21 — 60000 SP each · active · enchantable. (Power: 1438 / 1502 / 1568)
- Battle Roar Lv. 4 — 181000 SP · active · enchantable. Temporarily increases Max. HP and restores HP. Effect 4.
- Vital Force Lv. 6 — 181000 SP · passive
- Fatal Strike Lv. 19–21 — 60000 SP each · active · enchantable. (Power: 1917 / 2003 / 2091)
- Fast HP Recovery Lv. 6 — 181000 SP · passive · enchantable
- Polearm Mastery Lv. 27–29 — 60000 SP each · passive · enchantable
- Light Armor Mastery Lv. 32–34 — 60000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 32–34 — 60000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 27–29 — 60000 SP each · passive
- Hammer Crush Lv. 19–21 — 60000 SP each · active · enchantable. (Power: 1265 / 1322 / 1380)
- Two-handed Weapon Mastery Lv. 12 — 181000 SP · passive · enchantable
- Vicious Stance Lv. 12 — 181000 SP · toggle · enchantable
- Zealot Lv. 1 — 181000 SP · active · enchantable. By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30 percent or lower. Effect 1.
- Polearm Accuracy Lv. 1 — 181000 SP · toggle · enchantable. Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
- Infernal Form Lv. 1 — 181000 SP · active. Temporarily increase fire elemental attacks and resistance to fire attack.
- War Frenzy Lv. 1 — 181000 SP · toggle · enchantable. Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
Level 60
- Whirlwind Lv. 22–23 — 145000 SP each · active · enchantable. (Power: 1636 / 1704)
- Fatal Strike Lv. 22–23 — 145000 SP each · active · enchantable. (Power: 2181 / 2272)
- Polearm Mastery Lv. 30–31 — 145000 SP each · passive · enchantable
- Light Armor Mastery Lv. 35–36 — 145000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 35–36 — 145000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 30–31 — 145000 SP each · passive
- Hammer Crush Lv. 22–23 — 145000 SP each · active · enchantable. (Power: 1440 / 1500)
- Two-handed Weapon Mastery Lv. 13 — 290000 SP · passive · enchantable
- Vicious Stance Lv. 13 — 290000 SP · toggle · enchantable
- Crush of Doom Lv. 1–2 — 145000 SP each · active · enchantable. Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Power X. (Power: 4558 / 4750)
Level 62
- Bandage Lv. 3 — 310000 SP · active. Heals your own bleeding up to Effect 9.
- Whirlwind Lv. 24–25 — 150000 SP each · active · enchantable. (Power: 1774 / 1845)
- Fatal Strike Lv. 24–25 — 150000 SP each · active · enchantable. (Power: 2366 / 2460)
- Boost HP Lv. 7 — 310000 SP · passive · enchantable
- Polearm Mastery Lv. 32–33 — 150000 SP each · passive · enchantable
- Light Armor Mastery Lv. 37–38 — 150000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 37–38 — 150000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 32–33 — 150000 SP each · passive
- Hammer Crush Lv. 24–25 — 150000 SP each · active · enchantable. (Power: 1561 / 1624)
- Lionheart Lv. 3 — 310000 SP · active. Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 3.
- Two-handed Weapon Mastery Lv. 14 — 310000 SP · passive · enchantable
- Vicious Stance Lv. 14 — 310000 SP · toggle · enchantable
- Crush of Doom Lv. 3–4 — 150000 SP each · active · enchantable. (Power: 4944 / 5142)
Level 64
- Whirlwind Lv. 26–27 — 200000 SP each · active · enchantable. (Power: 1917 / 1990)
- Battle Roar Lv. 5 — 400000 SP · active · enchantable. Temporarily increases Max. HP and restores HP. Effect 5.
