Orcs · Lineage II C5: Oath of Blood
Orc Mage
Orc Mage is a class of Lineage II C5 (race: Orcs). It evolves into Orc Shaman.
Orc Mage: weapons, armor and skills
- Armor: Heavy armor, Light armor, Robes.
- Different skills learned: 22, between levels 1 and 76.
Skills learned by level
Level 1
- Magician's Movement Lv. 1 — 0 SP · passive. Increases attack speed when wearing a robe jacket and robe pants.
- Toughness Lv. 1 — 0 SP · passive. Increases resistance to Sleep, Hold and Poison attacks.
- Spellcraft Lv. 1 — 0 SP · passive. Doubles the spell casting speed when wearing a robe jacket and robe pants.
- Lucky Lv. 1 — 0 SP · passive. Prevents the Death Penalty while you are Level 9 or lower.
- Mana Recovery Lv. 1 — 0 SP · passive. Increases MP regeneration when wearing a robe jacket and robe pants.
- Soul Cry Lv. 1 — 0 SP · toggle. Increases one's own P. Atk. MP gets consumed continuously.
- Common Craft Lv. 1 — 0 SP · active. Can read common recipe books.
Level 5
- Create Common Item Lv. 1 — 0 SP · passive. Creates level 1 common items.
Level 7
- Anti Magic Lv. 1–2 — 260 SP each · passive. Increases M. Def.
- Weapon Mastery Lv. 1 — 520 SP · passive. Increases P. Atk. and M. Atk.
- Robe Mastery Lv. 1–2 — 260 SP each · passive. Increases P. Def. when wearing a robe.
- Light Armor Mastery Lv. 1–2 — 260 SP each · passive. Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Soul Shield Lv. 1 — 520 SP · active, magic · requires Amulet: Soul Shield; enchantable. Temporarily increases defense. Effect 1.
- Life Drain Lv. 1 — 520 SP · active, magic · requires Amulet: Life Drain. Absorbs target's HP. Power 15.
- Venom Lv. 1 — 520 SP · active, magic · requires Amulet: Venom. Instantaneous poison attack. Effect 1.
- Dreaming Spirit Lv. 1 — 520 SP · active, magic · requires Amulet: Dreaming Spirit; enchantable. Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Chill Flame Lv. 1 — 520 SP · active, magic · requires Amulet: Chill Flame. Freezing flames that continuously drain enemy's HP. Effect 1.
Level 14
- Anti Magic Lv. 3–4 — 880 SP each · passive
- Weapon Mastery Lv. 2 — 1800 SP · passive
- Robe Mastery Lv. 3–4 — 880 SP each · passive
- Light Armor Mastery Lv. 3–4 — 880 SP each · passive
- Heavy Armor Mastery Lv. 1–2 — 880 SP each · passive. Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Soul Cry Lv. 2 — 1800 SP · toggle
- Chant of Battle Lv. 1 — 1800 SP · active, magic · requires Amulet: Chant of Battle; enchantable. Temporarily increases party member's attack power. Effect 1.
- Life Drain Lv. 2 — 1800 SP · active, magic. Absorbs target's HP. Power 21.
- Fear Lv. 1 — 1800 SP · active, magic · requires Amulet: Fear. Instills fear into an enemy causing it to flee.
- Venom Lv. 2 — 1800 SP · active, magic. Instantaneous poison attack. Effect 2.
- Dreaming Spirit Lv. 2 — 1800 SP · active, magic · enchantable
- Chill Flame Lv. 2 — 1800 SP · active, magic. Freezing flames that continuously drain enemy's HP. Effect 2.
Level 20
- Expertise D Lv. 1 — 0 SP · passive. You become familiar with D-grade equipment.
- Create Common Item Lv. 2 — 0 SP · passive. Creates level 2 common items.
Level 28
- Create Common Item Lv. 3 — 0 SP · passive. Creates level 3 common items.
Level 36
- Create Common Item Lv. 4 — 0 SP · passive. Creates level 4 common items.
Level 40
- Expertise C Lv. 2 — 0 SP · passive. You become familiar with C-Grade equipment.
Level 43
- Create Common Item Lv. 5 — 0 SP · passive. Creates level 5 common items.
Level 49
- Create Common Item Lv. 6 — 0 SP · passive. Creates level 6 common items.
Level 52
- Expertise B Lv. 3 — 0 SP · passive. You become familiar with B-Grade equipment.
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Modern Language Version). Increases the number of buffs you can receive.
Level 55
- Create Common Item Lv. 7 — 0 SP · passive. Creates level 7 common items.
Level 61
- Expertise A Lv. 4 — 0 SP · passive. You become familiar with A-Grade equipment.
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Original Language Version)
Level 62
- Create Common Item Lv. 8 — 0 SP · passive. Creates level 8 common items.
Level 70
- Create Common Item Lv. 9 — 0 SP · passive. Creates level 9 common items.
Level 76
- Expertise S Lv. 5 — 0 SP · passive. You become familiar with S-Grade equipment.
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book - Divine Inspiration (Manuscript), Ancient Book - Divine Inspiration (Original Version)
In other chronicles
- Orc Mage — Lineage II Interlude
- Orc Mage — Lineage II The 1st Throne: The Kamael
- Orc Mage — Lineage II The 1st Throne: Hellbound
- Orc Mage — Lineage II The 2nd Throne: Gracia Part 1
- Orc Mage — Lineage II The 2nd Throne: Gracia Part 2
- Orc Mage — Lineage II The 2nd Throne: Gracia Final
- Orc Mage — Lineage II The 2nd Throne: Gracia Epilogue
- Orc Mage — Lineage II Freya
- Orc Mage — Lineage II High Five
- Orc Mage — Lineage II C4: Scions of Destiny
- Orc Mage — Lineage II C3: Rise of Darkness
- Orc Mage — Lineage II C2: Age of Splendor
- Orc Mage — Lineage II C1: Harbingers of War
Orc Mage: frequently asked questions
What armor does Orc Mage wear?
Armor: Heavy armor, Light armor, Robes.
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