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Dwarves · Lineage II High Five

Maestro

Maestro is a class of Lineage II High Five (race: Dwarves). It comes from Warsmith.

Maestro: weapons, armor and skills

  • Different skills learned: 11, between levels 76 and 83.

Skills learned by level

Level 76

  • Wisdom Lv. 1 — 10000000 SP · passive · enchantable. Increases Resistance to Hold, Sleep and Mental attacks by 20.
  • Health Lv. 1 — 10000000 SP · passive · enchantable. Increases Resistance to poison and Bleed attacks by 20.

Level 77

  • Skill Mastery Lv. 1 — 12250000 SP · passive. Depending on user's STR, the re-use time resets or the duration doubles.
  • Riposte Stance Lv. 1 — 12250000 SP · toggle. Parries and returns an attack using a weapon. Returns 30%%. of received standard short-range damage back to the enemy, and reflects buff/de-buff with 30%%. probability. Decreases Speed by 10%%. Atk. Spd. by 20%%. and Accuracy by 4. Continuously consumes MP proportionately to the user's level.
  • Armor Crush Lv. 1 — 12250000 SP · active · enchantable. Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30%%. and M. Def. by 30%%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.

Level 78

  • Parry Stance Lv. 1 — 16000000 SP · toggle · enchantable. Blocks an attack using a weapon. Increases P. Def. by 25%%. and M. Def. by 25%%. Decreases Speed by 10%%. Atk. Spd. by 20%%. and Accuracy by 4. Continuously consumes MP proportionately to the user's level.
  • Earthquake Lv. 1 — 16000000 SP · active · enchantable. Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled.
  • Master of Combat Lv. 1 — 16000000 SP · passive · enchantable. Increases Max CP by 5%%. and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.
  • Braveheart Lv. 1 — 16000000 SP · active · enchantable. Increases combat spirit to recover CP by 1000.

Level 80

  • Symbol of Honor Lv. 1 — 150000000 SP · active. Creates a seal that maximizes HP/CP regeneration of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

Level 83

  • Rush Impact Lv. 1 — 100000000 SP · active. Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped.

In other chronicles

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