Orcs · Lineage II The 2nd Throne: Gracia Final
Orc Shaman
Orc Shaman is a class of Lineage II Gracia Final (race: Orcs). It comes from Orc Mage. It evolves into Overlord, Warcryer.
Orc Shaman: weapons, armor and skills
- Armor: Heavy armor, Light armor, Robes.
- Different skills learned: 32, between levels 20 and 35.
Skills learned by level
Level 20
- Stun Attack Lv. 1–3 — 960 SP each · active · enchantable. Attacks the enemy with X Power added to P. Atk. Causes stun for 9 seconds. Requires a blunt weapon. Over-hit is possible. (with: 36 / 39 / 42)
- Anti Magic Lv. 5–6 — 1400 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 5%%. (by: 18 / 20)
- Quick Recycle Lv. 1 — 2900 SP · passive. Upon use of magic, re-use time decreases by 10%%.
- Boost Mana Lv. 1 — 2900 SP · passive · enchantable. Max MP increases by 30.
- Weapon Mastery Lv. 3 — 2900 SP · passive. Increases P. Atk. and M. Atk.
- Robe Mastery Lv. 5–6 — 1400 SP each · passive · enchantable. P. Def. increases by X when a robe is equipped. (by: 20.9 / 23.8)
- Light Armor Mastery Lv. 5–6 — 1400 SP each · passive · enchantable. When light armor is equipped, P. Def. increases by X, Casting Spd. increases by 90%%, Atk. Spd. increases by 25%%, and MP recovery bonus increases by 20%%. (by: 21.2 / 23.2)
- Heavy Armor Mastery Lv. 3–4 — 1400 SP each · passive · enchantable. When heavy armor is equipped, P. Def. increases by X, Casting Spd. increases by 71%%, and Atk. Spd. increases by 25%%. (by: 15.2 / 17.2)
- Chant of Fire Lv. 1 — 2900 SP · active, magic · enchantable. Increases the M. Def. of all party members by 15%% for 20 minutes.
- Chant of Shielding Lv. 1 — 2900 SP · active, magic · enchantable. Increases the P. Def. of all party members by 8%% for 20 minutes.
- Life Drain Lv. 3 — 2900 SP · active, magic. Inflicts non-attribute damage on the enemy using 26 Power added to magic power and absorbs 80%% of the damage as HP.
- Fear Lv. 2 — 2900 SP · active, magic. Frightens the enemy and causes him to flee for 10 seconds.
- Venom Lv. 3 — 2900 SP · active, magic. Causes poison on the enemy for 30 seconds and makes him consume 24 HP every second.
- Dreaming Spirit Lv. 3 — 2900 SP · active, magic · enchantable. Causes sleep on the enemy for 30 seconds.
- Madness Lv. 1 — 2900 SP · active, magic. Confuses the enemy into attacking random targets.
- Frost Flame Lv. 1 — 2900 SP · active, magic · element/trait: Fire: 20. Ignites the enemy with a firework of powerful cold wind and decreases HP by 58 every second for 15 seconds.
- Seal of Poison Lv. 1 — 2900 SP · active, magic. Causes poison on nearby enemies for 30 seconds and makes them consume 14 HP every second.
- Chant of Life Lv. 1 — 2900 SP · active, magic · enchantable. Recovers 12 HP per second for all party members for 15 seconds.
Level 25
- Stun Attack Lv. 4–6 — 1900 SP each · active · enchantable. (with: 49 / 53 / 57)
- Anti Magic Lv. 7–8 — 2900 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 10%%. (by: 23 / 25)
- Fast Spell Casting Lv. 1 — 5800 SP · passive · enchantable. Casting Spd. increases by 5%%.
- Fast Mana Recovery Lv. 1 — 5800 SP · passive · enchantable. MP recovery bonus increases by 1.1.
