Lineage II Interlude
Best weapons and jewelry — Lineage II Interlude
Which weapon deals the most damage in each grade and type, what special abilities (SA) can be put on it and how much it costs, and the boss jewels.
The best D grade one-handed blunt weapons
By P.Atk: Bonebreaker (P.Atk 92, M.Atk 54, speed 379); Tarbar (P.Atk 79, M.Atk 47, speed 379); Skull Breaker (P.Atk 79, M.Atk 47, speed 379). For mages, look at M.Atk, not P.Atk.
The best D grade two-handed blunt weapons
By P.Atk: Titan Hammer (P.Atk 96, M.Atk 47, speed 325); Atuba Hammer (P.Atk 90, M.Atk 72, speed 325); Ghost Staff (P.Atk 90, M.Atk 72, speed 325). For mages, look at M.Atk, not P.Atk.
The best D grade bows
By P.Atk: Light Crossbow (P.Atk 191, M.Atk 54, speed 293); Strengthened Long Bow (P.Atk 179, M.Atk 51, speed 227); Gastraphetes (P.Atk 132, M.Atk 39, speed 293).
The best D grade daggers
By P.Atk: Mithril Dagger (P.Atk 80, M.Atk 54, speed 433); Maingauche (P.Atk 69, M.Atk 47, speed 433); Cursed Maingauche (P.Atk 62, M.Atk 42, speed 433).
The best D grade dual swords
By P.Atk: Bastard Sword*Crimson Sword (P.Atk 107, M.Atk 51, speed 325); Bastard Sword*Elven Sword (P.Atk 107, M.Atk 51, speed 325); Spinebone Sword*Crimson Sword (P.Atk 107, M.Atk 51, speed 325).
The best D grade magic weapons and hand-held items
By P.Atk: Vajra Wands (P.Atk 74, M.Atk 72, speed 379); Ancient Reagent (P.Atk 74, M.Atk 72, speed 379); Blue Crystal Skull (P.Atk 67, M.Atk 66, speed 379). For mages, look at M.Atk, not P.Atk.
The best D grade fishing rods
By P.Atk: Albatross Rod (P.Atk 1, M.Atk 1, speed 325).
The best D grade fist weapons
By P.Atk: Scallop Jamadhr (P.Atk 112, M.Atk 54, speed 325); Bich'Hwa (P.Atk 96, M.Atk 47, speed 325); Triple- Edged Jamadhr (P.Atk 78, M.Atk 39, speed 325).
The best D grade spears (polearms)
By P.Atk: Glaive (P.Atk 92, M.Atk 54, speed 325); War Pick (P.Atk 79, M.Atk 47, speed 325); Winged Spear (P.Atk 79, M.Atk 47, speed 325).
The best D grade one-handed swords
By P.Atk: Elven Long Sword (P.Atk 92, M.Atk 54, speed 379); Sword of Revolution (P.Atk 79, M.Atk 47, speed 379); Crimson Sword (P.Atk 64, M.Atk 39, speed 379).
The best D grade two-handed swords
By P.Atk: Claymore (P.Atk 112, M.Atk 54, speed 325); Titan Sword (P.Atk 96, M.Atk 47, speed 325); Two- Handed Sword (P.Atk 78, M.Atk 39, speed 325).
The best C grade one-handed blunt weapons
By P.Atk: Yaksa Mace (P.Atk 156, M.Atk 83, speed 379); War Axe (P.Atk 139, M.Atk 76, speed 379); Ecliptic Axe (P.Atk 125, M.Atk 111, speed 379). For mages, look at M.Atk, not P.Atk.
The best C grade two-handed blunt weapons
By P.Atk: Dwarven Hammer (P.Atk 190, M.Atk 83, speed 325); Karik Horn (P.Atk 169, M.Atk 76, speed 325); Deadman's Staff (P.Atk 152, M.Atk 111, speed 325). For mages, look at M.Atk, not P.Atk.
The best C grade bows
By P.Atk: Eminence Bow (P.Atk 323, M.Atk 83, speed 293); Akat Long Bow (P.Atk 316, M.Atk 84, speed 227); Shadow Item: Akat Long Bow (P.Atk 316, M.Atk 84, speed 227).
The best C grade daggers
By P.Atk: Crystal Dagger (P.Atk 136, M.Atk 83, speed 433); Grace Dagger (P.Atk 122, M.Atk 76, speed 433); Dark Screamer (P.Atk 122, M.Atk 76, speed 433).
The best C grade dual swords
By P.Atk: Shamshir*Shamshir (P.Atk 190, M.Atk 83, speed 325); Shamshir*Katana (P.Atk 190, M.Atk 83, speed 325); Shamshir*Spirit Sword (P.Atk 190, M.Atk 83, speed 325).
The best C grade magic weapons and hand-held items
By P.Atk: Candle of Wisdom (P.Atk 125, M.Atk 111, speed 379); Blessed Branch (P.Atk 125, M.Atk 111, speed 379); Phoenix Feather (P.Atk 125, M.Atk 111, speed 379). For mages, look at M.Atk, not P.Atk.
The best C grade fishing rods
By P.Atk: Pelican Rod (P.Atk 1, M.Atk 1, speed 325).
The best C grade fist weapons
By P.Atk: Great Pata (P.Atk 190, M.Atk 83, speed 325); Fisted Blade (P.Atk 169, M.Atk 76, speed 325); Shadow Item: Fisted Blade (P.Atk 169, M.Atk 76, speed 325).
The best C grade spears (polearms)
By P.Atk: Orcish Poleaxe (P.Atk 156, M.Atk 83, speed 325); Scorpion (P.Atk 144, M.Atk 78, speed 325); Widow Maker (P.Atk 144, M.Atk 78, speed 325).
The best C grade one-handed swords
By P.Atk: Samurai Longsword (P.Atk 156, M.Atk 83, speed 379); Sword of Limit (P.Atk 139, M.Atk 76, speed 379); Sword of Nightmare (P.Atk 139, M.Atk 76, speed 379).
The best C grade two-handed swords
By P.Atk: Berserker Blade (P.Atk 190, M.Atk 83, speed 325); Pa'agrian Sword (P.Atk 169, M.Atk 76, speed 325); Shadow Item: Pa'agrian Sword (P.Atk 169, M.Atk 76, speed 325).
The best B grade one-handed blunt weapons
By P.Atk: Deadman's Glory (P.Atk 194, M.Atk 99, speed 379); Art of Battle Axe (P.Atk 194, M.Atk 99, speed 379); Shadow Item: Heavy War Axe (P.Atk 175, M.Atk 91, speed 379). For mages, look at M.Atk, not P.Atk.
The best B grade two-handed blunt weapons
By P.Atk: Star Buster (P.Atk 236, M.Atk 99, speed 325); Ice Storm Hammer (P.Atk 213, M.Atk 91, speed 325); Divine Staff (P.Atk 189, M.Atk 132, speed 325). For mages, look at M.Atk, not P.Atk.
