Umiejętności pasywne · Lineage II The 1st Throne: Hellbound
Robe Mastery
Robe Mastery to umiejętność z Lineage II Hellbound (pasywna).
Wspólne dane (wszystkie poziomy zaklęcia)
- Użycie na Olimpiadzie
- Tak
Robe Mastery: co warto wiedzieć
- Uczą się jej: Dark Wizard, Elven Wizard, Wizard, Elemental Summoner, Necromancer, Phantom Summoner, Sorcerer, Spellhowler, Spellsinger, Warlock.
- Poziomy: 41.
- Ścieżki zaczarowania: 1.
Opis z gry
Zwiększa obr. fiz. przy noszeniu szaty.
Klasy, które jej używają
| Poz. | SP |
|---|---|
| 1 | 1600 |
| 2 | 1600 |
| 3 | 2900 |
| 4 | 2900 |
| 5 | 5500 |
| 6 | 5500 |
| 7 | 9300 |
| 8 | 9300 |
| 9 | 10000 |
| 10 | 10000 |
| 11 | 10000 |
| 12 | 14000 |
| 13 | 14000 |
| 14 | 14000 |
| 15 | 21000 |
| 16 | 21000 |
| 17 | 21000 |
| 18 | 33000 |
| 19 | 33000 |
| 20 | 33000 |
| 21 | 32000 |
| 22 | 32000 |
| 23 | 32000 |
| 24 | 73000 |
| 25 | 73000 |
| 26 | 94000 |
| 27 | 94000 |
| 28 | 130000 |
| 29 | 130000 |
| 30 | 170000 |
| 31 | 170000 |
| 32 | 220000 |
| 33 | 220000 |
| 34 | 280000 |
| 35 | 280000 |
| 36 | 280000 |
| 37 | 280000 |
| 38 | 540000 |
| 39 | 540000 |
| 40 | 680000 |
| 41 | 680000 |
Ścieżki zaklinania
- Moc (+1 → +30): Zwiększa obr. fiz. przy noszeniu szaty. Zaklinanie mocy: zwiększa skuteczność. MP / HP: 0 / 0.
- Mana (+1 → +30): Zwiększa obr. fiz. przy noszeniu szaty. Zaklinanie many: zwiększa regenerację MP podczas siedzenia. MP / HP: 0 / 0.
- Obrona magiczna (+1 → +29): Zwiększa obr. fiz. przy noszeniu szaty. Zaklinanie obrony magicznej: zwiększa obr. mag. MP / HP: 0 / 0.
| +N | Efekty |
|---|---|
| +1 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 1, Per) |
| +2 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 2, Per) |
| +3 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 3, Per) |
| +4 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 4, Per) |
| +5 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 5, Per) |
| +6 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 5, Per) |
| +7 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 6, Per) |
| +8 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 7, Per) |
| +9 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 8, Per) |
| +10 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 9, Per) |
| +11 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 9, Per) |
| +12 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 10, Per) |
| +13 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 11, Per) |
| +14 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 12, Per) |
| +15 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 13, Per) |
| +16 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 13, Per) |
| +17 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 14, Per) |
| +18 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 15, Per) |
| +19 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 16, Per) |
| +20 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 17, Per) |
| +21 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 17, Per) |
| +22 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 18, Per) |
| +23 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 19, Per) |
| +24 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 20, Per) |
| +25 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 21, Per) |
| +26 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 21, Per) |
| +27 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 22, Per) |
| +28 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 23, Per) |
| +29 | P Physical Defence (Armor Magic, 55.2, Diff); P Magical Defence (Armor Magic, 24, Per) |
W innych kronikach
- Robe Mastery — Lineage II Interlude
- Robe Mastery — Lineage II The 1st Throne: The Kamael
- Robe Mastery — Lineage II The 2nd Throne: Gracia Part 1
- Robe Mastery — Lineage II The 2nd Throne: Gracia Part 2
- Robe Mastery — Lineage II The 2nd Throne: Gracia Final
- Robe Mastery — Lineage II The 2nd Throne: Gracia Epilogue
- Robe Mastery — Lineage II Freya
- Robe Mastery — Lineage II High Five
- Robe Mastery — Lineage II C5: Oath of Blood
- Robe Mastery — Lineage II C4: Scions of Destiny
- Robe Mastery — Lineage II C3: Rise of Darkness
- Robe Mastery — Lineage II C2: Age of Splendor
- Robe Mastery — Lineage II C1: Harbingers of War
Najczęstsze pytania: Robe Mastery
Które klasy uczą się Robe Mastery?
Uczą się jej: Dark Wizard, Elven Wizard, Wizard, Elemental Summoner, Necromancer, Phantom Summoner, Sorcerer, Spellhowler, Spellsinger, Warlock.
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