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Humans · Lineage II The 1st Throne: Hellbound

Warlord

Warlord is a class of Lineage II Hellbound (race: Humans). It comes from Warrior. It evolves into Dreadnought.

Warlord: weapons, armor and skills

  • Weapons it masters: Polearms.
  • Armor: Heavy armor, Light armor.
  • Different skills learned: 25, between levels 40 and 74.

Skills learned by level

Level 40

  • Whirlwind Lv. 1–3 — 13000 SP each · active · enchantable. A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power X. (Power: 461 / 490 / 521)
  • Thunder Storm Lv. 1–3 — 13000 SP each · active · enchantable. A wide arcing swing that stuns and damages multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power X. (Power: 351 / 373 / 396)
  • Detect Animal Weakness Lv. 1 — 39000 SP · active. Temporarily increases P. Atk. against animals.
  • Battle Roar Lv. 2 — 39000 SP · active · enchantable. Temporarily increases Max. HP and restores HP. Effect 2.
  • Fast HP Recovery Lv. 3 — 39000 SP · passive · enchantable. Increases HP regeneration.
  • Polearm Mastery Lv. 9–11 — 13000 SP each · passive · enchantable. Increases P. Atk. when using a polearm.
  • Light Armor Mastery Lv. 14–16 — 13000 SP each · passive · enchantable. Increases P. Def. and Evasion when wearing light armor.
  • Heavy Armor Mastery Lv. 14, 16 — 13000 SP each · passive · element/trait: Yes [Heavy Armor Mastery] Heavy Armor Mastery Lv.15 Increases P. Def. when wearing heavy armor., 13000, Passive; enchantable. Increases P. Def. when wearing heavy armor.
  • Vicious Stance Lv. 6 — 39000 SP · toggle · enchantable. Increases critical attack power. MP will be consumed continuously.
  • Focus Attack Lv. 1 — 39000 SP · toggle. When attacking a single enemy, temporarily increases Accuracy and critical attack power. Requires a polearm. Effect 1.

Level 43

  • Whirlwind Lv. 4–6 — 15000 SP each · active · enchantable. (Power: 553 / 586 / 620)
  • Thunder Storm Lv. 4–6 — 15000 SP each · active · enchantable. (Power: 420 / 445 / 471)
  • Howl Lv. 1 — 46000 SP · active · enchantable. Instantly reduces P. Atk. of surrounding enemies. Effect 3.
  • Boost HP Lv. 4 — 46000 SP · passive · enchantable. Increases Max. HP.
  • Polearm Mastery Lv. 12–14 — 15000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 17–19 — 15000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 17–19 — 15000 SP each · passive · enchantable
  • Provoke Lv. 1 — 46000 SP · active. Draws in monsters towards oneself from a large surrounding area.
  • Final Frenzy Lv. 1 — 46000 SP · passive · enchantable. Automatically increases P. Atk when HP level falls.
  • Vicious Stance Lv. 7 — 46000 SP · toggle · enchantable

Level 46

  • Whirlwind Lv. 7–9 — 18000 SP each · active · enchantable. (Power: 656 / 693 / 732)
  • Thunder Storm Lv. 7–9 — 18000 SP each · active · enchantable. (Power: 499 / 527 / 557)
  • Detect Plant Weakness Lv. 1 — 55000 SP · active. Temporarily increases P. Atk. against plants.
  • Howl Lv. 2 — 55000 SP · active · enchantable
  • Thrill Fight Lv. 1 — 55000 SP · active · enchantable. Temporarily decreases Speed and increases Atk. Spd. Effect 1.
  • Fast HP Recovery Lv. 4 — 55000 SP · passive · enchantable
  • Polearm Mastery Lv. 15–17 — 18000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 20–22 — 18000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 20–22 — 18000 SP each · passive · enchantable
  • Final Frenzy Lv. 2 — 55000 SP · passive · enchantable
  • Vicious Stance Lv. 8 — 55000 SP · toggle · enchantable

