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Level 40–59 quests · Lineage II The 1st Throne: Hellbound

To Lead and Be Led (Lv. 40)

To Lead and Be Led is a level 40 quest from Lineage II Hellbound (one-time, solo). It starts with [Blacksmith] Pinter. Zone: Town of Gludio.

To Lead and Be Led quick guide

Where To Lead and Be Led is on the map

Map of Aden showing where To Lead and Be Led is, in Town of Gludio
Town of Gludio on the official map of Aden. Near Town of Dion.

In-game description

Blacksmith Pinter of the Town of Gludio makes armor that only members of the Clan Academy can wear.
Starting NPC

[Blacksmith] Pinter

Requirements

A Sponsored Member of the Clan Academy

Reward

Random Reward

Quest journal (game text)

  1. Slay the Maille Lizardman Blacksmith Pinter of the Town of Gludio tells you to bring him the materials necessary to make Clan Academy armor. Get 10 bottles of Maille Lizardman Blood. Monsters to be hunted - Maille Lizardman, Maille Lizardman Scout, Maille Lizardman Guard Hunt Monsters: Maille Lizardman Maille Lizardman Scout Maille Lizardman Guard Item: 10 Blood of Maille Lizardman
  2. Go to Pinter You have collected all the Lizardmen's blood needed. Return to Blacksmith Pinter. Item: 10 Blood of Maille Lizardman
  3. Get Help from Sponsor Blacksmith Pinter tells you he needs 922 D-Grade crystals to make heavy armor. Your Sponsor must acquire the necessary crystals and take them to Pinter.
  4. Get Help from Sponsor Blacksmith Pinter tells you he needs 771 D-Grade crystals to make light armor. Your Sponsor must acquire the necessary crystals and take them to Pinter.
  5. Get Help from Sponsor Blacksmith Pinter tells you he needs 771 D-Grade crystals to make the robe. Your Sponsor must acquire the necessary crystals and take them to Pinter.
  6. Go to Pinter Your Sponsor gave Blacksmith Pinter the crystals necessary for making the armor. Blacksmith Pinter has a message for you. Go to Pinter.
  7. Defeat the King of the Araneid Blacksmith Pinter finally tells you to defeat the King of the Araneid in the Maille Lizardmen Barracks and collect 8 legs. You must defeat the King of the Araneid while your Sponsor is watching. Monster to Hunt - The King of the Araneid Hunt Monsters: King of the Araneid Item: 8 Leg of King Araneid
  8. Go to Pinter You've collected all the King of the Araneid's legs. Return to Blacksmith Pinter. Item: 8 Leg of King Araneid

In other chronicles

To Lead and Be Led: frequently asked questions

Where does To Lead and Be Led start?

It starts with Pinter, in Town of Gludio. Level: 40. Type: one-time, solo.

What do you hunt in To Lead and Be Led?

Monsters to hunt: Maille Lizardman Scout (Lv. 22), Maille Lizardman Guard (Lv. 24), King of the Araneid (Lv. 27), Maille Lizardman (Lv. 20).

Can you repeat To Lead and Be Led?

No, it can only be done once.

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