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Dark elves · Lineage II The 1st Throne: Hellbound

Storm Screamer

Storm Screamer is a class of Lineage II Hellbound (race: Dark elves). It comes from Spellhowler.

Storm Screamer: weapons, armor and skills

  • Different skills learned: 17, between levels 76 and 81.

Skills learned by level

Level 76

  • Wisdom Lv. 1 — 10000000 SP · passive · enchantable. Increases resistance to Hold, Sleep, and Mental attacks.
  • Health Lv. 1 — 10000000 SP · passive · enchantable. Increases resistance to Poison and Bleed.
  • Dark Vortex Lv. 1 — 10000000 SP · active, magic · requires Spellbook - Dark Vortex; element/trait: Unholy: 20; enchantable. Creates a vortex that connects to the dimension of darkness. While launching a dark magic attack, it absorbs HP, instantly decreases the enemy's resistance to dark attack and decreases MP continuously. Power 111.

Level 77

  • Skill Mastery Lv. 1 — 13000000 SP · passive. Masters excellence in skills. Low possibility of being able to reuse skills without delay or doubles the duration. Influenced by INT.
  • Spell Force Lv. 1 — 13000000 SP · active. Transfers your magical powers to a party member. The effect can be canceled if you incur damage.
  • Wind Vortex Lv. 1 — 13000000 SP · active, magic · requires Spellbook - Wind Vortex; element/trait: Wind: 20; enchantable. Creates a vortex that connects to the dimension of wind. While launching a wind attack, it instantly decreases the enemy's resistance to wind attack, Speed, Atk. Spd., and Casting Spd at the same time. Decreases MP continuously. Over-hit is possible. Power 140.

Level 78

  • Arcane Power Lv. 1 — 21340000 SP · toggle · enchantable. Significantly increases M. Atk. power, but at an increased MP cost per skill. HP will be continuously consumed while in effect.
  • Arcane Roar Lv. 1 — 21340000 SP · passive · enchantable. Increases resistance to elemental attacks and increases magic power.
  • Arcane Chaos Lv. 1 — 21340000 SP · active, magic · requires Spellbook - Arcane Chaos; enchantable. Instantly decreases an enemy's resistance to buff canceling attacks and resistance to debuff attacks. Increases MP consumption of physical and magic skills. MP is continuously decreased.

Level 79

  • Wind Vortex Slug Lv. 1 — 80000000 SP · active, magic · requires Spellbook - Wind Vortex Slug; element/trait: Wind: 20; enchantable. Batters an enemy with the force of their own Wind Vortex. Effective only on targets with an active Wind Vortex spell.
  • Empowering Echo Lv. 1 — 80000000 SP · active, magic · requires Spellbook - Empowering Echo; enchantable. Increases mana consumption and increases magic power.
  • Throne of Wind Lv. 1 — 80000000 SP · active, magic · requires Spellbook - Throne of Wind; element/trait: Wind: 20; enchantable. Uses the power of wind to continuously slash a target.

Level 80

  • Cyclone Lv. 1 — 150000000 SP · active, magic · requires Ancient Spellbook: Cyclone; element/trait: Wind: 20. Consecutive strikes inflict a great amount of wind damage. You cannot move while casting the magic, and additional MP is consumed every time the effect is produced. Level 3 or higher Spell Force required. Consumes 1 Magic Symbol.

Level 81

  • Protection of Rune Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Protection of Rune. Increase M. Def., and instantly increase additional M. Def. if serious damage is caused.
  • Protection of Elemental Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Protection of Elemental. Increase resistance to elemental attacks, and instantly increase additional resistance to elemental attacks if serious damage is caused.
  • Protection of Alignment Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Protection of Alignment. Increase resistance to characteristic attacks, and instantly increase additional resistance to characteristic attacks if serious damage is caused.
  • Hurricane Armor Lv. 1 — 0 SP · active, magic · requires Forgotten Scroll - Hurricane Armor. Enclose body with storm barrier. Increase resistance to wind attacks and slow down Atk. Spd. of enemy.

In other chronicles

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