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Humans · Lineage II C2: Age of Splendor

Knight

Knight is a class of Lineage II C2 (race: Humans). It comes from Fighter. It evolves into Dark Avenger, Paladin.

Knight: weapons, armor and skills

  • Weapons it masters: One-handed blunts, One-handed swords.
  • Armor: Heavy armor, Shields.
  • Different skills learned: 12, between levels 20 and 36.

Skills learned by level

Level 20

  • Drain Health Lv. 1–2 — 2300 SP each · active, magic · requires Spellbook: Drain Health. Absorbs HP. Power X. (Power: 20 / 22)
  • Majesty Lv. 1 — 4700 SP · active. Temporarily decreases evasion and increases defense.
  • Shield Stun Lv. 1–3 — 1500 SP each · active · element/trait: Shock. Puts into shock
  • Ultimate Defense Lv. 1 — 4700 SP · active. Optimizes physical, magic defense for a certain period while immobilized.
  • Magic Resistance Lv. 1–2 — 2300 SP each · passive. Increases M. Def.
  • Shield Mastery Lv. 1 — 4700 SP · passive. Shield defense rate increases.
  • Sword Blunt Mastery Lv. 1 — 4700 SP · passive. Increases P. Atk. when one is using a sword or blunt type weapon.
  • Heavy Armor Mastery Lv. 1–3 — 1500 SP each · passive. Increases one's P. Def. when one is wearing heavy armor.

Level 24

  • Aggression Lv. 1–3 — 3300 SP each · active. Provokes opponent's desire to attack. Power X. (Power: 655 / 678 / 702)
  • Drain Health Lv. 3–4 — 5000 SP each · active, magic. (Power: 24 / 26)
  • Shield Stun Lv. 4–6 — 3300 SP each · active · element/trait: Shock
  • Deflect Arrow Lv. 1 — 10000 SP · active. Becomes stronger against bow attack.
  • Magic Resistance Lv. 3–5 — 3300 SP each · passive
  • Sword Blunt Mastery Lv. 2 — 10000 SP · passive
  • Heavy Armor Mastery Lv. 4–6 — 3300 SP each · passive

Level 28

  • Aggression Lv. 4–6 — 5000 SP each · active. (Power: 752 / 777 / 803)
  • Divine Heal Lv. 1–3 — 5000 SP each · active, magic · requires Spellbook: Divine Heal. Recovers one's HP. Power X. (Power: 143 / 150 / 157)
  • Drain Health Lv. 5–7 — 5000 SP each · active, magic. (Power: 28 / 29 / 31)
  • Shield Stun Lv. 7–9 — 5000 SP each · active · element/trait: Shock
  • Magic Resistance Lv. 6–8 — 5000 SP each · passive
  • Shield Mastery Lv. 2 — 15000 SP · passive
  • Sword Blunt Mastery Lv. 3–4 — 7500 SP each · passive
  • Heavy Armor Mastery Lv. 7–9 — 5000 SP each · passive

Level 32

Level 36

  • Aggression Lv. 10–12 — 13000 SP each · active. (Power: 965 / 993 / 1021)
  • Divine Heal Lv. 7–9 — 13000 SP each · active, magic. (Power: 203 / 211 / 219)
  • Drain Health Lv. 11–13 — 13000 SP each · active, magic. (Power: 38 / 39 / 40)
  • Shield Stun Lv. 13–15 — 13000 SP each · active · element/trait: Shock
  • Magic Resistance Lv. 12–14 — 13000 SP each · passive
  • Focus Mind Lv. 1 — 39000 SP · passive. Increases one's MP Recovery Speed.
  • Sword Blunt Mastery Lv. 7–8 — 19500 SP each · passive
  • Heavy Armor Mastery Lv. 13–15 — 13000 SP each · passive

In other chronicles

Knight: frequently asked questions

What weapons does Knight use?

Weapons it masters: One-handed blunts, One-handed swords.

What armor does Knight wear?

Armor: Heavy armor, Shields.

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