The best B grade bows
By P.Atk: Bow of Peril (P.Atk 400, M.Atk 99, speed 293); Dark Elven Long Bow (P.Atk 397, M.Atk 100, speed 227); Shadow Item: Dark Elven Long Bow (P.Atk 397, M.Atk 100, speed 227).
The best B grade daggers
By P.Atk: Demon Dagger (P.Atk 170, M.Atk 99, speed 433); Kris (P.Atk 153, M.Atk 91, speed 433); Shadow Item: Kris (P.Atk 153, M.Atk 91, speed 433).
The best B grade dual swords
By P.Atk: Samurai Long Sword*Samurai Long Sword (P.Atk 236, M.Atk 99, speed 325); Caliburs*Samurai Long Sword (P.Atk 228, M.Atk 97, speed 325); Sword of Limit*Samurai Long Sword (P.Atk 228, M.Atk 97, speed 325).
The best B grade magic weapons and hand-held items
By P.Atk: Scroll of Mana (P.Atk 170, M.Atk 143, speed 379); Scroll of Massacre (P.Atk 170, M.Atk 143, speed 379); Wyvern's Skull (P.Atk 170, M.Atk 143, speed 379). For mages, look at M.Atk, not P.Atk.
The best B grade fishing rods
By P.Atk: KingFisher Rod (P.Atk 1, M.Atk 1, speed 325).
The best B grade fist weapons
By P.Atk: Bellion Cestus (P.Atk 236, M.Atk 99, speed 325); Arthro Nail (P.Atk 213, M.Atk 91, speed 325); Shadow Item: Arthro Nail (P.Atk 213, M.Atk 91, speed 325).
The best B grade spears (polearms)
By P.Atk: Lance (P.Atk 194, M.Atk 99, speed 325); Great Axe (P.Atk 175, M.Atk 91, speed 325); Shadow Item: Great Axe (P.Atk 175, M.Atk 91, speed 325).
The best B grade one-handed swords
By P.Atk: Sword of Damascus (P.Atk 194, M.Atk 99, speed 379); Keshanberk (P.Atk 175, M.Atk 91, speed 379); Shadow Item: Keshanberk (P.Atk 175, M.Atk 91, speed 379).
The best B grade two-handed swords
By P.Atk: Guardian Sword (P.Atk 236, M.Atk 99, speed 325); Great Sword (P.Atk 213, M.Atk 91, speed 325); Shadow Item: Great Sword (P.Atk 213, M.Atk 91, speed 325).
The best A grade one-handed blunt weapons
By P.Atk: Barakiel's Axe (P.Atk 251, M.Atk 121, speed 379); Elysian (P.Atk 232, M.Atk 114, speed 379); Shadow Item: Elysian (P.Atk 232, M.Atk 114, speed 379). For mages, look at M.Atk, not P.Atk.
The best A grade two-handed blunt weapons
By P.Atk: Behemoth's Tuning Fork (P.Atk 305, M.Atk 121, speed 325); Doom Crusher (P.Atk 282, M.Atk 114, speed 325); Destroyer Hammer (P.Atk 259, M.Atk 107, speed 325). For mages, look at M.Atk, not P.Atk.
The best A grade bows
By P.Atk: Shyeed's Bow (P.Atk 570, M.Atk 133, speed 227); Soul Bow (P.Atk 528, M.Atk 125, speed 227); Shadow Item: Soul Bow (P.Atk 528, M.Atk 125, speed 227).
The best A grade daggers
By P.Atk: Naga Storm (P.Atk 220, M.Atk 121, speed 433); Soul Separator (P.Atk 203, M.Atk 114, speed 433); Shadow Item: Soul Separator (P.Atk 203, M.Atk 114, speed 433).
The best A grade dual swords
By P.Atk: Damascus * Tallum Blade (P.Atk 305, M.Atk 121, speed 325); Damascus*Damascus (P.Atk 282, M.Atk 114, speed 325); Keshanberk*Damascus (P.Atk 275, M.Atk 112, speed 325).
The best A grade magic weapons and hand-held items
By P.Atk: Forgotten Tome (P.Atk 186, M.Atk 152, speed 379); Enchanted Flute (P.Atk 186, M.Atk 152, speed 379); Headless Arrow (P.Atk 186, M.Atk 152, speed 379). For mages, look at M.Atk, not P.Atk.
The best A grade fishing rods
By P.Atk: Cygnus Pole (P.Atk 1, M.Atk 1, speed 325).
The best A grade fist weapons
By P.Atk: Sobekk's Hurricane (P.Atk 305, M.Atk 121, speed 325); Dragon Grinder (P.Atk 282, M.Atk 114, speed 325); Shadow Item: Dragon Grinder (P.Atk 282, M.Atk 114, speed 325).
The best A grade spears (polearms)
By P.Atk: Tiphon's Spear (P.Atk 251, M.Atk 121, speed 325); Tallum Glaive (P.Atk 232, M.Atk 114, speed 325); Shadow Item: Tallum Glaive (P.Atk 232, M.Atk 114, speed 325).
The best A grade one-handed swords
By P.Atk: Sirra's Blade (P.Atk 251, M.Atk 121, speed 379); Dark Legion's Edge (P.Atk 232, M.Atk 114, speed 379); Shadow Item: Dark Legion (P.Atk 232, M.Atk 114, speed 379).
The best A grade two-handed swords
By P.Atk: Sword of Ipos (P.Atk 305, M.Atk 121, speed 325); Dragon Slayer (P.Atk 282, M.Atk 114, speed 325); Shadow Item: Dragon Slayer (P.Atk 282, M.Atk 114, speed 325).
The best S grade one-handed blunt weapons
By P.Atk: Infinity Axe (P.Atk 346, M.Atk 184, speed 379); Infinity Rod (P.Atk 290, M.Atk 227, speed 379); Basalt Battlehammer (P.Atk 281, M.Atk 132, speed 379). For mages, look at M.Atk, not P.Atk.
The best S grade two-handed blunt weapons
By P.Atk: Infinity Crusher (P.Atk 420, M.Atk 184, speed 325); Infinity Scepter (P.Atk 382, M.Atk 227, speed 325); Dragon Hunter Axe (P.Atk 342, M.Atk 132, speed 325). For mages, look at M.Atk, not P.Atk.
The best S grade bows
By P.Atk: Infinity Bow (P.Atk 711, M.Atk 184, speed 293); Shining Bow (P.Atk 581, M.Atk 132, speed 293); Draconic Bow (P.Atk 581, M.Atk 132, speed 293).
The best S grade daggers
By P.Atk: Infinity Stinger (P.Atk 311, M.Atk 184, speed 433); Angel Slayer (P.Atk 246, M.Atk 132, speed 433); Dragon's Tooth (P.Atk 220, M.Atk 121, speed 433).
The best S grade dual swords
By P.Atk: Infinity Wing (P.Atk 420, M.Atk 184, speed 325); Tallum Blade*Dark Legion's Edge (P.Atk 342, M.Atk 132, speed 325).
