L2Sanctum Wiki

Humans · Lineage II C2: Age of Splendor

Mage

Mage is a class of Lineage II C2 (race: Humans). It evolves into Cleric, Wizard.

Mage: weapons, armor and skills

  • Different skills learned: 21, between levels 1 and 67.

Skills learned by level

Level 1

  • Magician's Movement Lv. 1 — 0 SP · passive. Increases attack speed when wearing a robe jacket and robe pants.
  • Weight Limit Lv. 1 — 0 SP · passive. Double the weight limit.
  • Spellcraft Lv. 1 — 0 SP · passive. Doubles the spell casting speed when wearing a robe jacket and robe pants.
  • Lucky Lv. 1 — 0 SP · passive. If you die at level 4 or under, you will maintain experience and items.
  • Mana Recovery Lv. 1 — 0 SP · passive. Increases MP recovery speed when wearing a robe jacket and robe pants.
  • Wind Strike Lv. 1 — 0 SP · active, magic · element/trait: Wind. Creates strong blast. Power 12.
  • Self Heal Lv. 1 — 0 SP · active, magic. Recovers one's HP. Power 42.

Level 7

  • Anti Magic Lv. 1–2 — 240 SP each · passive. Increases M. Def.
  • Armor Mastery Lv. 1 — 470 SP · passive. Defense increases.
  • Weapon Mastery Lv. 1 — 470 SP · passive. Increases P. Atk. and M. Atk.
  • Heal Lv. 1–3 — 160 SP each · active, magic · requires Spellbook: Heal. Recovers HP. Power X. (Power: 49 / 58 / 67)
  • Cure Poison Lv. 1 — 470 SP · active, magic · requires Spellbook: Cure Poison. Cures poison.
  • Shield Lv. 1 — 470 SP · active, magic · requires Spellbook: Shield. Temporarily increases defense. Effect 1.
  • Might Lv. 1 — 470 SP · active, magic · requires Spellbook: Might. Temporarily increases attack power. Intensity 1.
  • Curse:Poison Lv. 1 — 470 SP · active, magic · requires Spellbook: Curse: Poison; element/trait: Poison. Poisons. Intensity 1.
  • Wind Strike Lv. 2–3 — 240 SP each · active, magic · element/trait: Wind. Creates strong blast. Power X. (Power: 13 / 15)
  • Ice Bolt Lv. 1–2 — 240 SP each · active, magic · requires Spellbook: Ice Bolt; element/trait: Water. Freezes surrounding air for an instant. Power X. (Power: 8 / 9)

Level 14

  • Anti Magic Lv. 3–4 — 1100 SP each · passive
  • Armor Mastery Lv. 2–3 — 1100 SP each · passive
  • Weapon Mastery Lv. 2 — 2100 SP · passive
  • Heal Lv. 4–6 — 700 SP each · active, magic. (Power: 83 / 95 / 107)
  • Battle Heal Lv. 1–3 — 700 SP each · active, magic · requires Spellbook: Battle Heal. Quickly recovers HP. Power X. (Power: 83 / 95 / 107)
  • Group Heal Lv. 1–3 — 700 SP each · active, magic · requires Spellbook: Group Heal. Recovers party member’s HP. Power X. (Power: 66 / 76 / 86)
  • Vampiric Touch Lv. 1–2 — 1100 SP each · active, magic · requires Spellbook: Vampiric Touch. Absorbs HP. Power X. (Power: 18 / 21)
  • Curse: Weakness Lv. 1 — 2100 SP · active, magic · requires Spellbook: Curse: Weakness. Curse to decrease attack power. Intensity 1.
  • Wind Strike Lv. 4–5 — 1100 SP each · active, magic · element/trait: Wind. (Power: 18 / 21)
  • Ice Bolt Lv. 3–4 — 1100 SP each · active, magic · element/trait: Water. (Power: 11 / 13)

Level 20

  • Weight Limit Lv. 2 — 0 SP · passive. Triple the weight limit.
  • Expertise D Lv. 1 — 0 SP · passive. Becomes familiar with D grade equipment.

Level 40

  • Expertise C Lv. 2 — 0 SP · passive. Becomes familiar with C grade equipment.

Level 52

  • Expertise B Lv. 3 — 0 SP · passive. Becomes familiar with B grade equipment.

Level 61

  • Expertise A Lv. 4 — 0 SP · passive. Becomes familiar with A grade equipment.

Level 67

  • Expertise S Lv. 5 — 0 SP · passive. Becomes familiar with S grade equipment.

In other chronicles

The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.