- Vital Force Lv. 7 — 400000 SP · passive
- Fatal Strike Lv. 26–27 — 200000 SP each · active · enchantable. (Power: 2556 / 2653)
- Polearm Mastery Lv. 34–35 — 200000 SP each · passive · enchantable
- Light Armor Mastery Lv. 39–40 — 200000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 39–40 — 200000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 34–35 — 200000 SP each · passive
- Hammer Crush Lv. 26–27 — 200000 SP each · active · enchantable. (Power: 1687 / 1751)
- Two-handed Weapon Mastery Lv. 15 — 400000 SP · passive · enchantable
- Vicious Stance Lv. 15 — 400000 SP · toggle · enchantable
- Crush of Doom Lv. 5–6 — 200000 SP each · active · enchantable. (Power: 5342 / 5545)
Level 66
- Whirlwind Lv. 28–29 — 220000 SP each · active · enchantable. (Power: 2064 / 2138)
- Fatal Strike Lv. 28–29 — 220000 SP each · active · enchantable. (Power: 2751 / 2850)
- Boost HP Lv. 8 — 440000 SP · passive · enchantable
- Polearm Mastery Lv. 36–37 — 220000 SP each · passive · enchantable
- Light Armor Mastery Lv. 41–42 — 220000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 41–42 — 220000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 36–37 — 220000 SP each · passive
- Hammer Crush Lv. 28–29 — 220000 SP each · active · enchantable. (Power: 1816 / 1881)
- Two-handed Weapon Mastery Lv. 16 — 440000 SP · passive · enchantable
- Vicious Stance Lv. 16 — 440000 SP · toggle · enchantable
- Crush of Doom Lv. 7–8 — 220000 SP each · active · enchantable. (Power: 5751 / 5958)
- Wrath Lv. 1–2 — 220000 SP each · active · enchantable. By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power X percent. (Power: 7 / 10)
- Zealot Lv. 2 — 440000 SP · active · enchantable. By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30 percent or lower. Effect 2.
- Polearm Accuracy Lv. 2 — 440000 SP · toggle · enchantable
- Infernal Form Lv. 2 — 440000 SP · active
- War Frenzy Lv. 2 — 440000 SP · toggle · enchantable
Level 68
- Whirlwind Lv. 30–31 — 330000 SP each · active · enchantable. (Power: 2213 / 2288)
- Fatal Strike Lv. 30–31 — 330000 SP each · active · enchantable. (Power: 2950 / 3050)
- Fast HP Recovery Lv. 7 — 650000 SP · passive · enchantable
- Polearm Mastery Lv. 38–39 — 330000 SP each · passive · enchantable
- Light Armor Mastery Lv. 43–44 — 330000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 43–44 — 330000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 38–39 — 330000 SP each · passive
- Hammer Crush Lv. 30–31 — 330000 SP each · active · enchantable. (Power: 1947 / 2013)
- Two-handed Weapon Mastery Lv. 17 — 650000 SP · passive · enchantable
- Vicious Stance Lv. 17 — 650000 SP · toggle · enchantable
- Crush of Doom Lv. 9–10 — 330000 SP each · active · enchantable. (Power: 6166 / 6376)
- Wrath Lv. 3–4 — 330000 SP each · active · enchantable. (Power: 12 / 15)
Level 70
- Whirlwind Lv. 32–33 — 360000 SP each · active · enchantable. (Power: 2363 / 2439)
- Battle Roar Lv. 6 — 720000 SP · active · enchantable. Temporarily increases Max. HP and restores HP. Effect 6.