The best S grade magic weapons and hand-held items
By P.Atk: Tears of Fallen Angel (P.Atk 201, M.Atk 162, speed 379). For mages, look at M.Atk, not P.Atk.
The best S grade fishing rods
By P.Atk: Triton Pole (P.Atk 1, M.Atk 1, speed 325).
The best S grade fist weapons
By P.Atk: Infinity Fang (P.Atk 420, M.Atk 184, speed 325); Demon Splinter (P.Atk 342, M.Atk 132, speed 325).
The best S grade spears (polearms)
By P.Atk: Infinity Spear (P.Atk 346, M.Atk 184, speed 325); Saint Spear (P.Atk 281, M.Atk 132, speed 325); Aurakyria Lance (P.Atk 269, M.Atk 128, speed 325).
The best S grade one-handed swords
By P.Atk: Infinity Blade (P.Atk 346, M.Atk 184, speed 379); Forgotten Blade (P.Atk 281, M.Atk 132, speed 379); God's Blade (P.Atk 257, M.Atk 124, speed 379).
The best S grade two-handed swords
By P.Atk: Infinity Cleaver (P.Atk 420, M.Atk 184, speed 325); Heaven's Divider (P.Atk 342, M.Atk 132, speed 325); Heavens Divider - Haste (P.Atk 342, M.Atk 132, speed 325).
SA for Akat Long Bow (C)
Options: Guidance: Increases Accuracy by 4.; Evasion: Increases Evasion by 2.; Miser: There is a 30% rate of probability the number of soulshots consumed is reduced to 8. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Battle Axe (C)
Options: Anger: Enhances P. Atk. by 20 while reducing maximum HP by 15%.; Risk.Focus: Increases Critical Attack by 138 when HP becomes 60% or lower.; Haste: Increases Atk. Spd. by about 8%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Berserker Blade (C)
Options: Focus: Increases Critical Attack by 73.; Critical Damage: Increases P. Atk. by 270 during a critical attack.; Haste: Increases Atk. Spd. by about 7%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Body Slasher (C)
Options: Critical Stun: 18% chance of stun effect during a critical attack.; Towering Blow: Increases the effect area of the weapon.; Wide Blow: Broadens angle of attack. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Chakram (C)
Options: Critical Drain: User absorbs 6 HP from target during critical attack.; Critical Poison: 8% chance that target will be poisoned during critical attack. Effect 5; Risk. Haste: Increases Atk. Spd. by 13% when HP drops to 60% or lower. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Club of Nature (C)
Options: Acumen: Increases Casting Spd. by 15%.; Magic Mental Shield: Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 3.; Magic Hold: Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Blue Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Crystal Dagger (C)
Options: Critical Bleed: 10% chance that target will bleed during critical attack. Effect 6.; Critical Poison: 3% chance that target will be poisoned during critical attack Effect 6; Critical Damage: Increases P. Atk. to 140 during a critical attack. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Crystal Staff (C)
Options: Risk. Evasion: Increases Evasion by 7 when HP becomes 60% or lower.; Mana Up: Increases base MP by 30%. This bonus does not apply to MP gained through passive skills.; Bodily Blessing: Casts Blessed Body upon the target with a 20% chance of success when using good magic. Effect 2. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Crystallized Ice Bow (C)
Options: Guidance: Increases Accuracy by 5.; Evasion: Increases Evasion by 2.; Quick Recovery: Reduces re-use delay by approximately 17%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Cursed Dagger (C)
Options: Critical Bleed: 12% chance that target will bleed during critical attack. Effect 5.; Critical Poison: 4% chance that target will be poisoned during critical attack. Effect 5; Risk. Haste: Increases Atk. Spd. by 13% when HP drops to 60% or lower. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Cursed Staff (C)
Options: Magic Hold: Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.; Magic Poison: Casts Curse Poison against the target with a 8% chance of success when using bad magic. Effect 7.; Magic Weakness: Casts Curse Weakness against the target with a 8% chance of success when using bad magic. Effect 3. Cost of inserting an SA (on the Blacksmith): Gemstone C ×238, Red Soul Crystal - Stage 6 ×1, Adena ×714000.
SA for Dark Elven Dagger (C)
Options: Focus: Increases Critical Attack by 90.; Back Blow: Increases Critical Attack by 109 when attacking the enemy from behind.; Risk. Haste: Increases Atk. Spd. by 13% when HP falls below 60%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Dark Screamer (C)
Options: Evasion: Increases Evasion by 2.; Focus: Increases Critical Attack by 81.; Critical Bleed: 10% chance that target will bleed during critical attack. Effect 6. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Deadman's Staff (C)
Options: Magic Regeneration: Regenerates target's HP with a 30% chance of success when using good magic. Effect 2.; Mental Shield: Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 3.; Magic Hold: Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Demon's Staff (C)
Options: Magic Poison: Casts Curse Poison against the target with a 7% chance of success when using bad magic. Effect 7.; Magic Weakness: Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.; Magic Chaos: Casts Curse of Chaos against the target with a 7% chance of success when using bad magic. Effect 3. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Dwarven Hammer (C)
Options: Health: Increases maximum HP by 25%.; Anger: Decreases maximum HP by 15% and increases P. Atk. by 26.; Critical Bleed: During a critical attack, it causes the enemy to start to bleed with a success rate of 42%. Effect 5. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Green Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Dwarven War Hammer (C)
Options: Anger: Enhances P. Atk. by 22 while reducing maximum HP by 15%.; Health: Increases maximum HP by 25%.; Haste: Increases Atk. Spd. by about 7%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×238, Red Soul Crystal - Stage 6 ×1, Adena ×714000.
SA for Ecliptic Axe (C)
Options: Conversion: Increases maximum MP by 60% and decreases maximum HP by 40%.; Magic Power: When using magic, increases MP Consumption by 15%, and M. Atk. by 112.; Magic Hold: When using bad magic, casting Dryad Root is done at the rate of 10% probability. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Ecliptic Sword (C)
Options: Empower: Increases M. Atk. by 26.; Magic Power: When using magic, increases MP Consumption by 15% and M. Atk. by 112.; Magic Silence: When using bad magic on a target, it silences the target with a success rate of 10%. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Elemental Bow (C)
Options: Guidance: Increases Accuracy by 5.; Miser: There is a 30% rate of probability the number of soulshots consumed is reduced to 7.; Quick Recovery: Reduces re-use delay by approximately 20%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×238, Red Soul Crystal - Stage 6 ×1, Adena ×714000.
