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Lineage II C1: Harbingers of War

Leveling — Lineage II C1

Where and against what to level up in each level range, calculated from the EXP, SP, HP, and defenses of every monster in this chronicle. 'EXP/HP' is the experience given per point of the monster's HP: the higher it is, the faster you level up. Hunt monsters at your level or a bit below.

Level 1–10: the passive monsters that give the most EXP

Ideal for soloing, since they don't attack until you start the fight: Imp Elder and Rakeclaw Imp Hunter (Lv. 7, 206 EXP per 171 HP, The Immortal Plateau, Hero's Valley, The Dark Forest and 1 more); Rakeclaw Imp (Lv. 6, 176 EXP per 147 HP, Hero's Valley and Immortal Plateau); Green Dryad and Mountain Fungus (Lv. 8, 235 EXP per 197 HP, Shadow of the Mother Tree, Elven Village, The Immortal Plateau and 1 more); Garum Werewolf, Green Fungus, Maraku Werewolf and Spore Fungus (Lv. 9, 265 EXP per 226 HP, Spine Mountains, Abandoned Coal Mines, Orc Village and 5 more); Kaboo Orc Grunt, Orc Grunt and Utuku Orc Grunt (Lv. 7, 206 EXP per 176 HP, Obelisk of Victory, Talking Island Harbor, Spine Mountains and 3 more).

Level 1–10: the aggressive ones that give the most EXP (for grouping up)

They attack on sight, so they're only worth it with a party or if you can handle several at once: Balor Orc Fighter, Baraq Orc Fighter, Kaboo Orc Fighter, Rakeclaw Imp Chieftain and 1 more (Lv. 10, 294 EXP per 257 HP, The Immortal Plateau, Hero's Valley, Obelisk of Victory and 5 more); Goblin Brigand Lieutenant and Orc Fighter (Lv. 10, 294 EXP per 266 HP, Spine Mountains, Abandoned Coal Mines, Obelisk of Victory and 1 more); Pirate Captain Uthanka (Lv. 10, 794 EXP per 773 HP, Obelisk of Victory and Singing Waterfall); Varikan Brignad Leader and White Fang (Lv. 10, 794 EXP per 798 HP, The Dark Forest, Elven Fortress and Undine Waterfall).

Level 1–10: the zone with the most variety of monsters

Obelisk of Victory has 12 different monsters from this range: Elder Keltir (3), Wolf (4), Elder Wolf (5), Giant Toad (5), Orc (6), Orc Grunt (7), Goblin Scout (8), Orc Archer (8), Werewolf (9), Orc Fighter (10, aggressive), Pirate Captain Uthanka (10, aggressive) and Werewolf Hunter (10, aggressive). Good for staying several levels without changing spot.

Level 1–10: where to get the most SP

If you're short on SP for skills (typical for mages and buffers), these give more SP per HP: Imp Elder and Rakeclaw Imp Hunter (Lv. 7, 7 SP per 171 HP, The Immortal Plateau, Hero's Valley, The Dark Forest and 1 more); Green Dryad and Mountain Fungus (Lv. 8, 8 SP per 197 HP, Shadow of the Mother Tree, Elven Village, The Immortal Plateau and 1 more); Garum Werewolf, Green Fungus, Maraku Werewolf and Spore Fungus (Lv. 9, 9 SP per 226 HP, Spine Mountains, Abandoned Coal Mines, Orc Village and 5 more); Kaboo Orc Grunt, Orc Grunt and Utuku Orc Grunt (Lv. 7, 7 SP per 176 HP, Obelisk of Victory, Talking Island Harbor, Spine Mountains and 3 more); Balor Orc Archer, Goblin Brigand, Goblin Lookout, Goblin Scout and 3 more (Lv. 8, 8 SP per 203 HP, Spine Mountains, Abandoned Coal Mines, Obelisk of Victory and 7 more).

Level 1–10: zone for grouping or AoE damage

Obelisk of Victory has 3 aggressive monsters from this range (Orc Fighter (10), Pirate Captain Uthanka (10) and Werewolf Hunter (10)). It's dangerous solo; in a group or with AoE damage you level up very fast because they come one at a time.