- Weapon Mastery Lv. 4–5 — 2900 SP each · passive
- Robe Mastery Lv. 7–8 — 2900 SP each · passive · enchantable. (by: 26.9 / 29.1)
- Light Armor Mastery Lv. 7–8 — 2900 SP each · passive · enchantable. (by: 25.5 / 27)
- Heavy Armor Mastery Lv. 5–6 — 2900 SP each · passive · enchantable. (by: 19.5 / 21.1)
- Soul Cry Lv. 3 — 5800 SP · toggle · enchantable. P. Atk. increases by 33.5 and 1 MP is consumed every second.
- Chant of Battle Lv. 2 — 5800 SP · active, magic · enchantable. Increases the P. Atk. of all party members by 12%% for 20 minutes.
- Soul Shield Lv. 2 — 5800 SP · active, magic · enchantable. Increases P. Def. by 12%% for 20 minutes.
- Life Drain Lv. 4 — 5800 SP · active, magic. Inflicts non-attribute damage on the enemy using 32 Power added to magic power and absorbs 80%% of the damage as HP.
- Fear Lv. 3 — 5800 SP · active, magic
- Dreaming Spirit Lv. 4 — 5800 SP · active, magic · enchantable
- Blaze Quake Lv. 1 — 5800 SP · active, magic · element/trait: Fire: 20. Makes nearby enemies burn up and decreases HP by 58 every second for 15 seconds.
- Aura Sink Lv. 1 — 5800 SP · active, magic. Burns up the enemy's MP with 16 power added to magic power and decreases MP by 8 every second for 15 seconds.
- Madness Lv. 2 — 5800 SP · active, magic
- Seal of Binding Lv. 1 — 5800 SP · active, magic · enchantable. Causes hold on nearby enemies for 30 seconds.
- Chant of Life Lv. 2 — 5800 SP · active, magic · enchantable. Recovers 15 HP per second for all party members for 15 seconds.
Level 30
- Stun Attack Lv. 7–9 — 3500 SP each · active · enchantable. (with: 66 / 71 / 77)
- Anti Magic Lv. 9–10 — 5300 SP each · passive · enchantable. (by: 28 / 30)
- Quick Recycle Lv. 2 — 11000 SP · passive. Upon use of magic, re-use time decreases by 15%%.
- Boost Mana Lv. 2 — 11000 SP · passive · enchantable. Max MP increases by 50.
- Weapon Mastery Lv. 6–7 — 5300 SP each · passive
- Robe Mastery Lv. 9–10 — 5300 SP each · passive · enchantable. (by: 32.8 / 35.4)
- Light Armor Mastery Lv. 9–10 — 5300 SP each · passive · enchantable. (by: 30.1 / 32.5)
- Heavy Armor Mastery Lv. 7–8 — 5300 SP each · passive · enchantable. (by: 23.7 / 25.6)
- Flame Chant Lv. 1 — 11000 SP · active, magic · enchantable. Increases Casting Spd. of all party members by 15%% for 20 minutes.
- Pa'agrian Gift Lv. 1 — 11000 SP · active, magic · enchantable. Increases the P. Atk. of nearby clan members by 8%% for 20 minutes.
- Chant of Shielding Lv. 2 — 11000 SP · active, magic · enchantable. Increases the P. Def. of all party members by 12%% for 20 minutes.
- Life Drain Lv. 5 — 11000 SP · active, magic. Inflicts non-attribute damage on the enemy using 38 Power added to magic power and absorbs 80%% of the damage as HP.
- Fear Lv. 4 — 11000 SP · active, magic
- Seal of Chaos Lv. 1 — 11000 SP · active, magic · enchantable. Decreases the accuracy of nearby enemies by 9 for 30 seconds.
- Dreaming Spirit Lv. 5 — 11000 SP · active, magic · enchantable
- Madness Lv. 3 — 11000 SP · active, magic
- Frost Flame Lv. 2 — 11000 SP · active, magic · element/trait: Fire: 20. Ignites the enemy with a firework of powerful cold wind and decreases HP by 79 every second for 15 seconds.