Level 49

  • Whirlwind Lv. 10–12 — 27000 SP each · active · enchantable. (Power: 773 / 814 / 857)
  • Thunder Storm Lv. 10–12 — 27000 SP each · active · enchantable. (Power: 587 / 619 / 652)
  • Howl Lv. 3 — 82000 SP · active · enchantable
  • Battle Roar Lv. 3 — 82000 SP · active · enchantable. Temporarily increases Max. HP and restores HP. Effect 3.
  • Boost HP Lv. 5 — 82000 SP · passive · enchantable
  • Polearm Mastery Lv. 18–20 — 27000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 23–25 — 27000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 23–25 — 27000 SP each · passive · enchantable
  • Lionheart Lv. 2 — 82000 SP · active. Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 2.
  • Final Frenzy Lv. 3 — 82000 SP · passive · enchantable
  • Vicious Stance Lv. 9 — 82000 SP · toggle · enchantable
  • Focus Attack Lv. 2 — 82000 SP · toggle. When attacking a single enemy, temporarily increases Accuracy and critical attack power. Requires a polearm. Effect 2.

Level 52

  • Whirlwind Lv. 13–15 — 50000 SP each · active · enchantable. (Power: 902 / 948 / 995)
  • Thunder Storm Lv. 13–15 — 50000 SP each · active · enchantable. (Power: 686 / 720 / 756)
  • Detect Beast Weakness Lv. 1 — 150000 SP · active · element/trait: No [Howl] Howl Lv.4 Instantly reduces P. Atk. of surrounding enemies. Effect 3., 150000, Active; enchantable. Temporarily increases P. Atk. against beasts.
  • Fast HP Recovery Lv. 5 — 150000 SP · passive · enchantable
  • Polearm Mastery Lv. 21–23 — 50000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 26–28 — 50000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 26–28 — 50000 SP each · passive · enchantable
  • Final Frenzy Lv. 4 — 150000 SP · passive · enchantable
  • Vicious Stance Lv. 10 — 150000 SP · toggle · enchantable

Level 55

  • Whirlwind Lv. 16–18 — 51000 SP each · active · enchantable. (Power: 1044 / 1094 / 1145)
  • Thunder Storm Lv. 16–18 — 51000 SP each · active · enchantable. (Power: 794 / 832 / 871)
  • Howl Lv. 5 — 154000 SP · active · enchantable
  • Thrill Fight Lv. 2 — 154000 SP · active · enchantable. Temporarily decreases Speed and increases Atk. Spd. Effect 2.
  • Revival Lv. 1 — 154000 SP · active. Restores to full HP in an emergency. Only usable if HP is 10 percent or lower.
  • Boost HP Lv. 6 — 154000 SP · passive · enchantable
  • Polearm Mastery Lv. 24–26 — 51000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 29–31 — 51000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 29–31 — 51000 SP each · passive · enchantable
  • Provoke Lv. 2 — 154000 SP · active
  • Final Frenzy Lv. 5 — 154000 SP · passive · enchantable
  • Vicious Stance Lv. 11 — 154000 SP · toggle · enchantable
  • Shock Stomp Lv. 1 — 154000 SP · active · enchantable. Temporarily stuns nearby enemies, canceling their targets. Requires a polearm.

Level 58

  • Whirlwind Lv. 19–21 — 58000 SP each · active · enchantable. (Power: 1198 / 1252 / 1307)
  • Thunder Storm Lv. 19–21 — 58000 SP each · active · enchantable. (Power: 911 / 952 / 993)
  • Detect Dragon Weakness Lv. 1 — 173000 SP · active. Temporarily increases P. Atk. against dragons.
  • Howl Lv. 6 — 173000 SP · active · enchantable
  • Battle Roar Lv. 4 — 173000 SP · active · enchantable. Temporarily increases Max. HP and restores HP. Effect 4.
  • Fast HP Recovery Lv. 6 — 173000 SP · passive · enchantable
  • Polearm Mastery Lv. 27–29 — 58000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 32–34 — 58000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 32–34 — 58000 SP each · passive · enchantable
  • Final Frenzy Lv. 6 — 173000 SP · passive · enchantable
  • Vicious Stance Lv. 12 — 173000 SP · toggle · enchantable
  • Focus Attack Lv. 3 — 173000 SP · toggle. When attacking a single enemy, temporarily increases Accuracy and critical attack power. Requires a polearm. Effect 3.
  • Fell Swoop Lv. 1 — 173000 SP · active · enchantable. Temporarily increases the number of enemies affected by your polearm attack. Requires a polearm. Effect 1.
  • Polearm Accuracy Lv. 1 — 173000 SP · toggle · enchantable. Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
  • War Frenzy Lv. 1 — 173000 SP · toggle · enchantable. Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