Level 11–20: the passive monsters that give the most EXP

Ideal for soloing, since they don't attack until you start the fight: Poison Spider (Lv. 18, 554 EXP per 476 HP, Cruma Marshlands and Town of Dion); Akaste Bone Archer, Crasher, Dryad Elder, Felim Lizardman and 5 more (Lv. 14, 412 EXP per 364 HP, Obelisk of Victory, Elven Ruins, Elven Fortress and 9 more); Cave Spider, Felim Lizardman Scout, Kasha Spider, Obsidian Golem and 3 more (Lv. 15, 441 EXP per 390 HP, Gludin Village, Arena, Ruins of Despair and 6 more); Boogle Ratman, Hook Spider, Hunter Tarantula, Kasha Fang Spider and 9 more (Lv. 16, 471 EXP per 417 HP, Obelisk of Victory, Elven Ruins, Gludin Village and 12 more); Cave Bat, Darkstone Golem, Dryad, Dungeon Skeleton Archer and 7 more (Lv. 13, 382 EXP per 339 HP, Elven Fortress, Iris Lake, Swampland and 8 more).

Level 11–20: the aggressive ones that give the most EXP (for grouping up)

They attack on sight, so they're only worth it with a party or if you can handle several at once: Arachnid Tracker (Lv. 19, 588 EXP per 508 HP, Ruins of Despair and Ruins of Agony); Orc Fighter Leader (Lv. 12, 363 EXP per 315 HP, Obelisk of Victory and Elven Ruins); Arachnid Predator (Lv. 20, 616 EXP per 541 HP, Red Rock Ridge and Ant Incubator); Doom Soldier, Dread Soldier and Maraku Werewolf Chieftain (Lv. 14, 412 EXP per 364 HP, Cave of Trials, Frozen Waterfalls, School of Dark Arts and 1 more); Crimson Spider, Crypt Horror, Giant Spider, Mist Terror and 5 more (Lv. 15, 441 EXP per 390 HP, Obelisk of Victory, Elven Ruins, Elven Fortress and 7 more).

Level 11–20: the zone with the most variety of monsters

School of Dark Arts has 24 different monsters from this range: Balor Orc Lieutenant (11), Vaiss Orc Lieutenant (11), Balor Orc Fighter Leader (12, aggressive), Skeleton Hunter (12, aggressive), Cave Bat (13), Festering Bat (13), Skeleton Hunter Archer (13), Doom Soldier (14, aggressive), Misery Skeleton (14, aggressive), Stone Soldier (14), Cave Spider (15) and Lesser Dark Horror (15, aggressive). Good for staying several levels without changing spot.

Level 11–20: where to get the most SP

If you're short on SP for skills (typical for mages and buffers), these give more SP per HP: Arachnid Tracker and Lirein Elder (Lv. 19, 26 SP per 508 HP, Ruins of Despair, Ruins of Agony, The Neutral Zone and 1 more); Poison Spider (Lv. 18, 24 SP per 476 HP, Cruma Marshlands and Town of Dion); Arachnid Predator (Lv. 20, 27 SP per 541 HP, Red Rock Ridge and Ant Incubator); Akaste Bone Lord, Pitchstone Golem, Ratman Warrior, Skeleton Scout and 4 more (Lv. 19, 25 SP per 508 HP, Cave of Trials, Valley of the Lords, Cruma Marshlands and 6 more); Boogle Ratman Leader, Crystalline Beast, Lirein, Ratman Hunter and 6 more (Lv. 18, 23 SP per 476 HP, Ruins of Agony, Orc Barracks, The Neutral Zone and 8 more).

Level 11–20: zone for grouping or AoE damage

School of Dark Arts has 11 aggressive monsters from this range (Balor Orc Fighter Leader (12), Brae Orc Chief (17), Cave Fang Spider (16), Dark Horror (16), Doom Soldier (14), Lesser Dark Horror (15), Lesser Succubus (20) and Misery Skeleton (14)). It's dangerous solo; in a group or with AoE damage you level up very fast because they come one at a time.

Level 11–20: undead for healers

Classes with Disrupt Undead (Cleric, Oracle and Shillien Oracle) can level up using undead: Marsh Zombie Lord (Lv. 14, Swampland); Akaste Bone Archer (Lv. 14, Mithril Mines); Doom Soldier (Lv. 14, School of Dark Arts); Dread Soldier (Lv. 14, Elven Fortress); Ruin Zombie (Lv. 15, Ruins of Despair…).

