Wiki L2Sanctum
Dead Eye

Skills físicas · Lineage II The 1st Throne: Hellbound

Dead Eye

Dead Eye é uma skill de Lineage II Hellbound (ativa, física).

Dados comuns (todos os níveis de encantamento)

Tempo de conjuração (s)
2
Arrefecimento após conjurar (s)
0
Reutilização (s)
300
Duração (s)
120
Nível do efeito
8
Tipo de efeito
snipe
Bónus por nível
0
Alvo
self
Área
single
Debuff
Não
Condição
equip_weapon, bow
Uso na Olympiad
Sim

Dead Eye: o que precisas de saber

  • Aprendem-na: Phantom Ranger.
  • Níveis: 8.
  • Custo de MP: 28 no primeiro nível e 34 no último.
  • Reutilização: 300 s. Conjuração: 2 s.
  • Rotas de encantamento: 1.

Descrição do jogo

Aumenta temporariamente sua precisão, seu At. F. e seu poder de ataque crítico ao usar um arco. Enquanto durar, sua velocidade de ataque diminui. Requer um arco. Efeito X.
Classes que a usam

Phantom Ranger

Nv.EfeitoMP / HPSP
1128 / 0220000
2229 / 0270000
3330 / 0340000
4431 / 0410000
5532 / 0560000
6633 / 0620000
7734 / 0860000
8834 / 01530000

Rotas de encantamento

  • Poder (+1 → +29): O poder do ataque crítico, a precisão e o At. F. aumentam temporariamente ao usar flechas. A velocidade de ataque diminui enquanto os efeitos duram. Pode ser usado com armas de flechas. Encantamento de poder: aumenta a eficácia. Efeito 8. MP / HP: 34 / 0.
+NEfeitos
+1P Physical Attack (Bow, 211, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+2P Physical Attack (Bow, 213, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+3P Physical Attack (Bow, 214, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+4P Physical Attack (Bow, 216, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+5P Physical Attack (Bow, 217, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+6P Physical Attack (Bow, 219, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+7P Physical Attack (Bow, 220, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+8P Physical Attack (Bow, 221, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+9P Physical Attack (Bow, 223, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+10P Physical Attack (Bow, 224, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+11P Physical Attack (Bow, 226, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+12P Physical Attack (Bow, 227, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+13P Physical Attack (Bow, 229, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+14P Physical Attack (Bow, 230, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+15P Physical Attack (Bow, 231, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+16P Physical Attack (Bow, 233, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+17P Physical Attack (Bow, 234, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+18P Physical Attack (Bow, 236, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+19P Physical Attack (Bow, 237, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+20P Physical Attack (Bow, 239, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+21P Physical Attack (Bow, 240, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+22P Physical Attack (Bow, 242, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+23P Physical Attack (Bow, 243, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+24P Physical Attack (Bow, 244, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+25P Physical Attack (Bow, 246, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+26P Physical Attack (Bow, 247, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+27P Physical Attack (Bow, 249, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+28P Physical Attack (Bow, 250, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+29P Physical Attack (Bow, 252, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)

Noutras crónicas

Perguntas frequentes sobre Dead Eye

Que classes aprendem Dead Eye?

Aprendem-na: Phantom Ranger.

Quanto MP gasta Dead Eye?

Custo de MP: 28 no primeiro nível e 34 no último.

Os dados e imagens desta wiki vêm do próprio jogo Lineage II. Lineage II, NCSOFT e todos os nomes, textos, imagens e dados do jogo são marcas registadas e propriedade da NCSOFT Corporation. O L2Sanctum é um projeto de fãs sem afiliação, patrocínio nem aprovação da NCSOFT. Os nomes estão em inglês, como no cliente do jogo.