Humans · Lineage II Interlude
Hierophant
Hierophant is a class of Lineage II Interlude (race: Humans). It comes from Prophet.
Hierophant: weapons, armor and skills
- Different skills learned: 12, between levels 76 and 79.
Skills learned by level
Level 76
- Wisdom Lv. 1 — 8340000 SP · passive. Increases resistance to Hold, Sleep, and Mental attacks.
- Health Lv. 1 — 8340000 SP · passive. Increases resistance to Poison and Bleed.
- Elemental Protection Lv. 1 — 8340000 SP · active, magic · requires Spellbook - Elemental Protection. Temporarily increases resistance to fire/water/wind/earth attack. Effect 3.
Level 77
- Skill Mastery Lv. 1 — 11000000 SP · passive. Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by INT.
- Spell Force Lv. 1 — 11000000 SP · active. Transfers your magical powers to a party member. The effect can be cancelled if you incur damage.
- Block Shield Lv. 1 — 11000000 SP · active, magic · requires Spellbook - Block Shield. Removes buffs that increase P. Def from a targeted enemy. Temporarily decreases P. Def and prevents enemy from receiving the buff that will increase P. Def. again.
- Block Wind Walk Lv. 1 — 11000000 SP · active, magic · requires Spellbook - Block Wind Walk. Removes buffs that increase Speed from a targeted enemy. Temporarily decreases Speed and prevents enemy from receiving removed buffs that will increase Speed again.
Level 78
- Arcane Wisdom Lv. 1 — 21340000 SP · toggle. Significantly increases efficiency of magic and decreases MP consumption of skills. Casting Spd. is decreased and HP will be continuously consumed while in effect.
- Divine Lore Lv. 1 — 21340000 SP · passive. MP consumption for magical skills is decreased.
- Prophecy of Fire Lv. 1 — 21340000 SP · active, magic · requires Spellbook - Prophecy of Fire. The spirit of an ancient warrior temporarily possesses the user. Consumes 5 spirit ores.
Level 79
- Mystic Immunity Lv. 1 — 80000000 SP · active, magic · requires Spellbook: Mystic Immunity. Makes a target temporarily immune to buffs/debuffs.
- Spell Turning Lv. 1 — 80000000 SP · active, magic · requires Spellbook: Spell Turning. Cancels a nearby target's magic casting.
Tips about Hierophant
Hierophant: what it specializes in
Hierophant (Humans, comes from Prophet): specializes in robes, light armor, and heavy armor; new skills: Elemental Protection (Lv. 76), Spell Force (Lv. 77), Block Shield (Lv. 77), Block Wind Walk (Lv. 77), Arcane Wisdom (Lv. 78), Prophecy of Fire (Lv. 78), Mystic Immunity (Lv. 79), Spell Turning (Lv. 79), Wisdom (Lv. 76), Health (Lv. 76), Skill Mastery (Lv. 77) and Divine Lore (Lv. 78).
Hierophant: books and amulets you need
Not sold (drop, exchange, or quest): Spellbook - Elemental Protection (Elemental Protection, Lv. 76): drop from Tomb Preacher (Lv. 77, Catacomb of Dark Omens…) 1.6%; Spellbook - Block Shield (Block Shield, Lv. 77): drop from Ketra Orc Shaman (Lv. 78, Ketra Orc Outpost…) 0.90%; Spellbook - Block Wind Walk (Block Wind Walk, Lv. 77): drop from Ketra Orc Shaman (Lv. 78, Ketra Orc Outpost…) 0.90%; Spellbook - Prophecy of Fire (Prophecy of Fire, Lv. 78): drop from Lilim Great Mystic (Lv. 78, Catacomb of Dark Omens…) 1.6%; Spellbook: Mystic Immunity (Mystic Immunity, Lv. 79): drop from Deinonychus (Lv. 83, Primeval Isle…) 0.31%; Spellbook: Spell Turning (Spell Turning, Lv. 79): drop from Pachycephalosaurus (Lv. 84) 0.29%.
How to get to Hierophant
Quest Saga of the Hierophant (76+), starts with [High Priest] Hollint.
In other chronicles
- Hierophant — Lineage II The 1st Throne: The Kamael
- Hierophant — Lineage II The 1st Throne: Hellbound
- Hierophant — Lineage II The 2nd Throne: Gracia Part 1
- Hierophant — Lineage II The 2nd Throne: Gracia Part 2
- Hierophant — Lineage II The 2nd Throne: Gracia Final
- Hierophant — Lineage II The 2nd Throne: Gracia Epilogue
- Hierophant — Lineage II Freya
- Hierophant — Lineage II High Five
- Hierophant — Lineage II C5: Oath of Blood
- Hierophant — Lineage II C4: Scions of Destiny
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