Level 21–30: the passive monsters that give the most EXP

Ideal for soloing, since they don't attack until you start the fight: Giant Crimson Ant (Lv. 28, 1,019 EXP per 859 HP, Cruma Marshlands and Partisan Hideaway); Bloody Bee (Lv. 23, 762 EXP per 648 HP, Fortress of Resistance and Floran Village); Gray Ant and Selu Lizardman Scout (Lv. 26, 872 EXP per 770 HP, Fortress of Resistance, Cruma Marshlands and Orc Barracks); Delu Lizardman Scout (Lv. 29, 1,026 EXP per 906 HP, Execution Grounds and Floran Village); Whispering Wind (Lv. 30, 1,080 EXP per 954 HP, Orc Barracks).

Level 21–30: the aggressive ones that give the most EXP (for grouping up)

They attack on sight, so they're only worth it with a party or if you can handle several at once: Talakin (Lv. 30, 1,341 EXP per 1,049 HP, Fortress of Resistance and Partisan Hideaway); Marsh Stakato (Lv. 29, 1,135 EXP per 906 HP, Fortress of Resistance and Cruma Marshlands); Ol Mahum Commander (Lv. 29, 1,068 EXP per 906 HP, Abandoned Camp and Orc Barracks); Ol Mahum Captain (Lv. 25, 850 EXP per 728 HP, Execution Grounds and Floran Village); Ol Mahum General (Lv. 26, 872 EXP per 770 HP, Abandoned Camp and Fellmere Lake).

Level 21–30: the zone with the most variety of monsters

Execution Grounds has 21 different monsters from this range: Enku Orc Champion (21, aggressive), Mandragora Sprout (21), Monster Eye Searcher (22), Ol Mahum Ranger (22), Mandragora Sapling (23, aggressive), Tumran Bugbear (23), Mandragora Blossom (25, aggressive), Ol Mahum Captain (25, aggressive), Monster Eye Destroyer (26, aggressive), Specter (26, aggressive), Glass Jaguar (27) and Sorrow Maiden (27). Good for staying several levels without changing spot.

Level 21–30: where to get the most SP

If you're short on SP for skills (typical for mages and buffers), these give more SP per HP: Talakin (Lv. 30, 73 SP per 1,049 HP, Fortress of Resistance and Partisan Hideaway); Marsh Stakato (Lv. 29, 61 SP per 906 HP, Fortress of Resistance and Cruma Marshlands); Ol Mahum Commander (Lv. 29, 57 SP per 906 HP, Abandoned Camp and Orc Barracks); Giant Crimson Ant (Lv. 28, 54 SP per 859 HP, Cruma Marshlands and Partisan Hideaway); Skeleton Raider and Whispering Wind (Lv. 30, 59 SP per 954 HP, Execution Grounds, Giran Castle Town and Orc Barracks).

Level 21–30: zone for grouping or AoE damage

Execution Grounds has 11 aggressive monsters from this range (Delu Lizardman Warrior (30), Enku Orc Champion (21), Mandragora Blossom (25), Mandragora Sapling (23), Monster Eye Destroyer (26), Neer Crawler (28), Neer Ghoul Berserker (29) and Ol Mahum Captain (25)). It's dangerous solo; in a group or with AoE damage you level up very fast because they come one at a time.

Level 21–30: undead for healers

Classes with Disrupt Undead (Cleric, Oracle and Shillien Oracle) can level up using undead: Skeleton Marauder (Lv. 29, Execution Grounds…); Neer Ghoul Berserker (Lv. 29, Execution Grounds); Skeleton Raider (Lv. 30, Execution Grounds…); Neer Crawler (Lv. 28, Execution Grounds); Sorrow Maiden (Lv. 27, Execution Grounds).

Level 31–40: the passive monsters that give the most EXP

Ideal for soloing, since they don't attack until you start the fight: Karul Bugbear and Manashen Gargoyle (Lv. 40, 2,128 EXP per 1,527 HP, Ivory Tower, Forest of Evil, The Giant's Cave and 1 more); Breka Orc Archer (Lv. 32, 1,464 EXP per 1,056 HP, Breka's Stronghold); Marsh Stakato Worker (Lv. 31, 1,278 EXP per 1,004 HP, Cruma Marshlands and Partisan Hideaway); Timak Orc (Lv. 40, 1,920 EXP per 1,527 HP, Town of Oren and Oren Castle); Leto Lizardman Shaman, Ragna Orc Overlord and Ragna Orc Seer (Lv. 39, 1,825 EXP per 1,462 HP, Sea of Spores, Town of Oren, Cave of Trials and 1 more).

