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Whirlwind

Physical skills · Lineage II Freya

Whirlwind

Whirlwind is a skill from Lineage II Freya (active, physical).

Common data (all enchant levels)

Cast time (s)
1.067
Cooldown after cast (s)
0.733
Reuse (s)
4
Target
self
Area
point_blank
Radius
150
Target limit
{6;12}
Condition
equip_weapon, pole
Usable in Olympiad
Yes

Whirlwind: what you need to know

  • Learned by: Bounty Hunter, Destroyer, Warlord, Warsmith.
  • Levels: 37.
  • MP cost: 36 at the first level and 75 at the last.
  • Reuse: 4 s. Cast time: 1.07 s.
  • Enchant routes: 7.

In-game description

Swings a spear to attack nearby enemies with X Power added to P. Atk. Requires a polearm to be equipped. Ignore shield defense. Over-hit and Critical hit are possible.
Classes that use it
Lv.ValueMP / HPSP
155436 / 012000
258837 / 012000
362538 / 012000
466338 / 014000
570340 / 014000
674441 / 014000
778742 / 020000
883243 / 020000
987944 / 020000
1092746 / 033000
1197747 / 033000
12102948 / 033000
13108250 / 050000
14113750 / 050000
15119451 / 050000
16125352 / 073000
17131353 / 073000
18137455 / 073000
19143856 / 067000
20150257 / 067000
21156858 / 067000
22163660 / 0161000
23170461 / 0161000
24177461 / 0180000
25184562 / 0180000
26191763 / 0270000
27199065 / 0270000
28206466 / 0270000
29213867 / 0270000
30221368 / 0390000
31228869 / 0390000
32236370 / 0350000
33243971 / 0350000
34251572 / 0600000
35259073 / 0600000
36266574 / 0930000
37274075 / 0930000

Enchant routes

  • Power (+1 → +29): Swings a spear to attack nearby enemies with X Power added to P. Atk. Requires a polearm to be equipped. Ignore shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased.
+NValueMP / HP
+1276375 / 0
+2278875 / 0
+3281375 / 0
+4283775 / 0
+5286275 / 0 [Whirlwind] Whirlwind +6 Power Swings a spear to attack nearby enemies with 2887 Power added to P. Atk. Requires a polearm to be equipped. Ignore shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased.
+7291175 / 0
+8293675 / 0
+9296175 / 0
+10298575 / 0
+11301075 / 0
+12303575 / 0
+13305975 / 0
+14308475 / 0
+15310975 / 0
+16313375 / 0
+17315875 / 0
+18318375 / 0
+19320775 / 0
+20323275 / 0
+21325775 / 0
+22328175 / 0
+23330675 / 0
+24333175 / 0
+25335575 / 0
+26338075 / 0
+27340575 / 0
+28342975 / 0
+29345475 / 0
+30347975 / 0
  • Cost (+1 → +29): Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignore shield defense. Over-hit and Critical hit are possible. Enchant cost: MP consumption is decreased.
+NMP / HP
+174 / 0
+272 / 0
+371 / 0
+469 / 0 [Whirlwind] Whirlwind +5 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignore shield defense. Over- hit and Critical hit are possible. Enchant cost: MP consumption is decreased.
+667 / 0
+765 / 0
+864 / 0
+962 / 0
+1061 / 0
+1159 / 0
+1258 / 0
+1356 / 0
+1455 / 0
+1553 / 0
+1652 / 0
+1750 / 0
+1849 / 0
+1948 / 0
+2046 / 0
+2145 / 0
+2243 / 0
+2342 / 0
+2440 / 0
+2539 / 0
+2637 / 0
+2736 / 0
+2834 / 0
+2933 / 0
+3032 / 0
  • Fire Attack (+1 → +30): Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignore shield defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases fire damage by X. MP / HP: 75 / 0.
+NValue
+11
+23
+35
+46
+58
+610
+711
+813
+915
+1016
+1118
+1220
+1321
+1423
+1525
+1626
+1728
+1830
+1931
+2033
+2135
+2236
+2338
+2440
+2541
+2643
+2745
+2846
+2948
+3050
  • Water Attack (+1 → +30): Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignore shield defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases water damage by X. MP / HP: 75 / 0.
+NValue
+11
+23
+35
+46
+58
+610
+711
+813
+915
+1016
+1118
+1220
+1321
+1423
+1525
+1626
+1728
+1830
+1931
+2033
+2135
+2236
+2338
+2440
+2541
+2643
+2745
+2846
+2948
+3050
  • Wind Attack (+1 → +30): Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignore shield defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases wind damage by X. MP / HP: 75 / 0.
+NValue
+11
+23
+35
+46
+58
+610
+711
+813
+915
+1016
+1118
+1220
+1321
+1423
+1525
+1626
+1728
+1830
+1931
+2033
+2135
+2236
+2338
+2440
+2541
+2643
+2745
+2846
+2948
+3050
  • Earth Attack (+1 → +30): Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignore shield defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases earth damage by X. MP / HP: 75 / 0.
+NValue
+11
+23
+35
+46
+58
+610
+711
+813
+915
+1016
+1118
+1220
+1321
+1423
+1525
+1626
+1728
+1830
+1931
+2033
+2135
+2236
+2338
+2440
+2541
+2643
+2745
+2846
+2948
+3050
  • Duel (+1 → +29): Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignore shield defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with X Power during PvP. MP / HP: 75 / 0.
+NValue
+12787
+22835
+32883
+42931
+52979
+63027
+73075
+83122
+93170
+103218
+113266
+123314
+133362
+143410
+153458
+163505
+173553
+183601
+193649
+203697
+213745
+223793
+233840
+243888
+253936
+263984
+274032
+284080
+294128

In other chronicles

Whirlwind: frequently asked questions

Which classes learn Whirlwind?

Learned by: Bounty Hunter, Destroyer, Warlord, Warsmith.

How much MP does Whirlwind cost?

MP cost: 36 at the first level and 75 at the last.

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