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Judgment

Physical skills · Lineage II The 2nd Throne: Gracia Part 2

Judgment

Judgment is a skill from Lineage II Gracia Part 2 (active, physical).

Common data (all enchant levels)

Range
40
Effective range
400
Cast time (s)
1.3
Cooldown after cast (s)
0.7
Reuse (s)
16
Duration (s)
30
Effect level
3
Effect type
critical_dmg_down
Base chance
80
Bonus per level
2
Resisted with
men
Target
enemy
Area
single
Debuff
Yes
Condition
equip_weapon, sword, blunt, dual
Usable in Olympiad
Yes
Effects
I P Attack (1754); P Critical Damage (All, -35, Per); P Defence Trait (Trait Sword, -20); P Defence Trait (Trait Blunt, -20); P Defence Trait (Trait Dagger, -20); P Defence Trait (Trait Dual, -20); P Defence Trait (Trait Dualfist, -20); P Defence Trait (Trait Pole, -20); P Defence Trait (Trait Ancientsword, -20); P Defence Trait (Trait Rapier, -20); P Defence Trait (Trait Dualdagger, -20)

Judgment: what you need to know

  • Learned by: Dark Avenger, Shillien Knight.
  • Levels: 10.
  • MP cost: 52 at the first level and 72 at the last.
  • Reuse: 16 s. Cast time: 1.3 s. Range: 40.
  • Enchant routes: 3.

In-game description

Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Requires a sword, blunt weapon, or dual-sword weapon. Over-hit is possible. Power X. Effect X.
Classes that use it
Lv.PowerEffectMP / HPSP
1880152 / 0138000
21004156 / 0141000
31091158 / 0208000
41181160 / 0250000
51274162 / 0300000
61368264 / 0440000
71464266 / 0520000
81561268 / 0550000
91658270 / 0750000
101754372 / 01630000

Enchant routes

  • Power (+1 → +30): Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Requires a sword, blunt weapon, or dual-sword weapon. Over-hit is possible. Enchant Power: Increases effectiveness. Power X. Effect 3. MP / HP: 72 / 0.
+NPower
+11769
+21785
+31801
+41817
+51833
+61848
+71864
+81880
+91896
+101912
+111927
+121943
+131959
+141975
+151991
+162006
+172022
+182038
+192054
+202070
+212085
+222101
+232117
+242133
+252149
+262164
+272180
+282196
+292212
+302228
  • Cost (+1 → +30): Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Requires a sword, blunt weapon, or dual-sword weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. Power 1754. Effect 3.
+NMP / HP
+170 / 0
+269 / 0
+368 / 0
+467 / 0
+566 / 0
+664 / 0
+763 / 0
+862 / 0
+961 / 0
+1060 / 0
+1158 / 0
+1257 / 0
+1356 / 0
+1455 / 0
+1554 / 0
+1652 / 0
+1751 / 0
+1850 / 0
+1949 / 0
+2048 / 0
+2146 / 0
+2245 / 0
+2344 / 0
+2443 / 0
+2542 / 0
+2640 / 0
+2739 / 0
+2838 / 0
+2937 / 0
+3036 / 0
  • Modify Critical (+1 → +30): Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Requires a sword, blunt weapon, or dual-sword weapon. Over-hit is possible. Enchant Modify Critical: Critical attack rate of the target is decreased. Power 1754. Effect 3. MP / HP: 72 / 0.
  • Dark Attack (+1 → +29): Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Requires a sword, blunt weapon, or dual-sword weapon. Over-hit is possible. Enchant Dark Attack: Increases dark damage. Power 1754. Effect 3. MP / HP: 72 / 0.
+NAttribute
+1Unholy: 21
+2Unholy: 22
+3Unholy: 23
+4Unholy: 24
+5Unholy: 25
+6Unholy: 26
+7Unholy: 27
+8Unholy: 28
+9Unholy: 29
+10Unholy: 30
+11Unholy: 31
+12Unholy: 32
+13Unholy: 33
+14Unholy: 34
+15Unholy: 35
+16Unholy: 36
+17Unholy: 37
+18Unholy: 38
+19Unholy: 39
+20Unholy: 40
+21Unholy: 41
+22Unholy: 42
+23Unholy: 43
+24Unholy: 44
+25Unholy: 45
+26Unholy: 46
+27Unholy: 47
+28Unholy: 48
+29Unholy: 49

In other chronicles

Judgment: frequently asked questions

Which classes learn Judgment?

Learned by: Dark Avenger, Shillien Knight.

How much MP does Judgment cost?

MP cost: 52 at the first level and 72 at the last.

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