Level 31–40: the aggressive ones that give the most EXP (for grouping up)

They attack on sight, so they're only worth it with a party or if you can handle several at once: Wild Desperado (Lv. 35, 1,825 EXP per 1,220 HP, Wasteland and The Ant Nest); Death Fire and Roxide (Lv. 32, 1,526 EXP per 1,056 HP, Forgotten Temple and Red Rock Ridge); Breka Orc Overlord (Lv. 35, 1,629 EXP per 1,220 HP, Dragon Valley and Breka's Stronghold); Breka Orc Warrior (Lv. 33, 1,448 EXP per 1,109 HP, Breka's Stronghold); Leto Lizardman Overlord (Lv. 40, 1,920 EXP per 1,527 HP, Shadow of the Mother Tree and Sea of Spores).

Level 31–40: the zone with the most variety of monsters

Wasteland has 16 different monsters from this range: Ant (31), Ant Captain (31, aggressive), Ant Overseer (32), Ant Recruit (33), Granite Golem (33), Ant Patrol (34), Puncher (34, aggressive), Ant Guard (35), Ant Soldier (35, aggressive), Tyrant (35), Wild Desperado (35, aggressive) and Ant Warrior Captain (36, aggressive). Good for staying several levels without changing spot.

Level 31–40: where to get the most SP

If you're short on SP for skills (typical for mages and buffers), these give more SP per HP: Karul Bugbear and Manashen Gargoyle (Lv. 40, 138 SP per 1,527 HP, Ivory Tower, Forest of Evil, The Giant's Cave and 1 more); Wild Desperado (Lv. 35, 108 SP per 1,220 HP, Wasteland and The Ant Nest); Death Fire and Roxide (Lv. 32, 86 SP per 1,056 HP, Forgotten Temple and Red Rock Ridge); Leto Lizardman Overlord and Timak Orc (Lv. 40, 124 SP per 1,527 HP, Shadow of the Mother Tree, Sea of Spores, Town of Oren and 1 more); Breka Orc Overlord (Lv. 35, 97 SP per 1,220 HP, Dragon Valley and Breka's Stronghold).

Level 31–40: zone for grouping or AoE damage

Wasteland has 8 aggressive monsters from this range (Ant Captain (31), Ant Soldier (35), Ant Warrior Captain (36), Guard Ant (37), Noble Ant Leader (38), Puncher (34), Tyrant Kingpin (36) and Wild Desperado (35)). It's dangerous solo; in a group or with AoE damage you level up very fast because they come one at a time.

Level 31–40: undead for healers

Classes with Disrupt Undead (Cleric, Oracle and Shillien Oracle) can level up using undead: Hangman Tree (Lv. 35, Execution Grounds); Ghoul (Lv. 32, Execution Grounds); Strain (Lv. 31, Execution Grounds); Fettered Soul (Lv. 38, Hardin's Academy…); Necrosentinel Guard (Lv. 40, Dragon Valley…).

Level 41–50: the passive monsters that give the most EXP

Ideal for soloing, since they don't attack until you start the fight: Snipe Cohort (Lv. 42, 2,628 EXP per 1,660 HP, Cruma Tower); Cave Servant Archer (Lv. 47, 3,159 EXP per 2,016 HP, Dragon Valley and Breka's Stronghold); Vanor Silenos Warrior (Lv. 48, 3,249 EXP per 2,091 HP, Tower of Insolence and Blazing Swamp); Timak Orc Archer (Lv. 41, 2,404 EXP per 1,593 HP, Ivory Tower and Town of Oren); Tamlin Orc Archer (Lv. 42, 2,523 EXP per 1,713 HP, The Giant's Cave and The Enchanted Valley).

Level 41–50: the aggressive ones that give the most EXP (for grouping up)

They attack on sight, so they're only worth it with a party or if you can handle several at once: Timak Orc Troop Leader (Lv. 45, 3,686 EXP per 1,870 HP, Ivory Tower and Forest of Evil); Dragon Bearer Chief (Lv. 49, 3,962 EXP per 2,384 HP, Hardin's Academy and Dragon Valley); Dark Lord (Lv. 50, 4,100 EXP per 2,469 HP, Cruma Tower); Snipe (Lv. 44, 2,885 EXP per 1,799 HP, Cruma Tower); Vanor Silenos Scout (Lv. 47, 3,225 EXP per 2,016 HP, Tower of Insolence and Blazing Swamp).

