Orcs · Lineage II C5: Oath of Blood
Orc Shaman
Orc Shaman is a class of Lineage II C5 (race: Orcs). It comes from Orc Mage. It evolves into Overlord, Warcryer.
Orc Shaman: weapons, armor and skills
- Armor: Heavy armor, Light armor, Robes.
- Different skills learned: 32, between levels 20 and 35.
Skills learned by level
Level 20
- Stun Attack Lv. 1–3 — 960 SP each · active. A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power X. (Power: 30 / 33 / 35)
- Anti Magic Lv. 5–6 — 1400 SP each · passive. Increases M. Def.
- Quick Recovery Lv. 1 — 2900 SP · passive. Time between magic reuse shortens.
- Boost Mana Lv. 1 — 2900 SP · passive. Increases maximum MP.
- Weapon Mastery Lv. 3 — 2900 SP · passive. Increases P. Atk. and M. Atk.
- Robe Mastery Lv. 5–6 — 1400 SP each · passive. Increases P. Def. when wearing a robe.
- Light Armor Mastery Lv. 5–6 — 1400 SP each · passive. Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Heavy Armor Mastery Lv. 3–4 — 1400 SP each · passive. Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Chant of Fire Lv. 1 — 2900 SP · active, magic · requires Amulet: Chant of Fire; enchantable. Temporarily increases party member's magic resistance. Effect 1.
- Chant of Shielding Lv. 1 — 2900 SP · active, magic · requires Amulet: Chant of Shielding; enchantable. Temporarily increases party member's defense. Effect 1.
- Life Drain Lv. 3 — 2900 SP · active, magic. Absorbs target's HP. Power 26.
- Fear Lv. 2 — 2900 SP · active, magic. Instills fear into an enemy causing it to flee.
- Venom Lv. 3 — 2900 SP · active, magic. Instantaneous poison attack. Effect 3.
- Dreaming Spirit Lv. 3 — 2900 SP · active, magic · enchantable. Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Madness Lv. 1 — 2900 SP · active, magic · requires Amulet: Madness. Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Frost Flame Lv. 1 — 2900 SP · active, magic · requires Amulet: Frost Flame. Freezing flames that continuously drain enemy's HP. Effect 3.
- Seal of Poison Lv. 1 — 2900 SP · active, magic · requires Amulet: Seal of Poison. Instantly poisons nearby enemies. Effect 3.
- Chant of Life Lv. 1 — 2900 SP · active, magic · requires Amulet: Chant of Life; enchantable. Enhances party members' HP regeneration significantly. Effect 1.
Level 25
- Stun Attack Lv. 4–6 — 1900 SP each · active. (Power: 41 / 44 / 48)
- Anti Magic Lv. 7–8 — 2900 SP each · passive
- Fast Spell Casting Lv. 1 — 5800 SP · passive. Spell casting speed increases.
- Fast Mana Recovery Lv. 1 — 5800 SP · passive. Increases MP regeneration.
- Weapon Mastery Lv. 4–5 — 2900 SP each · passive
- Robe Mastery Lv. 7–8 — 2900 SP each · passive
- Light Armor Mastery Lv. 7–8 — 2900 SP each · passive
- Heavy Armor Mastery Lv. 5–6 — 2900 SP each · passive
- Soul Cry Lv. 3 — 5800 SP · toggle. Increases one's own P. Atk. MP gets consumed continuously.
- Chant of Battle Lv. 2 — 5800 SP · active, magic · enchantable. Temporarily increases party member's attack power. Effect 2.
- Soul Shield Lv. 2 — 5800 SP · active, magic · enchantable. Temporarily increases defense. Effect 2.
- Life Drain Lv. 4 — 5800 SP · active, magic. Absorbs target's HP. Power 32.
- Fear Lv. 3 — 5800 SP · active, magic
- Dreaming Spirit Lv. 4 — 5800 SP · active, magic · enchantable
- Blaze Quake Lv. 1 — 5800 SP · active, magic · requires Amulet: Blaze Quake. A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 3.
- Aura Sink Lv. 1 — 5800 SP · active, magic · requires Amulet: Aura Sink. Slowly drains enemy's MP. Power 16. Effect 3.
- Madness Lv. 2 — 5800 SP · active, magic
- Seal of Binding Lv. 1 — 5800 SP · active, magic · requires Amulet: Seal of Binding; enchantable. Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
- Chant of Life Lv. 2 — 5800 SP · active, magic · enchantable. Enhances party members' HP regeneration significantly. Effect 2.
