Buffs, heals and summons · Lineage II Interlude
Self Heal
Self Heal is a skill from Lineage II Interlude (active, magic).
Common data
- Magic level
- 1
- Cast time (s)
- 5
- Cooldown after cast (s)
- 0
- Reuse (s)
- 10
- Target
- self
- Area
- single
- Usable in Olympiad
- Yes
- Effects
- I Heal (42)
Single level
- MP / HP
- 9 / 0
Self Heal: what you need to know
- Learned by: Dark Mage, Elven Mage, Mage.
- MP cost: 9.
- Reuse: 10 s. Cast time: 5 s.
In-game description
Recover HP. Power 42.
- Classes that use it
In other chronicles
- Self Heal — Lineage II The 1st Throne: The Kamael
- Self Heal — Lineage II The 1st Throne: Hellbound
- Self Heal — Lineage II The 2nd Throne: Gracia Part 1
- Self Heal — Lineage II The 2nd Throne: Gracia Part 2
- Self Heal — Lineage II The 2nd Throne: Gracia Final
- Self Heal — Lineage II The 2nd Throne: Gracia Epilogue
- Self Heal — Lineage II Freya
- Self Heal — Lineage II High Five
- Self Heal — Lineage II C5: Oath of Blood
- Self Heal — Lineage II C4: Scions of Destiny
- Self Heal — Lineage II C3: Rise of Darkness
- Self Heal — Lineage II C2: Age of Splendor
- Self Heal — Lineage II C1: Harbingers of War
Self Heal: frequently asked questions
Which classes learn Self Heal?
Learned by: Dark Mage, Elven Mage, Mage.
How much MP does Self Heal cost?
MP cost: 9.
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