Level 41–50: the zone with the most variety of monsters

Forest of Evil has 16 different monsters from this range: Enchanted Monstereye (41, aggressive), Enchanted Stone Golem (42), Enchanted Iron Golem (43), Timak Orc Warrior (43), Enchanted Gargoyle (44), Timak Orc Shaman (44), Fline (45), Shackle (45, aggressive), Timak Orc Overlord (45, aggressive), Timak Orc Troop Leader (45, aggressive), Vanor Silenos (45) and Liele (46). Good for staying several levels without changing spot.

Level 41–50: where to get the most SP

If you're short on SP for skills (typical for mages and buffers), these give more SP per HP: Timak Orc Troop Leader (Lv. 45, 257 SP per 1,870 HP, Ivory Tower and Forest of Evil); Dark Lord (Lv. 50, 310 SP per 2,469 HP, Cruma Tower); Dragon Bearer Chief (Lv. 49, 293 SP per 2,384 HP, Hardin's Academy and Dragon Valley); Mirror (Lv. 49, 279 SP per 2,384 HP, The Forest of Mirrors and Anghel Waterfall); Vanor Silenos Scout (Lv. 47, 231 SP per 2,016 HP, Tower of Insolence and Blazing Swamp).

Level 41–50: zone for grouping or AoE damage

Dragon Valley has 8 aggressive monsters from this range (Cave Servant Captain (49), Dragon Bearer Chief (49), Headless Knight (50), Scavenger Leader, Rinoket (48) and Shackle (45)). It's dangerous solo; in a group or with AoE damage you level up very fast because they come one at a time.

Level 41–50: undead for healers

Classes with Disrupt Undead (Cleric, Oracle and Shillien Oracle) can level up using undead: Dragon Bearer Chief (Lv. 49, Hardin's Academy…); Cave Servant Archer (Lv. 47, Dragon Valley…); Cave Servant Captain (Lv. 49, Hardin's Academy…); Cave Servant Warrior (Lv. 48, Hardin's Academy…); Headless Knight (Lv. 50, Hardin's Academy…).

Level 51–60: the passive monsters that give the most EXP

Ideal for soloing, since they don't attack until you start the fight: Cave Keeper (Lv. 58, 4,474 EXP per 2,889 HP, Hardin's Academy and Antharas' Lair); Harit Lizardman Warrior (Lv. 53, 3,736 EXP per 2,481 HP, The Forest of Mirrors and Anghel Waterfall); Hunter Gargoyle (Lv. 52, 3,596 EXP per 2,402 HP, Hardin's Academy and Dragon Valley); Taik Orc Supply (Lv. 51, 3,459 EXP per 2,323 HP, The Forbidden Gateway and The Cemetery); Hamrut (Lv. 58, 4,239 EXP per 2,889 HP, The Giant's Cave and Forsaken Plains).

Level 51–60: the aggressive ones that give the most EXP (for grouping up)

They attack on sight, so they're only worth it with a party or if you can handle several at once: Konzur Bat Lord (Lv. 54, 5,045 EXP per 2,818 HP, Blazing Swamp and Aden Castle); Kranrot (Lv. 59, 4,630 EXP per 2,971 HP, The Giant's Cave and Silent Valley); Taik Orc Supply Leader (Lv. 55, 4,023 EXP per 2,643 HP, The Forbidden Gateway); Harit Lizardman Matriarch (Lv. 55, 4,205 EXP per 2,907 HP, Anghel Waterfall); Halingka (Lv. 55, 3,812 EXP per 2,643 HP, The Giant's Cave and Forsaken Plains).

Level 51–60: the zone with the most variety of monsters

Hardin's Academy has 9 different monsters from this range: Royal Cave Servant (51), Hunter Gargoyle (52), Dustwind Gargoyle (53), Thunder Wyrm (54, aggressive), Malruk Succubus (55), Malruk Succubus Turen (56), Drake (57, aggressive), Cave Keeper (58) and Cave Maiden (59, aggressive). Good for staying several levels without changing spot.