- Seal of Binding Lv. 2 — 11000 SP · active, magic · enchantable
- Seal of Poison Lv. 2 — 11000 SP · active, magic. Causes poison on nearby enemies for 30 seconds and makes them consume 19 HP every second.
- Chant of Life Lv. 3 — 11000 SP · active, magic · enchantable. Recovers 18 HP per second for all party members for 15 seconds.
Level 35
- Stun Attack Lv. 10–12 — 5900 SP each · active · enchantable. (with: 88 / 94 / 101)
- Anti Magic Lv. 11–12 — 8800 SP each · passive · enchantable. (by: 34 / 36)
- Fast HP Recovery Lv. 1 — 18000 SP · passive · enchantable. HP recovery bonus increases by 1.1.
- Fast Mana Recovery Lv. 2 — 18000 SP · passive · enchantable. MP recovery bonus increases by 1.5.
- Weapon Mastery Lv. 8–9 — 8800 SP each · passive
- Robe Mastery Lv. 11–12 — 8800 SP each · passive · enchantable. (by: 39.6 / 42.6)
- Light Armor Mastery Lv. 11–12 — 8800 SP each · passive · enchantable. (by: 36.3 / 39.1)
- Heavy Armor Mastery Lv. 9–10 — 8800 SP each · passive · enchantable. (by: 28.7 / 30.8)
- Soul Cry Lv. 4 — 18000 SP · toggle · enchantable. P. Atk. increases by 66.5 and 2 MP is consumed every second.
- Blessings of Pa'agrio Lv. 1 — 18000 SP · active, magic · enchantable. Increases the P. Def. of nearby clan members by 8%% for 20 minutes.
- Soul Shield Lv. 3 — 18000 SP · active, magic · enchantable. Increases P. Def. by 15%% for 20 minutes.
- Life Drain Lv. 6 — 18000 SP · active, magic. Inflicts non-attribute damage on the enemy using 44 Power added to magic power and absorbs 80%% of the damage as HP.
- Fear Lv. 5 — 18000 SP · active, magic
- Seal of Chaos Lv. 2 — 18000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 6 — 18000 SP · active, magic · enchantable
- Seal of Slow Lv. 1 — 18000 SP · active, magic · enchantable. Decreases the moving speed of nearby enemies by 20%% for 1 minute.
- Blaze Quake Lv. 2 — 18000 SP · active, magic · element/trait: Fire: 20. Makes nearby enemies burn up and decreases HP by 79 every second for 15 seconds.
- Aura Sink Lv. 2 — 18000 SP · active, magic. Burns up the enemy's MP with 22 power added to magic power and decreases MP by 10 every second for 15 seconds.
- Madness Lv. 4 — 18000 SP · active, magic
- Seal of Binding Lv. 3 — 18000 SP · active, magic · enchantable
- Chant of Life Lv. 4 — 18000 SP · active, magic · enchantable. Recovers 23 HP per second for all party members for 15 seconds.
In other chronicles
- Orc Shaman — Lineage II Interlude
- Orc Shaman — Lineage II The 1st Throne: The Kamael
- Orc Shaman — Lineage II The 1st Throne: Hellbound
- Orc Shaman — Lineage II The 2nd Throne: Gracia Part 1
- Orc Shaman — Lineage II The 2nd Throne: Gracia Part 2
- Orc Shaman — Lineage II The 2nd Throne: Gracia Epilogue
- Orc Shaman — Lineage II Freya
- Orc Shaman — Lineage II High Five
- Orc Shaman — Lineage II C5: Oath of Blood
- Orc Shaman — Lineage II C4: Scions of Destiny
- Orc Shaman — Lineage II C3: Rise of Darkness
- Orc Shaman — Lineage II C2: Age of Splendor
- Orc Shaman — Lineage II C1: Harbingers of War
Orc Shaman: frequently asked questions
What armor does Orc Shaman wear?
Armor: Heavy armor, Light armor, Robes.
The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.