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Merchants, warehouses and services · Lineage II Freya

Hally (Trader)

Hally is an NPC from Lineage II Freya (Trader). Location: Hunters Village.

What Hally offers

  • Hally is the Trader in Hunters Village.
  • Items for sale: 110, from 3 to 104,000 adena.

Where Hally is on the map

Map of Aden showing where Hally is, in Hunters Village
Hunters Village on the official map of Aden. Near Town of Oren.

Shop

Shop (list 74, tax 30%)

ItemGradePrice (adena)
A Bottle of SoulsA650
AntidoteA98
BandageA98
Bless of Eva650
Blessed Spiritshot: C-GradeC55
Blessed Spiritshot: D-GradeD36
Blessed Spiritshot: No Grade46
Bone Arrow (An arrow made from a piece of sharpened bone. It is used as an arrow for a D- Grade bow.)D4
Bone Bolt (Can be used as a bolt for a D-grade crossbow.)D4
Compressed Package of Blessed Spiritshots: No Grade15015
Compressed Package of Soulshots: No Grade2990
Compressed Package of Spiritshots: No Grade6435
Dice (Clover)A650
Dice (Diamond)A650
Dice (Heart)A650
Dice (Spade)A650
Elixir of CP (A-Grade)A6500
Elixir of CP (B-Grade)B5200
Elixir of CP (C-Grade)C3900
Elixir of CP (D-Grade)D1820
Elixir of CP (No Grade)780
Elixir of CP (S-Grade)S7800
Elixir of Life (C-Grade)C9360
Elixir of Life (D-Grade)D4485
Elixir of Life (No Grade)1690
Elixir of Mental Strength (D-Grade)D4420
Emergency DressingA234
Energy Stone130
Flash Gunpowder1950
Gemstone B13000
Gemstone C3900
Gemstone D1300
Greater AntidoteA234
Greater Compressed Package of Blessed Spiritshots: No-gradeA50050
Greater Compressed Package of Soulshots: No-gradeA10010
Greater Compressed Package of Spiritshots: No-gradeA21450
Haste Potion (magical potion that increases movement speed)A1560
Healing Potion (magical potion that slowly restores HP. High endurance.)A429
Iron ArrowC7
Lesser Healing PotionA117
Magic Haste Potion3120
Mithril Arrow (A steel arrow plated with mithril.)A10
Mithril Bolt (This mithril-plated steel bolt can be used with a A-grade crossbow.)A10
Mysterious Solvent130
Potion of AlacrityA3120
Rope of Magic: A-GradeA520
Rope of Magic: B-GradeA325
Rope of Magic: C-GradeA195
Rope of Magic: D-GradeA130
Rope of Magic: S GradeA1950
Scroll of EscapeA520
Scroll of Escape: CastleA650
Scroll of Escape: Clan HallA650
Scroll of Resurrection (scroll of enchantment that resuscitates a dead person.)A2600
Scroll: Recovery (Grade A)A62400
Scroll: Recovery (Grade B)B36400
Scroll: Recovery (Grade C)C18200
Scroll: Recovery (Grade D)D6240
Scroll: Recovery (Grade S)S104000
Scroll: Recovery (No Grade)2600
Silver Arrow (A steel arrow plated with silver.)B9
Silver Bolt (This silver-plated steel bolt can be used with a B-grade crossbow.)B9
Soul OreA325
Soulshot: C-gradeC29
Soulshot: D-gradeD18
Soulshot: No Grade9
Spirit OreA520
Spiritshot: No Grade20
Steel Bolt (Can be used as a bolt for a C-grade crossbow.)C7
Strategy Guide58500
Summoning CrystalA45500
Thief Key1300
Waking Scroll130
Wooden Arrow3

Shop (list 36, tax 30%)

ItemGradePrice (adena)
Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of CON (Dye of CON - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of DEX (Dye of DEX - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.)15600
Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.)6630
Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.)15600
Dye of INT (Dye of INT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.)6630
Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.)15600
Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.)6630
Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.)15600
Dye of MEN (Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.)6630
Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)15600
Dye of STR (Dye of STR - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.)6630
Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.)15600
Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.)6630
Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.)15600
Dye of WIT (Dye of WIT - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.)6630
Greater Dye of CON (Greater Dye of CON. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of CON (Greater Dye of CON. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of DEX (Greater Dye of DEX . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of DEX (Greater Dye of DEX . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of INT (Greater Dye of INT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of INT (Greater Dye of INT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class and the Warrior class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of MEN (Greater Dye of MEN . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of MEN (Greater Dye of MEN . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of STR (Greater Dye of STR . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of STR (Greater Dye of STR . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of WIT (Greater Dye of WIT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600
Greater Dye of WIT (Greater Dye of WIT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the wizard class and healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.)15600

In other chronicles

Hally: frequently asked questions

Where is Hally?

It is in Hunters Village. Near Town of Oren.

What does Hally sell?

Items for sale: 110, from 3 to 104,000 adena.

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