Level 51–60: where to get the most SP

If you're short on SP for skills (typical for mages and buffers), these give more SP per HP: Konzur Bat Lord (Lv. 54, 401 SP per 2,818 HP, Blazing Swamp and Aden Castle); Kranrot (Lv. 59, 396 SP per 2,971 HP, The Giant's Cave and Silent Valley); Cave Keeper (Lv. 58, 379 SP per 2,889 HP, Hardin's Academy and Antharas' Lair); Hamrut (Lv. 58, 358 SP per 2,889 HP, The Giant's Cave and Forsaken Plains); Taik Orc Supply Leader (Lv. 55, 325 SP per 2,643 HP, The Forbidden Gateway).

Level 51–60: zone for grouping or AoE damage

Antharas' Lair has 6 aggressive monsters from this range (Bloody Queen (60), Cave Maiden (59) and Drake (57)). It's dangerous solo; in a group or with AoE damage you level up very fast because they come one at a time.

Level 51–60: undead for healers

Classes with Disrupt Undead (Cleric, Oracle and Shillien Oracle) can level up using undead: Royal Cave Servant (Lv. 51, Hardin's Academy…); Royal Cave Servant (Lv. 51, Hardin's Academy…).

Level 61–70: the passive monsters that give the most EXP

Ideal for soloing, since they don't attack until you start the fight: Plando (Lv. 64, 5,857 EXP per 3,384 HP, Antharas' Lair); Malruk Knight (Lv. 66, 5,793 EXP per 3,546 HP, Antharas' Lair and Anghel Waterfall); Lesser Giant Soldier (Lv. 62, 5,113 EXP per 3,323 HP, The Giant's Cave and Silent Valley); Leogul (Lv. 61, 4,726 EXP per 3,137 HP, The Giant's Cave); Death Wave (Lv. 62, 4,843 EXP per 3,219 HP, Antharas' Lair).

Level 61–70: the aggressive ones that give the most EXP (for grouping up)

They attack on sight, so they're only worth it with a party or if you can handle several at once: Pytan (Lv. 69, 7,808 EXP per 3,784 HP, Antharas' Lair and Anghel Waterfall); Barif (Lv. 64, 6,922 EXP per 3,384 HP, The Giant's Cave and Silent Valley); Lesser Giant Scout (Lv. 63, 5,795 EXP per 3,408 HP, The Giant's Cave); Malruk Soldier (Lv. 63, 5,517 EXP per 3,302 HP, Antharas' Lair); Malruk Berserker (Lv. 67, 5,970 EXP per 3,626 HP, Antharas' Lair and Anghel Waterfall).

Level 61–70: the zone with the most variety of monsters

Antharas' Lair has 11 different monsters from this range: Cave Beast (61), Death Wave (62), Malruk Soldier (63, aggressive), Plando (64), Cave Howler (65), Malruk Knight (66), Malruk Berserker (67, aggressive), Malruk Lord (68, aggressive), Limal Karinness (69, aggressive), Pytan (69, aggressive) and Karik (70, aggressive). Good for staying several levels without changing spot.

Level 61–70: where to get the most SP

If you're short on SP for skills (typical for mages and buffers), these give more SP per HP: Pytan (Lv. 69, 766 SP per 3,784 HP, Antharas' Lair and Anghel Waterfall); Barif (Lv. 64, 635 SP per 3,384 HP, The Giant's Cave and Silent Valley); Plando (Lv. 64, 536 SP per 3,384 HP, Antharas' Lair); Malruk Berserker (Lv. 67, 569 SP per 3,626 HP, Antharas' Lair and Anghel Waterfall); Malruk Knight (Lv. 66, 546 SP per 3,546 HP, Antharas' Lair and Anghel Waterfall).

Level 61–70: zone for grouping or AoE damage

Antharas' Lair has 6 aggressive monsters from this range (Karik (70), Limal Karinness (69), Malruk Berserker (67), Malruk Lord (68), Malruk Soldier (63) and Pytan (69)). It's dangerous solo; in a group or with AoE damage you level up very fast because they come one at a time.

Level 61–70: undead for healers

Classes with Disrupt Undead (Cleric, Oracle and Shillien Oracle) can level up using undead: Malruk Soldier (Lv. 63, Antharas' Lair); Malruk Berserker (Lv. 67, Antharas' Lair…); Malruk Knight (Lv. 66, Antharas' Lair…); Doom Knight (Lv. 65, The Forbidden Gateway); Malruk Lord (Lv. 68, Antharas' Lair…).

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