Level 60

  • Whirlwind Lv. 22–23 — 145000 SP each · active · enchantable. (Power: 1363 / 1420)
  • Thunder Storm Lv. 22–23 — 145000 SP each · active · enchantable. (Power: 1036 / 1080)
  • Howl Lv. 7 — 290000 SP · active · enchantable
  • Polearm Mastery Lv. 30–31 — 145000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 35–36 — 145000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 35–36 — 145000 SP each · passive · enchantable
  • Provoke Lv. 3 — 290000 SP · active
  • Final Frenzy Lv. 7 — 290000 SP · passive · enchantable
  • Vicious Stance Lv. 13 — 290000 SP · toggle · enchantable
  • Shock Stomp Lv. 2 — 290000 SP · active · enchantable

Level 62

  • Whirlwind Lv. 24–25 — 180000 SP each · active · enchantable. (Power: 1479 / 1538)
  • Thunder Storm Lv. 24–25 — 180000 SP each · active · enchantable. (Power: 1124 / 1169)
  • Howl Lv. 8 — 360000 SP · active · enchantable
  • Boost HP Lv. 7 — 360000 SP · passive · enchantable
  • Polearm Mastery Lv. 32–33 — 180000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 37–38 — 180000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 37–38 — 180000 SP each · passive · enchantable
  • Lionheart Lv. 3 — 360000 SP · active. Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 3.
  • Final Frenzy Lv. 8 — 360000 SP · passive · enchantable
  • Vicious Stance Lv. 14 — 360000 SP · toggle · enchantable
  • Fell Swoop Lv. 2 — 360000 SP · active · enchantable. Temporarily increases the number of enemies affected by your polearm attack. Requires a polearm. Effect 2.

Level 64

  • Whirlwind Lv. 26–27 — 240000 SP each · active · enchantable. (Power: 1598 / 1658)
  • Thunder Storm Lv. 26–27 — 240000 SP each · active · enchantable. (Power: 1214 / 1261)
  • Howl Lv. 9 — 480000 SP · active · enchantable
  • Battle Roar Lv. 5 — 480000 SP · active · enchantable. Temporarily increases Max. HP and restores HP. Effect 5.
  • Polearm Mastery Lv. 34–35 — 240000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 39–40 — 240000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 39–40 — 240000 SP each · passive · enchantable
  • Final Frenzy Lv. 9 — 480000 SP · passive · enchantable
  • Vicious Stance Lv. 15 — 480000 SP · toggle · enchantable
  • Shock Stomp Lv. 3 — 480000 SP · active · enchantable

Level 66

  • Whirlwind Lv. 28–29 — 250000 SP each · active · enchantable. (Power: 1720 / 1782)
  • Thunder Storm Lv. 28–29 — 250000 SP each · active · enchantable. (Power: 1307 / 1354)
  • Howl Lv. 10 — 500000 SP · active · enchantable
  • Boost HP Lv. 8 — 500000 SP · passive · enchantable
  • Polearm Mastery Lv. 36–37 — 250000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 41–42 — 250000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 41–42 — 250000 SP each · passive · enchantable
  • Final Frenzy Lv. 10 — 500000 SP · passive · enchantable
  • Vicious Stance Lv. 16 — 500000 SP · toggle · enchantable
  • Focus Attack Lv. 4 — 500000 SP · toggle. When attacking a single enemy, temporarily increases Accuracy and critical attack power. Requires a polearm. Effect 4.
  • Wrath Lv. 1–2 — 250000 SP each · active · enchantable. By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power X percent. (Power: 7 / 10)
  • Fell Swoop Lv. 3 — 500000 SP · active · enchantable. Temporarily increases the number of enemies affected by your polearm attack. Requires a polearm. Effect 3.
  • Polearm Accuracy Lv. 2 — 500000 SP · toggle · enchantable
  • War Frenzy Lv. 2 — 500000 SP · toggle · enchantable

