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Merchants, warehouses and services · Lineage II High Five

Hally (Grocer)

Hally is an NPC from Lineage II High Five (Grocer). Location: Hunters Village.

What Hally offers

  • Hally is the Grocer in Hunters Village.
  • Items for sale: 36, from 6,630 to 15,600 adena.

Where Hally is on the map

Map of Aden showing where Hally is, in Hunters Village
Hunters Village on the official map of Aden. Near Town of Oren.
ItemGradePrice (adena)
A Bottle of SoulsA650
Alacrity PotionA3120
AntidoteA98
BandageA98
Bless of Eva650
Blessed Spiritshot (C-grade) (The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with C-grade weapons.)C55
Blessed Spiritshot (D-grade) (The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with D-grade weapons.)D36
Blessed Spiritshot: No Grade46
Bone Arrow (An arrow made from a piece of sharpened bone. It is used as an arrow for a D-Grade bow.)D4
Bone Bolt (Can be used as a bolt for a D-grade crossbow.)D4
Compressed Package of Blessed Spiritshots: No Grade15015
Compressed Package of Soulshots: No Grade2990
Compressed Package of Spiritshots: No Grade6435
Dice (Clover)A650
Dice (Diamond)A650
Dice (Heart)A650
Dice (Spade)A650
Elixir of CP (A-grade)A6500
Elixir of CP (B-grade)B5200
Elixir of CP (C-grade)C3900
Elixir of CP (D-grade)D1820
Elixir of CP (No Grade)780
Elixir of CP (S-grade)S7800
Elixir of Life (C-grade)C9360
Elixir of Life (D-grade)D4485
Elixir of Life (No Grade)1690
Elixir of Mental Strength (D-Grade)D4420
Emergency DressingA234
Flash Gunpowder1950
Gemstone B13000
Gemstone C3900
Gemstone D1300
Greater AntidoteA234
Greater Compressed Package of Blessed Spiritshots (No-Grade)A50050
Greater Compressed Package of Soulshots (No-Grade)A10010
Greater Compressed Package of Spiritshots (No-Grade)A21450
Greater Healing Potion (magical potion that slowly restores HP. High endurance.)A429
Haste Potion (magical potion that increases movement speed)A1560
Lesser Healing PotionA117
Maestro's Key2340
Magic Haste Potion3120
Mithril Arrow (A steel arrow plated with Mithril.)A10
Mithril Bolt (This mithril-plated steel bolt can be used with a A-grade crossbow.)A10
Mysterious Solvent130
Rope of Magic (A-Grade)A520
Rope of Magic (B-Grade)A325
Rope of Magic (C-Grade)A195
Rope of Magic (D-Grade)A130
Rope of Magic (S-Grade)A1950
Scroll of EscapeA520
Scroll of Escape: CastleA650
Scroll of Escape: Clan HallA650
Scroll of Resurrection (scroll of enchantment that resuscitates a dead person.)A2600
Scroll: Recovery (Grade A)A62400
Scroll: Recovery (Grade B)B36400
Scroll: Recovery (Grade C)C18200
Scroll: Recovery (Grade D)D6240
Scroll: Recovery (Grade S)S104000
Scroll: Recovery (No Grade)2600
Silver Arrow (A steel arrow plated with silver.)B9
Silver Bolt (This silver-plated steel bolt can be used with a B-grade crossbow.)B9
Soul OreA325
Soulshot (C-grade) (The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a C-grade weapon.)C29
Soulshot (D-grade) (The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a D-grade weapon.)D18
Soulshot: No Grade9
Spirit OreA520
Spiritshot: No Grade20
Steel Arrow (A powerful arrow made of steel. It is used as an arrow for a C-Grade bow.)C7
Steel Bolt (Can be used as a bolt for a C-grade crossbow.)C7
Strategy Guide58500
Summoning CrystalA45500
Thief Key1300
Waking Scroll130
Wooden Arrow3

Shop (list 36, tax 30%)

ItemGradePrice (adena)
Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.)15600
Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.)6630
Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.)15600
Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.)6630
Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.)15600
Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.)6630
Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.)15600
Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.)6630
Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.)15600
Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.)6630
Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.)15600
Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.)6630
Greater Dye of CON (Greater Dye of CON. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of CON (Greater Dye of CON. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of DEX (Greater Dye of DEX . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of DEX (Greater Dye of DEX . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of INT (Greater Dye of INT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of INT (Greater Dye of INT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class and the Warrior class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of MEN (Greater Dye of MEN . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of MEN (Greater Dye of MEN . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of STR (Greater Dye of STR . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of STR (Greater Dye of STR . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of WIT (Greater Dye of WIT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of WIT (Greater Dye of WIT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the wizard class and healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600

In other chronicles

Hally: frequently asked questions

Where is Hally?

It is in Hunters Village. Near Town of Oren.

What does Hally sell?

Items for sale: 36, from 6,630 to 15,600 adena.

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