- Fatal Strike Lv. 32–33 — 360000 SP each · active · enchantable. (Power: 3151 / 3252)
- Boost HP Lv. 9 — 720000 SP · passive · enchantable
- Polearm Mastery Lv. 40–41 — 360000 SP each · passive · enchantable
- Light Armor Mastery Lv. 45–46 — 360000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 45–46 — 360000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 40–41 — 360000 SP each · passive
- Hammer Crush Lv. 32–33 — 360000 SP each · active · enchantable. (Power: 2080 / 2146)
- Two-handed Weapon Mastery Lv. 18 — 720000 SP · passive · enchantable
- Vicious Stance Lv. 18 — 720000 SP · toggle · enchantable
- Crush of Doom Lv. 11–12 — 360000 SP each · active · enchantable. (Power: 6586 / 6797)
- Wrath Lv. 5–6 — 360000 SP each · active · enchantable. (Power: 17 / 20)
Level 72
- Whirlwind Lv. 34–35 — 500000 SP each · active · enchantable. (Power: 2515 / 2590)
- Vital Force Lv. 8 — 1000000 SP · passive
- Fatal Strike Lv. 34–35 — 500000 SP each · active · enchantable. (Power: 3353 / 3453)
- Polearm Mastery Lv. 42–43 — 500000 SP each · passive · enchantable
- Light Armor Mastery Lv. 47–48 — 500000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 47–48 — 500000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 42–43 — 500000 SP each · passive
- Hammer Crush Lv. 34–35 — 500000 SP each · active · enchantable. (Power: 2213 / 2279)
- Two-handed Weapon Mastery Lv. 19 — 1000000 SP · passive · enchantable
- Vicious Stance Lv. 19 — 1000000 SP · toggle · enchantable
- Crush of Doom Lv. 13–14 — 500000 SP each · active · enchantable. (Power: 7008 / 7218)
- Wrath Lv. 7–8 — 500000 SP each · active · enchantable. (Power: 22 / 25)
Level 74
- Whirlwind Lv. 36–37 — 760000 SP each · active · enchantable. (Power: 2665 / 2740)
- Fatal Strike Lv. 36–37 — 760000 SP each · active · enchantable. (Power: 3553 / 3653)
- Boost HP Lv. 10 — 1530000 SP · passive · enchantable
- Fast HP Recovery Lv. 8 — 1530000 SP · passive · enchantable
- Polearm Mastery Lv. 44–45 — 760000 SP each · passive · enchantable
- Light Armor Mastery Lv. 49–50 — 760000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 49–50 — 760000 SP each · passive · enchantable
- Sword/Blunt Weapon Mastery Lv. 44–45 — 760000 SP each · passive
- Hammer Crush Lv. 36–37 — 760000 SP each · active · enchantable. (Power: 2345 / 2411)
- Two-handed Weapon Mastery Lv. 20 — 1530000 SP · passive · enchantable
- Vicious Stance Lv. 20 — 1530000 SP · toggle · enchantable
- Crush of Doom Lv. 15–16 — 760000 SP each · active · enchantable. (Power: 7427 / 7635)
- Wrath Lv. 9–10 — 760000 SP each · active · enchantable. (Power: 27 / 30)
- Zealot Lv. 3 — 1530000 SP · active · enchantable. By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30 percent or lower. Effect 3.
- Polearm Accuracy Lv. 3 — 1530000 SP · toggle · enchantable
- Infernal Form Lv. 3 — 1530000 SP · active
- War Frenzy Lv. 3 — 1530000 SP · toggle · enchantable
In other chronicles
- Destroyer — Lineage II Interlude
- Destroyer — Lineage II The 1st Throne: The Kamael
- Destroyer — Lineage II The 1st Throne: Hellbound
- Destroyer — Lineage II The 2nd Throne: Gracia Part 2
- Destroyer — Lineage II The 2nd Throne: Gracia Final
- Destroyer — Lineage II The 2nd Throne: Gracia Epilogue
- Destroyer — Lineage II Freya
- Destroyer — Lineage II High Five
- Destroyer — Lineage II C5: Oath of Blood
- Destroyer — Lineage II C4: Scions of Destiny
- Destroyer — Lineage II C3: Rise of Darkness
- Destroyer — Lineage II C2: Age of Splendor
- Destroyer — Lineage II C1: Harbingers of War
Destroyer: frequently asked questions
What weapons does Destroyer use?
Weapons it masters: Two-handed blunts, Polearms, Two-handed swords.
What armor does Destroyer wear?
Armor: Heavy armor, Light armor.
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