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Dark elves · Lineage II High Five

Spectral Dancer

Spectral Dancer is a class of Lineage II High Five (race: Dark elves). It comes from Bladedancer.

Spectral Dancer: weapons, armor and skills

  • Different skills learned: 9, between levels 76 and 85.

Skills learned by level

Level 76

  • Wisdom Lv. 1 — 8330000 SP · passive · enchantable. Increases Resistance to Hold, Sleep and Mental attacks by 20.
  • Health Lv. 1 — 8330000 SP · passive · enchantable. Increases Resistance to poison and Bleed attacks by 20.
  • Deadly Strike Lv. 16 — 8330000 SP · active. Attacks the enemy with 3849 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

Level 77

  • Dance of Shadows Lv. 1 — 14670000 SP · active · enchantable. For 2 minutes, decreases all party members' Speed by 50%%. and prevents them from being pre-emptively attacked by monsters. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword.
  • Dance of Medusa Lv. 1 — 14670000 SP · active · element/trait: Earth: 20; enchantable. Dances to stir up the illusion of Medusa. Petrifies nearby enemies for 10 seconds. Requires a dualsword.
  • Deadly Strike Lv. 17 — 14670000 SP · active. Attacks the enemy with 3945 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

Level 78

  • Dance of Siren Lv. 1 — 21000000 SP · active · enchantable. For 2 minutes, increases all party members' magic damage by 100%%. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword.
  • Inner Rhythm Lv. 1 — 21000000 SP · passive · enchantable. MP consumption for song and dance is decreased by 10%%.
  • Deadly Strike Lv. 18 — 21000000 SP · active. Attacks the enemy with 4040 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

Level 79

  • Dance of Alignment Lv. 1 — 60000000 SP · active · enchantable. Increases all party members' Resistance to Holy or Dark attacks by 30 for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword.
  • Deadly Strike Lv. 19 — 22000000 SP · active. Attacks the enemy with 4133 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

Level 80

  • Symbol of Noise Lv. 1 — 150000000 SP · active. Creates a seal that cancels the song or dance of nearby enemies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
  • Deadly Strike Lv. 20 — 23000000 SP · active. Attacks the enemy with 4224 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

Level 81

  • Deadly Strike Lv. 21 — 24000000 SP · active. Attacks the enemy with 4312 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

Level 82

  • Deadly Strike Lv. 22 — 25000000 SP · active. Attacks the enemy with 4399 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

Level 83

  • Deadly Strike Lv. 23 — 26000000 SP · active. Attacks the enemy with 4482 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

Level 84

  • Deadly Strike Lv. 24 — 27000000 SP · active. Attacks the enemy with 4563 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

Level 85

  • Deadly Strike Lv. 25 — 28000000 SP · active. Attacks the enemy with 4640 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

In other chronicles

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