L2Sanctum Wiki

Dark elves · Lineage II C4: Scions of Destiny

Dark Wizard

Dark Wizard is a class of Lineage II C4 (race: Dark elves). It comes from Dark Mage. It evolves into Phantom Summoner, Spellhowler.

Dark Wizard: weapons, armor and skills

  • Armor: Robes.
  • Different skills learned: 29, between levels 20 and 35.

Skills learned by level

Level 20

  • Anti Magic Lv. 5–6 — 1600 SP each · passive. Increases M. Def.
  • Quick Recovery Lv. 1 — 3300 SP · passive. Time between magic reuse shortens.
  • Boost Mana Lv. 1 — 3300 SP · passive. Increases maximum MP.
  • Robe Mastery Lv. 1–2 — 1600 SP each · passive. Increases P. Def. when wearing a robe.
  • Weapon Mastery Lv. 3 — 3300 SP · passive. Increases P. Atk. and M. Atk.
  • Higher Mana Gain Lv. 1–2 — 1600 SP each · passive. Increases the recovery rate when MP is being recovered by recharge.
  • Concentration Lv. 1 — 3300 SP · active, magic · requires Spellbook: Concentration; enchantable. Temporarily lowers the probability of magic being canceled due to damage. Effect 1.
  • Servitor Heal Lv. 1–3 — 1100 SP each · active, magic · requires Spellbook: Servitor Heal; enchantable. Recovers servitor's HP. Power X. (Power: 145 / 162 / 181)
  • Summon Shadow Lv. 1 — 3300 SP · active, magic · requires Spellbook: Summon Shadow; enchantable. Summons a Shadow. Requires 3 Crystals: D Grade. 30% of acquired Exp will be consumed.
  • Vampiric Touch Lv. 3–4 — 1600 SP each · active, magic · element/trait: Unholy. Absorbs HP. Power X. (Power: 23 / 26)
  • Curse: Poison Lv. 2 — 3300 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 3.
  • Aura Burn Lv. 1–2 — 1600 SP each · active, magic · requires Spellbook: Aura Burn. A short range magical attack. Power X. (Power: 19 / 21)
  • Twister Lv. 1–2 — 1600 SP each · active, magic · requires Spellbook: Twister; element/trait: Wind. Lv.1: Attacks target with a . Power 23. | Lv.2: The blades of wind radiate in chain form. Power 26.
  • Flame Strike Lv. 1 — 3300 SP · active, magic · requires Spellbook: Flame Strike; element/trait: Fire. Toss flame that causes wide area to catch fire. Power 13.
  • Ice Bolt Lv. 5–6 — 1600 SP each · active, magic · element/trait: Water. Freezing attack that temporarily slows enemy's Speed. Effect 2. Power X. (Power: 14 / 16)
  • Summon Silhouette Lv. 1 — 3300 SP · active, magic · requires Spellbook: Summon Silhouette; enchantable. Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D Grade. 90% of acquired Exp is consumed.

Level 25

  • Anti Magic Lv. 7–8 — 2900 SP each · passive
  • Fast Spell Casting Lv. 1 — 5800 SP · passive. Spell casting speed increases.
  • Fast Mana Recovery Lv. 1 — 5800 SP · passive. Increases MP Recovery Speed.
  • Robe Mastery Lv. 3–4 — 2900 SP each · passive
  • Weapon Mastery Lv. 4–5 — 2900 SP each · passive
  • Higher Mana Gain Lv. 3–4 — 2900 SP each · passive
  • Sleep Lv. 1–3 — 1900 SP each · active, magic · requires Spellbook: Sleep; element/trait: Sleep; enchantable. Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
  • Servitor Recharge Lv. 1–2 — 2900 SP each · active, magic · requires Spellbook: Servitor Recharge; enchantable. Recovers a Servitor's MP. Power X. (Power: 41 / 44)
  • Servitor Heal Lv. 4–6 — 1900 SP each · active, magic · enchantable. (Power: 212 / 222 / 234)
  • Summon Shadow Lv. 2 — 5800 SP · active, magic · enchantable. Summons a Shadow. Requires 4 Crystals: D Grade. 30% of acquired Exp will be consumed.
  • Vampiric Touch Lv. 5–6 — 2900 SP each · active, magic · element/trait: Unholy. (Power: 29 / 32)
  • Body To Mind Lv. 1 — 5800 SP · active, magic · requires Spellbook: Body To Mind. Sacrifices one's HP to regenerate MP.
  • Poisonous Cloud Lv. 1 — 5800 SP · active, magic · requires Spellbook: Poisonous Cloud; element/trait: Poison. Instantaneous poison cloud attack. Effect 3.
  • Aura Burn Lv. 3–4 — 2900 SP each · active, magic. (Power: 24 / 25)
  • Twister Lv. 3–4 — 2900 SP each · active, magic · element/trait: Wind. The blades of wind radiate in chain form. Power X. (Power: 29 / 32)
  • Flame Strike Lv. 2 — 5800 SP · active, magic · element/trait: Fire. Toss flame that causes wide area to catch fire. Power 16.
  • Surrender To Poison Lv. 1 — 5800 SP · active, magic · requires Spellbook: Surrender To Poison; enchantable. Instantly decreases enemy's resistance to poison. Effect 2.
  • Summon Silhouette Lv. 2 — 5800 SP · active, magic · enchantable
  • Shadow Spark Lv. 1 — 5800 SP · active, magic · requires Spellbook: Shadow Spark; element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 39.