SA for Eminence Bow (C)
Options: Guidance: Increases Accuracy by 4.; Miser: There is a 30% rate of probability the number of soulshots consumed is reduced to 9.; Cheap Shot: When launching a general attack, there is a 34% probability that MP consumption will be decreased to 1. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Fisted Blade (C)
Options: Risk. Evasion: Increases Evasion by 6 when HP becomes 60% or lower.; Risk. Haste: Increases Atk. Spd. by 12% when HP drops to 60% or lower.; Haste: Increases Atk. Spd. by about 7%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Flamberge (C)
Options: Critical Damage: Increases P. Atk. by 174 during a critical attack.; Focus: Increases Critical Attack by 86.; Light: Reduces a weapon's weight by half. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Ghoul's Staff (C)
Options: Risk. Evasion: Increases Evasion by 6 when HP becomes 60% or lower.; Mana Up: Increases maximum MP by 30%; Bodily Blessing: Casts Blessed Body magic upon the target with a 20% chance of success when using good magic. Effect 4. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Grace Dagger (C)
Options: Evasion: Increases Evasion by 2.; Focus: Increases Critical Attack by 81.; Back Blow: Increases Critical Attack by 97 when attacking the enemy from behind. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Great Pata (C)
Options: Critical Drain: User absorbs 10 HP from target during critical attack.; Critical Poison: 7% chance that target will be poisoned during critical attack Effect 6; Risk. Haste: Increases Atk. Spd. by 11% when HP drops to 60% or lower. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Heavy Doom Axe (C)
Options: Magic Poison: Casts Curse Poison against the target with a 8% chance of success when using bad magic. Effect 7.; Magic Weakness: Casts Curse Weakness against the target with a 8% chance of success when using bad magic. Effect 3.; Magic Chaos: Casts Curse of Chaos against the target with a 8% chance of success when using bad magic. Effect 3. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Heavy Doom Hammer (C)
Options: Magic Regeneration: Regenerates target's HP with a 30% chance of success when using good magic. Effect 1.; Mental Shield: Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 2.; Magic Hold: Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Homunkulus's Sword (C)
Options: Acumen: Increases Casting Spd. by 15%.; Conversion: Increases maximum MP by 60% and decreases maximum HP by 40%.; Magic Paralyze: Increases the chances of causing paralysis by 5% when using Dark Magic upon a target. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Inferno Staff (C)
Options: Acumen: Increases Casting Spd. by 15%.; Magic Silence: When using bad magic against a target, casts Silence upon target with a 10% chance of success. Effect 1.; Magic Paralyze: When using bad magic, paralyzes target with a 5% chance of success. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Green Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Katana (C)
Options: Focus: Increases Critical Attack by 82.; Critical Damage: Increases P. Atk. by 194 during a critical attack.; Haste: Increases Atk. Spd. by about 7%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×238, Red Soul Crystal - Stage 6 ×1, Adena ×714000.
SA for Knuckle Duster (C)
Options: Risk. Evasion: Increases Evasion by 7 when HP becomes 60% or lower.; Risk. Haste: Increases Atk. Spd. by 12% when HP drops to 60% or lower.; Haste: Increases Atk. Spd. by about 7%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×238, Red Soul Crystal - Stage 6 ×1, Adena ×714000.
SA for Mace of The Underworld (C)
Options: Mana Up: Increases maximum MP by 30%; Magic Silence: When using bad magic against a target, casts Silence upon target with a 10% chance of success. Effect 1.; Conversion: Increases maximum MP by 60% and decreases maximum HP by 40%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Mysterious Sword (C)
Options: Acumen: Increases Casting Spd. by 15%.; Magic Power: When using magic, increases MP Consumption by 15% and M. Atk. by 75.; Magic Weakness: Casts Curse Weakness against the target with an 8% chance of success when using bad magic. Effect 3. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Nirvana Axe (C)
Options: Magic Power: When using magic, the amount of MP consumption increases by 15% and M. Atk. also increases by 99.; Magic Poison: Casts Curse Poison against the target with a 7% chance of success when using bad magic. Effect 7.; Magic Weakness: Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Green Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Orcish Glaive (C)
Options: Anger: Increases P. Atk. by 20 while reducing maximum HP by 15%.; Critical Stun: 18% chance of stun effect during a critical attack.; Towering Blow: Increases the effect area of the weapon. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Orcish Poleaxe (C)
Options: Critical Stun: 15% chance of stun effect during a critical attack.; Towering Blow: Increases the effect area of the weapon.; Wide Blow: Broadens angle of attack. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Pa'agrian Axe (C)
Options: Mana Up: Increases maximum MP by 30%; Magic Weakness: Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.; Magic Chaos: Casts Curse of Chaos against the target with a 7% chance of success when using bad magic. Effect 3. Cost of inserting an SA (on the Blacksmith): Gemstone C ×225, Red Soul Crystal - Stage 7 ×1, Adena ×675000.
SA for Pa'agrian Hammer (C)
Options: Risk. Evasion: Increases Evasion by 6 when HP becomes 60% or lower.; Magic Poison: Casts Curse Poison against the target with a 7% chance of success when using bad magic. Effect 7.; Magic Weakness: Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Pa'agrian Sword (C)
Options: Focus: Increases critical attack rate by 77.; Health: Increases maximum HP by 25%.; Critical Drain: Absorbs 9 HP from a target when one makes a critical attack. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Paradia Staff (C)
Options: Magic Regeneration: Casts HP Regeneration magic upon the target with a 30% chance of success when using good magic. Effect 2.; Mental Shield: Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 3.; Magic Hold: Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Poleaxe (C)
Options: Critical Stun: During a critical attack, produces a stun effect at the rate of about 25%.; Towering Blow: Increases attack range.; Wide Blow: Broadens angle of attack. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Blue Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Raid Sword (C)
Options: Focus: Increases Critical Attack by 82.; Critical Drain: User absorbs 9 HP from target during critical attack.; Critical Poison: 15% chance that target will be poisoned during critical attack. Effect 5. Cost of inserting an SA (at the Blacksmith): Gemstone C ×238, Red Soul Crystal - Stage 6 ×1, Adena ×714000.
SA for Sage's Staff (C)
Options: Magic Hold: Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.; Magic Poison: Casts Curse Poison against the target with a 7% chance of success when using bad magic. Effect 7.; Magic Weakness: Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Samurai Longsword (C)
Options: Focus: Increases Critical Attack by 73.; Critical Damage: Increases P. Atk. by 231 during a critical attack.; Haste: Increases Atk. Spd. by about 7%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Scorpion (C)
Options: Anger: Increases P. Atk. by 24 while reducing maximum HP by 15%.; Critical Stun: 16% chance of stun effect during a critical attack.; Towering Blow: Increases the effect area of the weapon. Cost of inserting an SA (on the Blacksmith): Gemstone C ×225, Red Soul Crystal - Stage 7 ×1, Adena ×675000.
SA for Scythe (C)
Options: Anger: Increases P. Atk. by 20 while reducing maximum HP by 15%.; Critical Stun: 18% chance of stun effect during a critical attack.; Light: Reduces a weapon's weight by half. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Shamshir (C)
Options: Guidance: Increases Accuracy by 6.; Back Blow: Increases Critical Attack by 67 when attacking the enemy from behind.; Risk. Evasion: Increases Evasion by 7 when HP becomes 60% or lower. Cost of inserting an SA (on the Blacksmith): Gemstone C ×238, Red Soul Crystal - Stage 6 ×1, Adena ×714000.
