Humans · Lineage II Interlude
Hell Knight
Hell Knight is a class of Lineage II Interlude (race: Humans). It comes from Dark Avenger.
Hell Knight: weapons, armor and skills
- Different skills learned: 11, between levels 76 and 80.
Skills learned by level
Level 76
- Wisdom Lv. 1 — 10000000 SP · passive. Increases resistance to Hold, Sleep, and Mental attacks.
- Health Lv. 1 — 10000000 SP · passive. Increases resistance to Poison and Bleed.
- Fortitude Lv. 1 — 10000000 SP · toggle. Increases resistance to Shock/Paralysis attacks significantly. Continuously consumes MP.
Level 77
- Shield Slam Lv. 1 — 13000000 SP · active. A shield attack that interrupts an enemy's physical attack and causes them to lose their target. An equipped shield is required to use this skill.
- Vengeance Lv. 1 — 13000000 SP · active. Instantly increases resistance to P. Def/M. Def buff-lifting attacks. Provokes nearby enemies to target the caster. The caster is immobile for the skill's duration. Usable when equipped with a shield. Power 3994. Effect 3.
- Battle Force Lv. 1 — 13000000 SP · active. Transfers your strength to a party member. The effect can be cancelled if you incur damage.
Level 78
- Touch of Death Lv. 1 — 21340000 SP · active. Sacrifices HP to cast a dark curse upon an enemy that has a chance to remove multiple buffs and significantly decrease maximum CP for a brief time. Decreases resistance to debuff attacks and the effectiveness of HP regeneration magic. Only usable when HP is 75% or lower.
- Physical Mirror Lv. 1 — 21340000 SP · active. A shield power that reflects back buffs/de-buffs one receives from physical skill attacks. An equipped shield is required to use this skill.
- Knighthood Lv. 1 — 21340000 SP · passive. Increases P. Def. when wearing heavy armor. Shield defense is increased.
Level 79
- Shield of Revenge Lv. 1 — 80000000 SP · active. Temporarily reflects damage from melee attack skills back to the enemy.
Level 80
- Symbol of Defense Lv. 1 — 150000000 SP · active · requires Ancient Tactical Manual: Symbol of Defense. Generates a symbol that maximizes the defense abilities of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.
Tips about Hell Knight
Hell Knight: what it specializes in
Hell Knight (Humans, comes from Dark Avenger): specializes in heavy armor; new skills: Fortitude (Lv. 76), Shield Slam (Lv. 77), Vengeance (Lv. 77), Battle Force (Lv. 77), Touch of Death (Lv. 78), Physical Mirror (Lv. 78), Shield of Revenge (Lv. 79), Symbol of Defense (Lv. 80), Wisdom (Lv. 76), Health (Lv. 76) and Knighthood (Lv. 78).
Hell Knight: books and amulets you need
Not sold (drop, exchange, or quest): Ancient Tactical Manual: Symbol of Defense (Symbol of Defense, Lv. 80): drop from Velociraptor (Lv. 86, Primeval Isle…) 0.28%.
How to get to Hell Knight
Quest Saga of the Hell Knight (76+), starts with [Dark Knight] Mordred.
In other chronicles
- Hell Knight — Lineage II The 1st Throne: The Kamael
- Hell Knight — Lineage II The 1st Throne: Hellbound
- Hell Knight — Lineage II The 2nd Throne: Gracia Part 1
- Hell Knight — Lineage II The 2nd Throne: Gracia Part 2
- Hell Knight — Lineage II The 2nd Throne: Gracia Final
- Hell Knight — Lineage II The 2nd Throne: Gracia Epilogue
- Hell Knight — Lineage II Freya
- Hell Knight — Lineage II High Five
- Hell Knight — Lineage II C5: Oath of Blood
- Hell Knight — Lineage II C4: Scions of Destiny
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