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Might

Offensive magic and debuffs · Lineage II Freya

Might

Might is a skill from Lineage II Freya (active, magic).

Common data (all enchant levels)

Range
400
Effective range
900
Cast time (s)
4
Cooldown after cast (s)
0
Reuse (s)
2
Duration (s)
1200
Effect level
3
Effect type
pa_up
Bonus per level
0
Target
target
Area
single
Debuff
No
Usable in Olympiad
Yes
Effects
P Physical Attack (All, 15, Per)

Might: what you need to know

In-game description

Increases P. Atk. by X% for 20 minutes.

Classes that use it

Lv.ValueMP / HPSP
1810 / 0470
21220 / 03300
31535 / 034000

Enchant routes

  • Time (+1 → +30): Increases P. Atk. by 15% for 20 minutes 40 seconds. Enchant Time: Increases the effect's duration. MP / HP: 35 / 0.
  • Cost (+1 → +29): Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
+NMP / HP
+133 / 0
+233 / 0
+332 / 0
+432 / 0
+531 / 0
+631 / 0
+730 / 0
+830 / 0
+928 / 0
+1028 / 0
+1127 / 0
+1227 / 0
+1326 / 0
+1426 / 0
+1526 / 0
+1625 / 0
+1725 / 0
+1823 / 0
+1923 / 0
+2022 / 0
+2122 / 0
+2221 / 0
+2321 / 0
+2420 / 0
+2520 / 0
+2618 / 0
+2718 / 0
+2817 / 0
+2917 / 0

In other chronicles

Might: frequently asked questions

Which classes learn Might?

Learned by: Dark Mage, Elven Mage, Mage, Cleric, Oracle, Shillien Oracle, Elder, Prophet, Shillien Elder.

How much MP does Might cost?

MP cost: 10 at the first level and 35 at the last.

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