SA for Silver Axe (C)
Options: Anger: Enhances P. Atk. by 20 while reducing maximum HP by 15%.; Risk.Focus: Increases Critical Attack by 138 when HP becomes 60% or lower.; Haste: Increases Atk. Spd. by about 8%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Skull Graver (C)
Options: Anger: Enhances P. Atk. by 20 while reducing maximum HP by 15%.; Health: Increases maximum HP by 25%.; Risk.Focus: Increases Critical Attack by 138 when HP becomes 60% or lower. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Soulfire Dirk (C)
Options: Mana Up: Increases maximum MP by 30%.; Magic Hold: Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.; Magic Silence: When using bad magic against a target, casts Silence upon target with a 10% chance of success. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone C ×238, Blue Soul Crystal - Stage 6 ×1, Adena ×714000.
SA for Spirit Sword (C)
Options: Critical Damage: Increases P. Atk. by 194 during a critical attack.; Critical Poison: 15% chance that target will be poisoned during critical attack. Effect 5; Haste: Increases Atk. Spd. by about 7%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×238, Red Soul Crystal - Stage 6 ×1, Adena ×714000.
SA for Stick of Eternity (C)
Options: Empower: Increases M. Atk. by 24.; Risk., Evasion: Increases Evasion by 7 when HP becomes 60% or lower.; Blessed Body: Casts Blessed Body upon the target with a 20% chance of success when using good magic. Effect 3. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Stick of Faith (C)
Options: Mana Up: Increases maximum MP by 30%.; Magic Hold: Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.; Magic Shield: Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 2. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Stiletto (C)
Options: Critical Bleed: 12% chance that target will bleed critical attack. Effect 5.; Critical Poison: 4% chance that target will be poisoned during critical attack. Effect 5; Risk. Haste: Increases Atk. Spd. by 12% when HP falls below 60%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×238, Red Soul Crystal - Stage 6 ×1, Adena ×714000.
SA for Stormbringer (C)
Options: Critical Anger: Decreases player's HP by 12 while increasing P. Atk. by 248 during a critical attack.; Focus: Increases Critical Attack by 86.; Light: Reduces a weapon's weight by half. Cost of inserting an SA (on the Blacksmith): Gemstone C ×97, Red Soul Crystal - Stage 5 ×1, Adena ×291000.
SA for Sword of Delusion (C)
Options: Focus: Increases Critical Attack by 77.; Health: Increases maximum HP by 25%.; Risk. Haste: Increases Atk. Spd. by 12% when HP drops to 60% or lower. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Sword of Limit (C)
Options: Guidance: Increases the accuracy rate to 5.; Critical Drain: Absorbs HP +9 from target during a critical attack.; Health: Increases maximum HP by 25%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Sword of Nightmare (C)
Options: Health: Increases maximum HP by 25%.; Focus: Increases Critical Attack by 77.; Light: Reduces a weapon's weight by half. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Sword of Whispering Death (C)
Options: Empower: Increases M. Atk. by 24.; Magic Power: Increases MP consumption by 15% and increases M. Atk. by 99 during magic use.; Magic Silence: Increases the chances of causing Silence by 10% when using Dark Magic. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Tsurugi (C)
Options: Focus: Increases Critical Attack by 77.; Critical Damage: Increases P. Atk. by 213 during a critical attack.; Haste: Increases Atk. Spd. by about 7%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for War Axe (C)
Options: Anger: Enhances P. Atk. by 24 while reducing maximum HP by 15%.; Health: Increases maximum HP by 25%.; Haste: Increases Atk. Spd. by about 7%. Cost of inserting an SA (on the Blacksmith): Gemstone C ×306, Red Soul Crystal - Stage 7 ×1, Adena ×918000.
SA for Widow Maker (C)
Options: Critical Stun: 16% chance of stun effect during a critical attack.; Towering Blow: Increases the effect area of the weapon.; Wide Blow: Broadens angle of attack. Cost of inserting an SA (on the Blacksmith): Gemstone C ×225, Red Soul Crystal - Stage 7 ×1, Adena ×675000.
SA for Yaksa Mace (C)
Options: Anger: Enhances P. Atk. by 26 while reducing maximum HP by 15%.; Health: Increases maximum HP by 25%.; Risk. Focus: Increases Critical Attack by 115 when HP becomes 60% or lower. Cost of inserting an SA (on the Blacksmith): Gemstone C ×555, Red Soul Crystal - Stage 8 ×1, Adena ×1665000.
SA for Art of Battle Axe (B)
Options: Health: Increases maximum HP by 25%.; Risk. Focus: Increases Critical Attack by 99 when HP becomes 60% or lower.; Haste: Increases Atk. Spd. by about 6%. Cost of inserting an SA (on the Blacksmith): Gemstone B ×339, Red Soul Crystal - Stage 10 ×1, Adena ×3390000.
SA for Arthro Nail (B)
Options: Critical Poison: 7% chance that target will be poisoned during critical attack Effect 6; Risk. Evasion: Increases Evasion by 6 when HP becomes 60% or lower.; Risk. Haste: Increases Atk. Spd. by 10% when HP drops to 60% or lower. Cost of inserting an SA (on the Blacksmith): Gemstone B ×222, Red Soul Crystal - Stage 9 ×1, Adena ×2220000.
SA for Bellion Cestus (B)
Options: Critical Drain: User absorbs 14 HP from target during critical attack.; Critical Poison: 6% chance that target will be poisoned during critical attack Effect 7; Risk. Haste: Increases Atk. Spd. by 9% when HP drops to 60% or lower. Cost of inserting an SA (on the Blacksmith): Gemstone B ×339, Red Soul Crystal - Stage 10 ×1, Adena ×3390000.
SA for Bow of Peril (B)
Options: Guidance: Increases Accuracy by 3.; Quick Recovery: Reduces re-use delay by approximately 13%.; Cheap Shot: When launching a general attack, there is a 42% probability that MP consumption will be decreased to 2. Cost of inserting an SA (on the Blacksmith): Gemstone B ×339, Red Soul Crystal - Stage 10 ×1, Adena ×3390000.
SA for Dark Elven Long Bow (B)
Options: Evasion: Increases Evasion by 2.; Critical Bleed: 30% chance that target will bleed during critical attack. Effect 6.; Miser: There is a 30% rate of probability the number of soulshots consumed is reduced to 2. Cost of inserting an SA (on the Blacksmith): Gemstone B ×222, Red Soul Crystal - Stage 9 ×1, Adena ×2220000.
SA for Deadman's Glory (B)
Options: Anger: Enhances P. Atk. by 30 while reducing maximum HP by 15%.; Health: Increases maximum HP by 25%.; Haste: Increases Atk. Spd. by about 6%. Cost of inserting an SA (on the Blacksmith): Gemstone B ×339, Red Soul Crystal - Stage 10 ×1, Adena ×3390000.
