Merchants, warehouses and services · Lineage II High Five
Hally (Grocer)
Hally is an NPC from Lineage II High Five (Grocer). Location: Hunters Village.
What Hally offers
- Hally is the Grocer in Hunters Village.
- Items for sale: 36, from 6,630 to 15,600 adena.
Where Hally is on the map
Shop (list 36, tax 30%)
| Item | Grade | Price (adena) |
|---|---|---|
| Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 15600 | |
| Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6630 | |
| Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 15600 | |
| Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6630 | |
| Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 15600 | |
| Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6630 | |
| Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 15600 | |
| Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6630 | |
| Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 15600 | |
| Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 6630 | |
| Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 15600 | |
| Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 6630 | |
| Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 15600 | |
| Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 6630 | |
| Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 15600 | |
| Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 6630 | |
| Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 15600 | |
| Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6630 | |
| Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 15600 | |
| Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6630 | |
| Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 15600 | |
| Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 6630 | |
| Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 15600 | |
| Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 6630 | |
| Greater Dye of CON (Greater Dye of CON. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 | |
| Greater Dye of CON (Greater Dye of CON. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 | |
| Greater Dye of DEX (Greater Dye of DEX . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 | |
| Greater Dye of DEX (Greater Dye of DEX . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 | |
| Greater Dye of INT (Greater Dye of INT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 | |
| Greater Dye of INT (Greater Dye of INT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class and the Warrior class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 | |
| Greater Dye of MEN (Greater Dye of MEN . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 | |
| Greater Dye of MEN (Greater Dye of MEN . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 | |
| Greater Dye of STR (Greater Dye of STR . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 | |
| Greater Dye of STR (Greater Dye of STR . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 | |
| Greater Dye of WIT (Greater Dye of WIT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 | |
| Greater Dye of WIT (Greater Dye of WIT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the wizard class and healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 15600 |
In other chronicles
- Hally — Lineage II Interlude
- Hally — Lineage II The 1st Throne: The Kamael
- Hally — Lineage II The 1st Throne: Hellbound
- Hally — Lineage II The 2nd Throne: Gracia Part 1
- Hally — Lineage II The 2nd Throne: Gracia Part 2
- Hally — Lineage II The 2nd Throne: Gracia Final
- Hally — Lineage II The 2nd Throne: Gracia Epilogue
- Hally — Lineage II Freya
- Hally — Lineage II C5: Oath of Blood
- Hally — Lineage II C4: Scions of Destiny
- Hally — Lineage II C3: Rise of Darkness
- Hally — Lineage II C2: Age of Splendor
- Hally — Lineage II C1: Harbingers of War
Hally: frequently asked questions
Where is Hally?
It is in Hunters Village. Near Town of Oren.
What does Hally sell?
Items for sale: 36, from 6,630 to 15,600 adena.
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