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Trance

Offensive magic and debuffs · Lineage II C5: Oath of Blood

Trance

Trance is a skill from Lineage II C5 (active, magic).

Common data

Range
600
Effective range
1100
Cast time (s)
3
Cooldown after cast (s)
0
Reuse (s)
5
Duration (s)
15
Effect level
1
Effect type
sleep
Base chance
80
Bonus per level
2
Resisted with
men
Target
enemy_only
Area
single
Trait
Sleep
Debuff
Yes
Usable in Olympiad
Yes
Effects
P Block Act; P Defence Trait (Trait Sleep, 100)

Trance: what you need to know

  • Learned by: Bishop, Elder.
  • Levels: 10.
  • MP cost: 27 at the first level and 35 at the last.
  • Reuse: 5 s. Cast time: 3 s. Range: 600.

In-game description

Zzzzzzzzz, Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Classes that use it
Lv.MP / HPSPRequiresMagic level
127 / 081000Spellbook: Trance56
228 / 08800058
328 / 012000060
429 / 017000062
530 / 019000064
632 / 028000066
733 / 032000068
833 / 039000070
934 / 065000072
1035 / 088000074

In other chronicles

Trance: frequently asked questions

Which classes learn Trance?

Learned by: Bishop, Elder.

How much MP does Trance cost?

MP cost: 27 at the first level and 35 at the last.

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