SA for Demon Dagger (B)
Options: Critical Bleed: 10% chance that target will bleed during critical attack. Effect 6.; Critical Poison: 3% chance that target will be poisoned during critical attack Effect 6; Critical Damage: Increases P. Atk. to 160 during a critical attack. Cost of inserting an SA (on the Blacksmith): Gemstone B ×339, Red Soul Crystal - Stage 10 ×1, Adena ×3390000.
SA for Great Axe (B)
Options: Anger: Increases P. Atk. by 28 while reducing maximum HP by 15%.; Critical Stun: 14% chance of stun effect during a critical attack.; Light: Reduces a weapon's weight by half. Cost of inserting an SA (on the Blacksmith): Gemstone B ×222, Red Soul Crystal - Stage 9 ×1, Adena ×2220000.
SA for Guardian Sword (B)
Options: Critical Drain: Absorbs 8 HP from a target when one makes a critical attack.; Health: Increases maximum HP by 25%.; Critical Bleed: When launching a regular critical attack, it causes the target to bleed with a success rate of 24%. Effect 7. Cost of inserting an SA (on the Blacksmith): Gemstone B ×339, Red Soul Crystal - Stage 10 ×1, Adena ×3390000.
SA for Heavy War Axe (B)
Options: Anger: Enhances P. Atk. by 28 while reducing maximum HP by 15%.; Health: Increases maximum HP by 25%.; Risk. Focus: Increases Critical Attack by 107 when HP becomes 60% or lower. Cost of inserting an SA (on the Blacksmith): Gemstone B ×222, Red Soul Crystal - Stage 9 ×1, Adena ×2220000.
SA for Hell Knife (B)
Options: Magic Regeneration: Casts HP Regeneration magic upon the target with a 30% chance of success when using good magic. Effect 3.; Mental Shield: Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 4.; Magic Weakness: Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3. Cost of inserting an SA (on the Blacksmith): Gemstone B ×222, Blue Soul Crystal - Stage 9 ×1, Adena ×2220000.
SA for Ice Storm Hammer (B)
Options: Focus: Increases critical attack rate by 68.; Anger: Decreases Maximum HP 15% and increases P. Atk. by 28.; Critical Bleed: During a regular critical attack, it causes the enemy to start to bleed with a success rate of 41%. Effect 5. Cost of inserting an SA (on the Blacksmith): Gemstone B ×222, Red Soul Crystal - Stage 9 ×1, Adena ×2220000.
SA for Kaim Vanul's Bones (B)
Options: Mana Up: Increases maximum MP by 30%.; Magic Silence: Casts Silence against the target with 10% chance of success when using bad magic. Effect 1.; Conversion: Increases the maximum MP by 60% and decreases the maximum HP by 40%. Cost of inserting an SA (on the Blacksmith): Gemstone B ×339, Red Soul Crystal - Stage 10 ×1, Adena ×3390000.
SA for Keshanberk (B)
Options: Guidance: Increases Accuracy by 5.; Focus: Increases Critical Attack by 68.; Back Blow: Increases Critical Attack by 56 when attacking the enemy from behind. Cost of inserting an SA (on the Blacksmith): Gemstone B ×222, Red Soul Crystal - Stage 9 ×1, Adena ×2220000.
SA for Kris (B)
Options: Evasion: Increases Evasion by 2.; Focus: Increases Critical Attack by 71.; Back Blow: Increases Critical Attack by 86 when attacking the enemy from behind. Cost of inserting an SA (on the Blacksmith): Gemstone B ×222, Red Soul Crystal - Stage 9 ×1, Adena ×2220000.
SA for Spell Breaker (B)
Options: Acumen: Increases Casting Spd by 15%.; Magic Mental Shield: Casts Mental Shield against the target with 50% chance of success when using good magic. Effect 4.; Magic Hold: Casts Dryad Root against the target with 10% chance of success when using bad magic. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone B ×222, Blue Soul Crystal - Stage 9 ×1, Adena ×2220000.
SA for Sprite's Staff (B)
Options: Magic Regeneration: Casts HP Regeneration magic upon the target with a 30% chance of success when using good magic. Effect 3.; Mental Shield: Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 4.; Magic Hold: Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1. Cost of inserting an SA (on the Blacksmith): Gemstone B ×222, Red Soul Crystal - Stage 9 ×1, Adena ×2220000.
SA for Staff of Evil Spirits (B)
Options: Magic Focus: Casts Focus magic upon the target with a 20% chance of success when using good magic. Effect 3.; Bodily Blessing: Casts Blessed Body magic upon the target with a 20% chance of success when using good magic. Effect 5.; Magic Poison: Casts Curse Poison against the target with a 6% chance of success when using bad magic. Effect 7. Cost of inserting an SA (on the Blacksmith): Gemstone B ×339, Red Soul Crystal - Stage 10 ×1, Adena ×3390000.
SA for Star Buster (B)
Options: Health: Increases maximum HP by 25%.; Haste: Increases Atk. Spd. by 6%.; Risk. Focus: Critical attack rate increases by 99 when the character's HP falls to 60% or below. Cost of inserting an SA (on the Blacksmith): Gemstone B ×339, Red Soul Crystal - Stage 10 ×1, Adena ×3390000.
SA for Sword of Damascus (B)
Options: Focus: Increases Critical Attack by 64.; Critical Damage: Increases P. Atk. by 262 during a critical attack.; Haste: Increases Atk. Spd. by about 6%. Cost of inserting an SA (on the Blacksmith): Gemstone B ×339, Red Soul Crystal - Stage 10 ×1, Adena ×3390000.
SA for Sword of Valhalla (B)
Options: Acumen: Increases Casting Spd. by 15%.; Magic Weakness: Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.; Magic Regeneration: Casts Regeneration upon the target with a 30% chance of success when using good magic. Effect 3. Cost of inserting an SA (on the Blacksmith): Gemstone B ×222, Red Soul Crystal - Stage 9 ×1, Adena ×2220000.
SA for Wizard's Tear (B)
Options: Acumen: Increases Casting Spd. by 15%.; Magic Power: When using magic, increases MP Consumption by 15% and M. Atk. by 139.; Conversion: Increases maximum MP by 60% and decreases maximum HP by 40%. Cost of inserting an SA (on the Blacksmith): Gemstone B ×339, Red Soul Crystal - Stage 10 ×1, Adena ×3390000.
SA for Barakiel's Axe (A)
Options: Health: Increases maximum HP by 25%. Increases damage inflicted during PvP.; Haste: Increases Atk. Spd. by 6%. Increases damage inflicted during PvP.; Focus: undefined. Cost of inserting an SA (at the Blacksmith): Gemstone A ×157, Red Soul Crystal - Stage 12 ×1.
SA for Behemoth's Tuning Fork (A)
Options: Focus: undefined; Health: Increases maximum HP by 25%. Increases damage inflicted during PvP.; Anger: Decreases maximum HP by 15% and increases P. Atk. by 32. Enhances damage to target during PvP. Cost of inserting an SA (on the Blacksmith): Gemstone A ×157, Red Soul Crystal - Stage 12 ×1.