Level 30

  • Anti Magic Lv. 9–10 — 5500 SP each · passive
  • Quick Recovery Lv. 2 — 11000 SP · passive
  • Boost Mana Lv. 2 — 11000 SP · passive
  • Robe Mastery Lv. 5–6 — 5500 SP each · passive
  • Weapon Mastery Lv. 6–7 — 5500 SP each · passive
  • Higher Mana Gain Lv. 5–6 — 5500 SP each · passive
  • Sleep Lv. 4–6 — 3700 SP each · active, magic · element/trait: Sleep; enchantable
  • Concentration Lv. 2 — 11000 SP · active, magic · enchantable. Temporarily lowers the probability of magic being canceled due to damage. Effect 2.
  • Servitor Recharge Lv. 3–4 — 5500 SP each · active, magic · enchantable. (Power: 49 / 52)
  • Servitor Heal Lv. 7–9 — 3700 SP each · active, magic · enchantable. (Power: 269 / 281 / 294)
  • Summon Shadow Lv. 3 — 11000 SP · active, magic · enchantable. Summons a Shadow. Requires 1 Crystal: D Grade. 30% of acquired Exp will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval.
  • Corpse Life Drain Lv. 1 — 11000 SP · active, magic · requires Spellbook: Corpse Life Drain; enchantable. Absorbs HP from a corpse to regenerate one's HP.
  • Curse: Poison Lv. 3 — 11000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 4.
  • Aura Burn Lv. 5–6 — 5500 SP each · active, magic. (Power: 28 / 30)
  • Twister Lv. 5–6 — 5500 SP each · active, magic · element/trait: Wind. (Power: 35 / 38)
  • Flame Strike Lv. 3 — 11000 SP · active, magic · element/trait: Fire. Toss flame that causes wide area to catch fire. Power 19.
  • Surrender To Poison Lv. 2 — 11000 SP · active, magic · enchantable
  • Summon Silhouette Lv. 3 — 11000 SP · active, magic · enchantable
  • Shadow Spark Lv. 2 — 11000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 47.

Level 35

  • Anti Magic Lv. 11–12 — 9300 SP each · passive
  • Fast HP Recovery Lv. 1 — 18000 SP · passive. Increases HP recovery speed.
  • Fast Mana Recovery Lv. 2 — 18000 SP · passive
  • Robe Mastery Lv. 7–8 — 9300 SP each · passive
  • Weapon Mastery Lv. 8–9 — 9300 SP each · passive
  • Higher Mana Gain Lv. 7–8 — 9300 SP each · passive
  • Sleep Lv. 7–9 — 6200 SP each · active, magic · element/trait: Sleep; enchantable
  • Servitor Recharge Lv. 5–6 — 9300 SP each · active, magic · enchantable. (Power: 57 / 60)
  • Servitor Heal Lv. 10–12 — 6200 SP each · active, magic · enchantable. (Power: 333 / 347 / 361)
  • Summon Shadow Lv. 4 — 18000 SP · active, magic · enchantable. Summons a Shadow. Requires 3 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval.
  • Mighty Servitor Lv. 1 — 18000 SP · active, magic · requires Spellbook: Mighty Servitor; enchantable. Temporarily increases servitor's P. Atk. Effect 1.
  • Corpse Life Drain Lv. 2 — 18000 SP · active, magic · enchantable
  • Slow Lv. 1 — 18000 SP · active, magic · requires Spellbook: Slow; enchantable. Temporarily reduces target's Speed. Effect 2.
  • Poisonous Cloud Lv. 2 — 18000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 4.
  • Aura Burn Lv. 7–8 — 9300 SP each · active, magic. (Power: 33 / 36)
  • Twister Lv. 7–8 — 9300 SP each · active, magic · element/trait: Wind. (Power: 42 / 44)
  • Curse Chaos Lv. 1 — 18000 SP · active, magic · requires Spellbook: Curse of Chaos; enchantable. Instantaneous curse that reduces enemy's Accuracy. Effect 2.
  • Surrender To Poison Lv. 3 — 18000 SP · active, magic · enchantable
  • Summon Silhouette Lv. 4 — 18000 SP · active, magic · enchantable
  • Shadow Spark Lv. 3 — 18000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 55.

In other chronicles

Dark Wizard: frequently asked questions

What armor does Dark Wizard wear?

Armor: Robes.

The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.