Dark elves · Lineage II The 1st Throne: Hellbound
Ghost Hunter
Ghost Hunter is a class of Lineage II Hellbound (race: Dark elves). It comes from Abyss Walker.
Ghost Hunter: weapons, armor and skills
- Different skills learned: 20, between levels 76 and 81.
Skills learned by level
Level 76
- Wisdom Lv. 1 — 12500000 SP · passive · enchantable. Increases resistance to Hold, Sleep, and Mental attacks.
- Lethal Blow Lv. 1 — 12500000 SP · active · enchantable. A potentially deadly attack. Requires a dagger. Power 5773.
Level 77
- Skill Mastery Lv. 1 — 14670000 SP · passive. Masters excellence in skills. Low possibility of being able to reuse skills without delay or doubles the duration. Influenced by STR.
- Bluff Lv. 1 — 14670000 SP · active · enchantable. Tricks the enemy to show its back. Removes the enemy's desire to attack and cancels one's own target status. Instantly stuns the enemy. Requires a dagger.
- Battle Force Lv. 1 — 14670000 SP · active. Transfers your strength to a party member. The effect can be canceled if you incur damage.
Level 78
- Focus Skill Mastery Lv. 1 — 16000000 SP · toggle. Significantly increases excellent skill rate triggered by Skill Mastery. Consumes MP continuously.
- Focus Death Lv. 1 — 16000000 SP · active · enchantable. Decreases the critical rate and increases the success rate of all Mortal Blow type skills. Effectiveness is dependent upon the direction of attack. Requires a dagger.
- Focus Power Lv. 1 — 16000000 SP · active · enchantable. Temporarily changes the damage of critical attack and all Mortal Blow type skills. Effectiveness is dependent upon the direction of attack. Requires a dagger.
- Assassination Lv. 1 — 16000000 SP · passive · enchantable. Increases attack strength and the rate of deadly attack while using a dagger.
Level 79
- Counterattack Lv. 1 — 80000000 SP · active. Temporarily allows you to reflect damage caused by a melee attack skill back to the enemy.
- Critical Wound Lv. 1 — 80000000 SP · active. Increases the critical damage a target receives. Requires a dagger. Effect 1.
Level 80
- Symbol of the Assassin Lv. 1 — 150000000 SP · active · requires Ancient Tactical Manual: Symbol of the Assassin. Generates a symbol that maximizes your dodging ability and increases the chance of inflicting a deadly attack for those near to you. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.
Level 81
- Protection of Rune Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Protection of Rune. Increase M. Def., and instantly increase additional M. Def. if serious damage is caused.
- Protection of Elemental Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Protection of Elemental. Increase resistance to elemental attacks, and instantly increase additional resistance to elemental attacks if serious damage is caused.
- Protection of Alignment Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Protection of Alignment. Increase resistance to characteristic attacks, and instantly increase additional resistance to characteristic attacks if serious damage is caused.
- Fighter's Will Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Fighter's Will. Increase P. Atk. and Atk. Spd. when using a short-range weapon.
- Archer's Will Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Archer's Will. P. Atk increases when using bow/crossbow and when attacking with bow/crossbow, both accuracy and shooting distance increase instantly.
- Sixth Sense Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Sixth Sense. When stamina is almost used up, the sense reaches its peak. Increases Evasion when HP is lower than 30 percent.
- Expose Weak Point Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Expose Weak Point. Give flesh, and take bone. Decrease P. Def. of enemy by weakness exposure, and increase accuracy rate of critical hit of general attack.
- Ghost Walking Lv. 1 — 0 SP · active · requires Forgotten Scroll - Ghost Walking. Travel through the battlefield like a ghost. Increase your Spd./Evasion/Deadly attack rate/Physical skill Evasion ability.
In other chronicles
- Ghost Hunter — Lineage II Interlude
- Ghost Hunter — Lineage II The 1st Throne: The Kamael
- Ghost Hunter — Lineage II The 2nd Throne: Gracia Part 1
- Ghost Hunter — Lineage II The 2nd Throne: Gracia Part 2
- Ghost Hunter — Lineage II The 2nd Throne: Gracia Final
- Ghost Hunter — Lineage II The 2nd Throne: Gracia Epilogue
- Ghost Hunter — Lineage II Freya
- Ghost Hunter — Lineage II High Five
- Ghost Hunter — Lineage II C5: Oath of Blood
- Ghost Hunter — Lineage II C4: Scions of Destiny
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