SA for Cabrio's Hand (A)
Options: Conversion: Increases maximum MP by 60% and decreases maximum HP by 40%. Increases damage inflicted during PvP.; Mana Up: Increases maximum MP by 30%. Increases damage inflicted during PvP.; Magic Silence: Increases the chances of causing Sleep by 10% when using bad magic upon a target. Increases damage inflicted during PvP. Cost of inserting an SA (on the Blacksmith): Gemstone A ×157, Red Soul Crystal - Stage 12 ×1.
SA for Daimon Crystal (A)
Options: Mana Up: Increases maximum MP by 30%. Increases damage inflicted during PvP.; Acumen: Increases casting speed by 15%. Increases damage inflicted during PvP.; Magic Mental Shield: Increases the chances of causing Mental Shield by 50% when using good magic upon a target. Increases damage inflicted during PvP. Cost of inserting an SA (on the Blacksmith): Gemstone A ×157, Red Soul Crystal - Stage 12 ×1.
SA for Naga Storm (A)
Options: Focus: Increases critical attack rate by 67. Increases damage inflicted during PvP.; Critical Damage: Increases P. Atk. by 200 during a critical attack. Increases damage inflicted during PvP.; Back Blow: Increases the critical attack rate by 37 when attacking a target from behind. Increases damage inflicted during PvP. Cost of inserting an SA (on the Blacksmith): Gemstone A ×147, Red Soul Crystal - Stage 12 ×1.
SA for Shyeed's Bow (A)
Options: Cheap Shot: Decreases MP consumption by 1 at a 30% probability during an ordinary attack. Increases damage inflicted during PvP.; Focus: undefined; Quick Recovery: Decreases re-use delay by about 17%. Increases damage inflicted during PvP. Cost of inserting an SA (on the Blacksmith): Gemstone A ×140, Red Soul Crystal - Stage 12 ×1.
SA for Sirra's Blade (A)
Options: Haste: Increases Atk. Spd. by 6%. Increases damage inflicted during PvP.; Health: Increases maximum HP by 25%. Increases damage inflicted during PvP.; Critical Poison: Increases the possibility that the target will be poisoned by 15% during a regular critical attack. Increases damage inflicted during PvP. Cost of inserting an SA (on the Blacksmith): Gemstone A ×157, Red Soul Crystal - Stage 12 ×1.
SA for Sobekk's Hurricane (A)
Options: Risk. Haste: Increases Atk. Spd. by 11% when HP falls below 60%. Increases damage inflicted during PvP.; Haste: Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP.; Critical Drain: Increases the possibility of absorbing 14 HP during a critical attack. Increases damage inflicted during PvP. Cost of inserting an SA (on the Blacksmith): Gemstone A ×140, Red Soul Crystal - Stage 12 ×1.
SA for Sword of Ipos (A)
Options: Focus: undefined; Haste: Increases Atk. Spd. by 6%. Increases damage inflicted during PvP.; Health: Increases maximum HP by 25%. Increases damage inflicted during PvP. Cost of inserting an SA (on the Blacksmith): Gemstone A ×157, Red Soul Crystal - Stage 12 ×1.
SA for Themis' Tongue (A)
Options: Mana Up: Increases maximum MP by 30%. Increases damage inflicted during PvP.; Magic Mental Shield: Increases the chances of causing Mental Shield by 50% when using good magic upon a target. Increases damage inflicted during PvP.; Magic Focus: Increases the chances of causing Focus by 20% when using good magic upon a target. Increases damage inflicted during PvP. Cost of inserting an SA (on the Blacksmith): Gemstone A ×157, Red Soul Crystal - Stage 12 ×1.
SA for Tiphon's Spear (A)
Options: Critical Stun: Increases the chance of stun effect by 25% during a critical attack. Increases damage inflicted during PvP.; Towering Blow: Increases the possibility of increasing attack range. Increases damage inflicted during PvP.; Wild Blow: Increases the possibility of broadening the angle of attack. Increases damage inflicted during PvP. Cost of inserting an SA (on the Blacksmith): Gemstone A ×147, Red Soul Crystal - Stage 12 ×1.
What Soul Crystal stage each grade requires for the SA
grade C: stage 5–8 depending on the weapon; grade B: stage 9–10 depending on the weapon; grade A: stage 12 depending on the weapon. The color determines the SA: red, green, or blue (each weapon has one SA per color).
Boss jewel: Sealed Phoenix Necklace
M.Def 76. The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def+4 and MP+26 are given. Drops from Antharas (Lv. 79, raid boss) 30% ×1–5 and Valakas (Lv. 85, raid boss) 30% ×1–5.
Boss jewel: Sealed Phoenix Earring
M.Def 57. The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+3 and MP+20 are given. Drops from Antharas (Lv. 79, raid boss) 35% ×1–5 and Valakas (Lv. 85, raid boss) 35% ×1–5.
Boss jewel: Sealed Phoenix Ring
M.Def 38. The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+2 and MP+13 are given. Drops from Antharas (Lv. 79, raid boss) 35% ×1–5 and Valakas (Lv. 85, raid boss) 35% ×1–5.
Boss jewel: Sealed Majestic Necklace
M.Def 80. The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+5 and MP+33 are given. Drops from Antharas (Lv. 79, raid boss) 30% ×1–5 and Valakas (Lv. 85, raid boss) 30% ×1–5.
Boss jewel: Sealed Majestic Earring
M.Def 60. The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+3 and MP+25 are given. Drops from Antharas (Lv. 79, raid boss) 35% ×1–5 and Valakas (Lv. 85, raid boss) 35% ×1–5.
Boss jewel: Sealed Majestic Ring
M.Def 40. The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+2 and MP+17 are given. Drops from Antharas (Lv. 79, raid boss) 35% ×1–5 and Valakas (Lv. 85, raid boss) 35% ×1–5.
Boss jewel: Earring of Antharas
M.Def 71. Produces the following effects: MP +31, 80% increase in resistance to bleeding, increase in the amount of heal, vampiric rage effect, 60% increase in resistance to stun/silence, decrease in MP consumption, and increase in resistance to earthen attack. If a character wears two identical earrings, the effect of only one earring will be applied. Drops from Antharas (Lv. 79, raid boss) 100%.
Boss jewel: Necklace of Valakas
M.Def 95. Produces the following effects: MP+42, 80% increase in sleep resistance, HP +445, decrease in reuse delay, increase in P. Atk. and M. Atk. wild magic effect, damage shield effect and increase in resistance to flaming attack. Drops from Valakas (Lv. 85, raid boss) 100%.
Boss jewel: Ring of Baium
M.Def 48. Produces the following effects: MP +21, 80% increase in resistance to poisoning, increase in Accuracy, increase in critical damage, 60% increase in resistance to hold, and increase in Atk. Spd. and Casting Spd. If a character wears two identical rings, only the effect of one ring will be applied. Drops from Baium (Lv. 75, raid boss) 100%.
