Offensive magic and debuffs · Lineage II Interlude
Inferno
Inferno is a skill from Lineage II Interlude (active, magic).
Common data
- Magic level
- 70
- Range
- 900
- Effective range
- 1400
- Cast time (s)
- 7
- Cooldown after cast (s)
- 0
- Reuse (s)
- 3600
- Duration (s)
- 15
- Effect level
- 10
- Effect type
- dot_attr
- Bonus per level
- 0
- Target
- enemy
- Area
- single
- Trait
- Fire
- Debuff
- Yes
- Condition
- op_m_power_type_2, H, H
- Usable in Olympiad
- Yes
- Effects
- I M Attack (350); T Hp (-118, 1, Diff); I Remove M Power
Single level
- MP / HP
- 250 / 0
- SP
- 520000
- Requires
- Spellbook: Inferno
Inferno: what you need to know
- Learned by: Sorcerer.
- MP cost: 250.
- Reuse: 3,600 s. Cast time: 7 s. Range: 900.
In-game description
Devastating double fire attack. Flames reduce enemy's HP. Effect 10. Power 350. Requires two Seeds of Fire.
- Classes that use it
In other chronicles
- Inferno — Lineage II The 1st Throne: The Kamael
- Inferno — Lineage II The 1st Throne: Hellbound
- Inferno — Lineage II The 2nd Throne: Gracia Part 1
- Inferno — Lineage II The 2nd Throne: Gracia Part 2
- Inferno — Lineage II The 2nd Throne: Gracia Final
- Inferno — Lineage II The 2nd Throne: Gracia Epilogue
- Inferno — Lineage II Freya
- Inferno — Lineage II High Five
- Inferno — Lineage II C5: Oath of Blood
- Inferno — Lineage II C4: Scions of Destiny
- Inferno — Lineage II C3: Rise of Darkness
- Inferno — Lineage II C2: Age of Splendor
Inferno: frequently asked questions
Which classes learn Inferno?
Learned by: Sorcerer.
How much MP does Inferno cost?
MP cost: 250.
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