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Dark elves · Lineage II High Five

Ghost Hunter

Ghost Hunter is a class of Lineage II High Five (race: Dark elves). It comes from Abyss Walker.

Ghost Hunter: weapons, armor and skills

  • Different skills learned: 13, between levels 76 and 83.

Skills learned by level

Level 76

  • Wisdom Lv. 1 — 12500000 SP · passive · enchantable. Increases Resistance to Hold, Sleep and Mental attacks by 20.
  • Lethal Blow Lv. 1 — 12500000 SP · active · enchantable. Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

Level 77

  • Skill Mastery Lv. 1 — 14670000 SP · passive. Depending on user's STR, the re-use time resets or the duration doubles.
  • Bluff Lv. 1 — 14670000 SP · active · enchantable. Deceives the enemy into turning his back, losing his urge to attack and becoming stunned for 9 seconds. Requires a dagger. Target cancel is possible.

Level 78

  • Focus Skill Mastery Lv. 1 — 16000000 SP · toggle. Increases Skill Mastery skill rate by 100%%. Continuously consumes MP proportionately to the user's level.
  • Focus Death Lv. 1 — 16000000 SP · active · enchantable. For 2 minutes, decreases user's Critical Rate by 30%%. and frontal Critical Damage by 30%%. Increases the probability of deadly attack by 60%%. and rear Critical Damage by 90%%. Requires a dagger.
  • Focus Power Lv. 1 — 16000000 SP · active · enchantable. For 2 minutes, decreases frontal Critical Damage by 30%%. Increases side Critical Damage by 30%%. and rear Critical Damage by 60%%. Requires a dagger.
  • Assassination Lv. 1 — 16000000 SP · passive · enchantable. When using a dagger, increases P. Atk. by 70 and Critical Rate by 3%%.

Level 79

  • Counterattack Lv. 1 — 60000000 SP · active. For 10 seconds, transfers damage from close range physical attacks and skills back to the opponent.
  • Critical Wound Lv. 1 — 60000000 SP · active. Increases Critical Damage by 30%%. Requires a dagger.

Level 80

  • Symbol of the Assassin Lv. 1 — 150000000 SP · active. Creates a seal that maximizes Evasion and Critical Rate of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
  • Throwing Dagger Lv. 1 — 70000000 SP · active. Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80%%. for 10 seconds. Requires a dagger to be equipped.

Level 83

  • Dual Blow Lv. 1 — 100000000 SP · active. Attacks the target's vital points with 11234 Power added to P. Atk. Lethal Strike is possible. Half Kill is possible. Critical hit is possible. Over-hit is possible. Requires a dual dagger to be equipped.

In other chronicles

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