Level 30
- Stun Attack Lv. 7–9 — 3500 SP each · active. (Power: 55 / 59 / 64)
- Anti Magic Lv. 9–10 — 5300 SP each · passive
- Quick Recovery Lv. 2 — 11000 SP · passive
- Boost Mana Lv. 2 — 11000 SP · passive
- Weapon Mastery Lv. 6–7 — 5300 SP each · passive
- Robe Mastery Lv. 9–10 — 5300 SP each · passive
- Light Armor Mastery Lv. 9–10 — 5300 SP each · passive
- Heavy Armor Mastery Lv. 7–8 — 5300 SP each · passive
- Flame Chant Lv. 1 — 11000 SP · active, magic · requires Amulet: Flame Chant; enchantable. Temporarily increases party member's magic speed. Effect 1.
- Pa'agrian Gift Lv. 1 — 11000 SP · active, magic · requires Amulet: Pa'agrio's Gift; enchantable. Temporarily increases clan member's attack power. Effect 1.
- Chant of Shielding Lv. 2 — 11000 SP · active, magic · enchantable. Temporarily increases party member's defense. Effect 2.
- Life Drain Lv. 5 — 11000 SP · active, magic. Absorbs target's HP. Power 38.
- Fear Lv. 4 — 11000 SP · active, magic
- Seal of Chaos Lv. 1 — 11000 SP · active, magic · requires Amulet: Seal of Chaos; enchantable. Instantly decreases Accuracy of nearby enemies. Effect 2.
- Dreaming Spirit Lv. 5 — 11000 SP · active, magic · enchantable
- Madness Lv. 3 — 11000 SP · active, magic
- Frost Flame Lv. 2 — 11000 SP · active, magic. Freezing flames that continuously drain enemy's HP. Effect 4.
- Seal of Binding Lv. 2 — 11000 SP · active, magic · enchantable
- Seal of Poison Lv. 2 — 11000 SP · active, magic. Instantly poisons nearby enemies. Effect 4.
- Chant of Life Lv. 3 — 11000 SP · active, magic · enchantable. Enhances party members' HP regeneration significantly. Effect 3.
Level 35
- Stun Attack Lv. 10–12 — 5900 SP each · active. (Power: 73 / 79 / 84)
- Anti Magic Lv. 11–12 — 8800 SP each · passive
- Fast HP Recovery Lv. 1 — 18000 SP · passive. Increases HP regeneration.
- Fast Mana Recovery Lv. 2 — 18000 SP · passive
- Weapon Mastery Lv. 8–9 — 8800 SP each · passive
- Robe Mastery Lv. 11–12 — 8800 SP each · passive
- Light Armor Mastery Lv. 11–12 — 8800 SP each · passive
- Heavy Armor Mastery Lv. 9–10 — 8800 SP each · passive
- Soul Cry Lv. 4 — 18000 SP · toggle
- Blessings of Pa'agrio Lv. 1 — 18000 SP · active, magic · requires Amulet: Pa'agrio's Blessing; enchantable. Temporarily increases clan member's defense. Effect 1.
- Soul Shield Lv. 3 — 18000 SP · active, magic · enchantable. Temporarily increases defense. Effect 3.
- Life Drain Lv. 6 — 18000 SP · active, magic. Absorbs target's HP. Power 44.
- Fear Lv. 5 — 18000 SP · active, magic
- Seal of Chaos Lv. 2 — 18000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 6 — 18000 SP · active, magic · enchantable
- Seal of Slow Lv. 1 — 18000 SP · active, magic · requires Amulet: Seal of Slow; enchantable. Instantly reduces the Speed of nearby enemies. Effect 2.
- Blaze Quake Lv. 2 — 18000 SP · active, magic. A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 4.
- Aura Sink Lv. 2 — 18000 SP · active, magic. Slowly drains enemy's MP. Power 22. Effect 4.
- Madness Lv. 4 — 18000 SP · active, magic
- Seal of Binding Lv. 3 — 18000 SP · active, magic · enchantable
- Chant of Life Lv. 4 — 18000 SP · active, magic · enchantable. Enhances party members' HP regeneration significantly. Effect 4.
In other chronicles
- Orc Shaman — Lineage II Interlude
- Orc Shaman — Lineage II The 1st Throne: The Kamael
- Orc Shaman — Lineage II The 1st Throne: Hellbound
- Orc Shaman — Lineage II The 2nd Throne: Gracia Part 1
- Orc Shaman — Lineage II The 2nd Throne: Gracia Part 2
- Orc Shaman — Lineage II The 2nd Throne: Gracia Final
- Orc Shaman — Lineage II The 2nd Throne: Gracia Epilogue
- Orc Shaman — Lineage II Freya
- Orc Shaman — Lineage II High Five
- Orc Shaman — Lineage II C4: Scions of Destiny
- Orc Shaman — Lineage II C3: Rise of Darkness
- Orc Shaman — Lineage II C2: Age of Splendor
- Orc Shaman — Lineage II C1: Harbingers of War
Orc Shaman: frequently asked questions
What armor does Orc Shaman wear?
Armor: Heavy armor, Light armor, Robes.
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