Level 68

  • Whirlwind Lv. 30–31 — 350000 SP each · active · enchantable. (Power: 1844 / 1907)
  • Thunder Storm Lv. 30–31 — 350000 SP each · active · enchantable. (Power: 1402 / 1449)
  • Howl Lv. 11 — 710000 SP · active · enchantable
  • Fast HP Recovery Lv. 7 — 710000 SP · passive · enchantable
  • Polearm Mastery Lv. 38–39 — 350000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 43–44 — 350000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 43–44 — 350000 SP each · passive · enchantable
  • Final Frenzy Lv. 11 — 710000 SP · passive · enchantable
  • Vicious Stance Lv. 17 — 710000 SP · toggle · enchantable
  • Wrath Lv. 3–4 — 350000 SP each · active · enchantable. (Power: 12 / 15)
  • Shock Stomp Lv. 4 — 710000 SP · active · enchantable

Level 70

  • Whirlwind Lv. 32–33 — 390000 SP each · active · enchantable. (Power: 1970 / 2033)
  • Thunder Storm Lv. 32–33 — 390000 SP each · active · enchantable. (Power: 1497 / 1545)
  • Howl Lv. 12 — 780000 SP · active · enchantable
  • Battle Roar Lv. 6 — 780000 SP · active · enchantable. Temporarily increases Max. HP and restores HP. Effect 6.
  • Boost HP Lv. 9 — 780000 SP · passive · enchantable
  • Polearm Mastery Lv. 40–41 — 390000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 45–46 — 390000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 45–46 — 390000 SP each · passive · enchantable
  • Final Frenzy Lv. 12 — 780000 SP · passive · enchantable
  • Vicious Stance Lv. 18 — 780000 SP · toggle · enchantable
  • Wrath Lv. 5–6 — 390000 SP each · active · enchantable. (Power: 17 / 20)
  • Fell Swoop Lv. 4 — 780000 SP · active · enchantable. Temporarily increases the number of enemies affected by your polearm attack. Requires a polearm. Effect 4.

Level 72

  • Whirlwind Lv. 34–35 — 600000 SP each · active · enchantable. (Power: 2096 / 2158)
  • Thunder Storm Lv. 34–35 — 600000 SP each · active · enchantable. (Power: 1593 / 1641)
  • Howl Lv. 13 — 1200000 SP · active · enchantable
  • Polearm Mastery Lv. 42–43 — 600000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 47–48 — 600000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 47–48 — 600000 SP each · passive · enchantable
  • Final Frenzy Lv. 13 — 1200000 SP · passive · enchantable
  • Vicious Stance Lv. 19 — 1200000 SP · toggle · enchantable
  • Wrath Lv. 7–8 — 600000 SP each · active · enchantable. (Power: 22 / 25)
  • Shock Stomp Lv. 5 — 1200000 SP · active · enchantable

Level 74

  • Whirlwind Lv. 36–37 — 870000 SP each · active · enchantable. (Power: 2221 / 2283)
  • Thunder Storm Lv. 36–37 — 870000 SP each · active · enchantable. (Power: 1688 / 1735)
  • Howl Lv. 14 — 1700000 SP · active · enchantable
  • Boost HP Lv. 10 — 1700000 SP · passive · enchantable
  • Fast HP Recovery Lv. 8 — 1700000 SP · passive · enchantable
  • Polearm Mastery Lv. 44–45 — 870000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 49–50 — 870000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 49–50 — 870000 SP each · passive · enchantable
  • Final Frenzy Lv. 14 — 1700000 SP · passive · enchantable
  • Vicious Stance Lv. 20 — 1700000 SP · toggle · enchantable
  • Focus Attack Lv. 5 — 1700000 SP · toggle. When attacking a single enemy, temporarily increases Accuracy and critical attack power. Requires a polearm. Effect 5.
  • Wrath Lv. 9–10 — 870000 SP each · active · enchantable. (Power: 27 / 30)
  • Fell Swoop Lv. 5 — 1700000 SP · active · enchantable. Temporarily increases the number of enemies affected by your polearm attack. Requires a polearm. Effect 5.
  • Polearm Accuracy Lv. 3 — 1700000 SP · toggle · enchantable
  • War Frenzy Lv. 3 — 1700000 SP · toggle · enchantable

In other chronicles

Warlord: frequently asked questions

What weapons does Warlord use?

Weapons it masters: Polearms.

What armor does Warlord wear?

Armor: Heavy armor, Light armor.

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