Orcs · Lineage II Interlude
Orc Mage
Orc Mage is a class of Lineage II Interlude (race: Orcs). It evolves into Orc Shaman.
Orc Mage: weapons, armor and skills
- Armor: Heavy armor, Light armor, Robes.
- Different skills learned: 21, between levels 1 and 76.
Skills learned by level
Level 1
- Magician's Movement Lv. 1 — 0 SP · passive. Increases attack speed when wearing a robe jacket and robe pants.
- Toughness Lv. 1 — 0 SP · passive. Increases resistance to Sleep, Hold and Poison attacks.
- Spellcraft Lv. 1 — 0 SP · passive. Doubles the spell casting speed when wearing a robe jacket and robe pants.
- Lucky Lv. 1 — 0 SP · passive. Prevents the Death Penalty while you are Level 9 or lower.
- Mana Recovery Lv. 1 — 0 SP · passive. Increases MP regeneration when wearing a robe jacket and robe pants.
- Soul Cry Lv. 1 — 0 SP · toggle. Increases one's own P. Atk. MP gets consumed continuously.
- Common Craft Lv. 1 — 0 SP · active. Can read common recipe books.
Level 5
- Create Common Item Lv. 1 — 0 SP · passive. Creates level 1 common items.
Level 7
- Anti Magic Lv. 1–2 — 260 SP each · passive. Increases M. Def.
- Weapon Mastery Lv. 1 — 520 SP · passive. Increases P. Atk. and M. Atk.
- Robe Mastery Lv. 1–2 — 260 SP each · passive. Increases P. Def. when wearing a robe.
- Light Armor Mastery Lv. 1–2 — 260 SP each · passive. Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Soul Shield Lv. 1 — 520 SP · active, magic · requires Amulet: Soul Shield; enchantable. Temporarily increases defense. Effect 1.
- Life Drain Lv. 1 — 520 SP · active, magic · requires Amulet: Life Drain. Absorbs target's HP. Power 15.
- Venom Lv. 1 — 520 SP · active, magic · requires Amulet: Venom. Instantaneous poison attack. Effect 1.
- Dreaming Spirit Lv. 1 — 520 SP · active, magic · requires Amulet: Dreaming Spirit; enchantable. Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Chill Flame Lv. 1 — 520 SP · active, magic · requires Amulet: Chill Flame. Freezing flames that continuously drain enemy's HP. Effect 1.
Level 14
- Anti Magic Lv. 3–4 — 880 SP each · passive
- Weapon Mastery Lv. 2 — 1800 SP · passive
- Robe Mastery Lv. 3–4 — 880 SP each · passive
- Light Armor Mastery Lv. 3–4 — 880 SP each · passive
- Heavy Armor Mastery Lv. 1–2 — 880 SP each · passive. Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Soul Cry Lv. 2 — 1800 SP · toggle
- Chant of Battle Lv. 1 — 1800 SP · active, magic · requires Amulet: Chant of Battle; enchantable. Temporarily increases party member's attack power. Effect 1.
- Life Drain Lv. 2 — 1800 SP · active, magic. Absorbs target's HP. Power 21.
- Fear Lv. 1 — 1800 SP · active, magic · requires Amulet: Fear. Instills fear into an enemy causing it to flee.
- Venom Lv. 2 — 1800 SP · active, magic. Instantaneous poison attack. Effect 2.
- Dreaming Spirit Lv. 2 — 1800 SP · active, magic · enchantable
- Chill Flame Lv. 2 — 1800 SP · active, magic. Freezing flames that continuously drain enemy's HP. Effect 2.
Level 20
- Expertise D Lv. 1 — 0 SP · passive. You become familiar with D-grade equipment.
- Create Common Item Lv. 2 — 0 SP · passive. Creates level 2 common items.
Level 28
- Create Common Item Lv. 3 — 0 SP · passive. Creates level 3 common items.
Level 36
- Create Common Item Lv. 4 — 0 SP · passive. Creates level 4 common items.
Level 40
- Expertise C Lv. 2 — 0 SP · passive. You become familiar with C-Grade equipment.
Level 43
- Create Common Item Lv. 5 — 0 SP · passive. Creates level 5 common items.
Level 49
- Create Common Item Lv. 6 — 0 SP · passive. Creates level 6 common items.
Level 52
- Expertise B Lv. 3 — 0 SP · passive. You become familiar with B-Grade equipment.
Level 55
- Create Common Item Lv. 7 — 0 SP · passive. Creates level 7 common items.
Level 61
- Expertise A Lv. 4 — 0 SP · passive. You become familiar with A-Grade equipment.
Level 62
- Create Common Item Lv. 8 — 0 SP · passive. Creates level 8 common items.
Level 70
- Create Common Item Lv. 9 — 0 SP · passive. Creates level 9 common items.
Level 76
- Expertise S Lv. 5 — 0 SP · passive. You become familiar with S-Grade equipment.
Tips about Orc Mage
Orc Mage: what it specializes in
Orc Mage (Orcs): specializes in robes, light armor, and heavy armor; new skills: Soul Cry (Lv. 1), Soul Shield (Lv. 7), Life Drain (Lv. 7), Venom (Lv. 7), Dreaming Spirit (Lv. 7), Chill Flame (Lv. 7), Chant of Battle (Lv. 14), Fear (Lv. 14), Magician's Movement (Lv. 1), Toughness (Lv. 1), Spellcraft (Lv. 1), Mana Recovery (Lv. 1) and 4 more.
Orc Mage: books and amulets you need
Bought at Denkus [Grocer] (Giran Castle Town): Amulet: Soul Shield (Soul Shield, Lv. 7; 110 adena); Amulet: Life Drain (Life Drain, Lv. 7; 110 adena); Amulet: Venom (Venom, Lv. 7; 110 adena); Amulet: Dreaming Spirit (Dreaming Spirit, Lv. 7; 110 adena); Amulet: Chill Flame (Chill Flame, Lv. 7; 110 adena); Amulet: Chant of Battle (Chant of Battle, Lv. 14; 550 adena); Amulet: Fear (Fear, Lv. 14; 550 adena).
In other chronicles
- Orc Mage — Lineage II The 1st Throne: The Kamael
- Orc Mage — Lineage II The 1st Throne: Hellbound
- Orc Mage — Lineage II The 2nd Throne: Gracia Part 1
- Orc Mage — Lineage II The 2nd Throne: Gracia Part 2
- Orc Mage — Lineage II The 2nd Throne: Gracia Final
- Orc Mage — Lineage II The 2nd Throne: Gracia Epilogue
- Orc Mage — Lineage II Freya
- Orc Mage — Lineage II High Five
- Orc Mage — Lineage II C5: Oath of Blood
- Orc Mage — Lineage II C4: Scions of Destiny
- Orc Mage — Lineage II C3: Rise of Darkness
- Orc Mage — Lineage II C2: Age of Splendor
- Orc Mage — Lineage II C1: Harbingers of War
Orc Mage: frequently asked questions
What armor does Orc Mage wear?
Armor: Heavy armor, Light armor, Robes.
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