Boss jewel: Zaken's Earring
M.Def 71. Produces the following effects: MP +31, +60% resistance to bleeding, increased heal, vampiric rage and +40% resistance to shock/abnormal mental state. If a character wears two identical earrings, only one earring's effects will apply. Drops from Zaken (Lv. 60, raid boss) 100%.
Boss jewel: Ring of Queen Ant
M.Def 48. Produces the following effects: MP +21, 60% increase in resistance to poisoning, increase in accuracy, increase in critical damage, and 40% increase in resistance to hold. If a character wears two identical rings, only the effect of one ring will be applied. Drops from Queen Ant (Lv. 40, raid boss) 30%.
Boss jewel: Earring of Orfen
M.Def 71. Produces the following effects: MP+31, 40% increase in resistance to bleeding and increase in the amount of heal. If a character wears two identical earrings, the effect of only one earring will be applied. Drops from Orfen (Lv. 50, raid boss) 30%.
Boss jewel: Ring of Core
M.Def 48. Produces the following effects: MP+21, 40% increase in resistance to poisoning and increase in accuracy. If a character wears two identical rings, only the effect of one ring will be applied. Drops from Core (Lv. 50, raid boss) 30%.
Boss jewel: Sealed Tateossian Earring
M.Def 68. The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effect of M. Def+3 and MP+31 is given. Drops from Antharas (Lv. 79, raid boss) 35% and Valakas (Lv. 85, raid boss) 35%.
Boss jewel: Sealed Tateossian Ring
M.Def 46. The seal of this item can be broken by going through the Blacksmith of Mammon. When the seal is broken, it will produce the effects of M. Def. +2 and MP+21. Drops from Antharas (Lv. 79, raid boss) 35% and Valakas (Lv. 85, raid boss) 35%.
Boss jewel: Sealed Tateossian Necklace
M.Def 91. The seal can be broken with the help of the Blacksmith of Mammon. Once the seal is broken, the effect of M. Def+4 and MP+42 are given. Drops from Antharas (Lv. 79, raid boss) 30% and Valakas (Lv. 85, raid boss) 30%.
Boss jewel: Frintezza's Necklace
M.Def 95. Increases resistance to Sleep by 30%, to Poison by 50%, to Bleed by 50%, to Paralysis by 30%, to Shock by 30%. Decreases Re-use Delay. Also produces the effects of Damange Shield, and enhanced ability to defend against dark attacks. Drops from Scarlet van Halisha (Lv. 85, raid boss) 100%.
Boss jewel: Adamantite Earring
M.Def 51. Drops from Pagan Watcher Cerberon (Lv. 55, raid boss) 6.7% and Enchanted Forest Watcher Ruell (Lv. 55, raid boss) 3.6%.
Boss jewel: Earring of Black Ore
M.Def 54. Drops from Soulless Wild Boar (Lv. 59, raid boss) 2.7%.
Boss jewel: Adamantite Ring
M.Def 34. Drops from Pagan Watcher Cerberon (Lv. 55, raid boss) 10% and Enchanted Forest Watcher Ruell (Lv. 55, raid boss) 5.4%.
Boss jewel: Ring of Black Ore
M.Def 36. Drops from Soulless Wild Boar (Lv. 59, raid boss) 4%.
Boss jewel: Adamantite Necklace
M.Def 68. Drops from Pagan Watcher Cerberon (Lv. 55, raid boss) 5% and Enchanted Forest Watcher Ruell (Lv. 55, raid boss) 2.7%.
Boss jewel: Necklace of Black Ore
M.Def 72. Drops from Soulless Wild Boar (Lv. 59, raid boss) 2%.
More M.Def on a NG grade earring
Coral Earring (M.Def 21); Cat's Eye Earring (M.Def 19); Earring of Strength (M.Def 16). Against mages, jewelry is your main defense.
More M.Def on a NG grade necklace
Blue Diamond Necklace (M.Def 28); Necklace of Wisdom (M.Def 25); Necklace of Valor (M.Def 21). Against mages, jewelry is your main defense.
More M.Def on a NG grade ring
Blue Coral Ring (M.Def 14); Ring of Wisdom (M.Def 12); Ring of Raccoon (M.Def 11). Against mages, jewelry is your main defense.
More M.Def on a D grade earring
Omen Beast's Eye Earring (M.Def 36); Elven Earring (M.Def 34); Tiger's Eye Earring (M.Def 30). Against mages, jewelry is your main defense.
More M.Def on a D grade necklace
Necklace of Darkness (M.Def 48); Elven Necklace (M.Def 45); Near Forest Necklace (M.Def 40). Against mages, jewelry is your main defense.
More M.Def on a D grade ring
Mithril Ring (M.Def 24); Elven Ring (M.Def 22); Black Pearl Ring (M.Def 20). Against mages, jewelry is your main defense.
More M.Def on a C grade earring
Nassen's Earring (M.Def 48); Blessed Earring (M.Def 48); Earring of Binding (M.Def 45). Against mages, jewelry is your main defense.
More M.Def on a C grade necklace
Necklace of Binding (M.Def 64); Blessed Necklace (M.Def 64); Necklace of Mermaid (M.Def 60). Against mages, jewelry is your main defense.
More M.Def on a C grade ring
Ring of Binding (M.Def 32); Blessed Ring (M.Def 32); Ring of Ages (M.Def 30). Against mages, jewelry is your main defense.
More M.Def on a B grade earring
Sage's Earring (M.Def 54); Paradia Earring (M.Def 54); Earring of Black Ore (M.Def 54). Against mages, jewelry is your main defense.
More M.Def on a B grade necklace
Sage's Necklace (M.Def 72); Paradia Necklace (M.Def 72); Necklace of Black Ore (M.Def 72). Against mages, jewelry is your main defense.
More M.Def on a B grade ring
Ring of Queen Ant (M.Def 48); Sage's Ring (M.Def 36); Paradia Ring (M.Def 36). Against mages, jewelry is your main defense.
More M.Def on a A grade earring
Earring of Orfen (M.Def 71); Majestic Earring (M.Def 63); Sealed Majestic Earring (M.Def 60). Against mages, jewelry is your main defense.
More M.Def on a A grade necklace
Frintezza's Necklace (M.Def 95); Majestic Necklace (M.Def 85); Sealed Majestic Necklace (M.Def 80). Against mages, jewelry is your main defense.
More M.Def on a A grade ring
Ring of Core (M.Def 48); Majestic Ring (M.Def 42); Sealed Majestic Ring (M.Def 40). Against mages, jewelry is your main defense.
More M.Def on a S grade earring
Earring of Antharas (M.Def 71); Zaken's Earring (M.Def 71); Tateossian Earring (M.Def 71). Against mages, jewelry is your main defense.
More M.Def on a S grade necklace
Necklace of Valakas (M.Def 95); Tateossian Necklace (M.Def 95); Sealed Tateossian Necklace (M.Def 91). Against mages, jewelry is your main defense.
More M.Def on a S grade ring
Ring of Baium (M.Def 48); Tateossian Ring (M.Def 48); Sealed Tateossian Ring (M.Def 46). Against mages, jewelry is your main defense.
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