Physical skills · Lineage II The 1st Throne: Hellbound
Sanctuary
Sanctuary is a skill from Lineage II Hellbound (active, physical).
Common data (all enchant levels)
- Cast time (s)
- 1.5
- Cooldown after cast (s)
- 0
- Reuse (s)
- 8
- Duration (s)
- 30
- Effect level
- 3
- Effect type
- pa_down
- Base chance
- 40
- Bonus per level
- 2
- Resisted with
- men
- Target
- self
- Area
- point_blank
- Radius
- 200
- Target limit
- {10;10}
- Debuff
- Yes
- Usable in Olympiad
- Yes
Sanctuary: what you need to know
- Learned by: Paladin.
- Levels: 11.
- MP cost: 35 at the first level and 51 at the last.
- Reuse: 8 s. Cast time: 1.5 s.
- Enchant routes: 2.
In-game description
Reduces P. Atk. of nearby undead monsters. Effect 3.
- Classes that use it
| Lv. | MP / HP | SP |
|---|---|---|
| 1 | 35 / 0 | 125000 |
| 2 | 38 / 0 | 138000 |
| 3 | 40 / 0 | 141000 |
| 4 | 42 / 0 | 207000 |
| 5 | 43 / 0 | 250000 |
| 6 | 45 / 0 | 300000 |
| 7 | 46 / 0 | 410000 |
| 8 | 48 / 0 | 520000 |
| 9 | 49 / 0 | 580000 |
| 10 | 50 / 0 | 750000 |
| 11 | 51 / 0 | 1530000 |
Enchant routes
- Chance (+1 → +30): Reduces P. Atk. of nearby undead monsters. Enchant Chance: Increases the success rate. Effect 3. MP / HP: 51 / 0.
- Cost (+1 → +30): Reduces P. Atk. of nearby undead monsters. Enchant Cost: Decreases MP consumption. Effect 3.
| +N | MP / HP |
|---|---|
| +1 | 51 / 0 |
| +2 | 50 / 0 |
| +3 | 50 / 0 |
| +4 | 49 / 0 |
| +5 | 48 / 0 |
| +6 | 48 / 0 |
| +7 | 47 / 0 |
| +8 | 47 / 0 |
| +9 | 46 / 0 |
| +10 | 45 / 0 |
| +11 | 45 / 0 |
| +12 | 44 / 0 |
| +13 | 44 / 0 |
| +14 | 43 / 0 |
| +15 | 42 / 0 |
| +16 | 42 / 0 |
| +17 | 41 / 0 |
| +18 | 41 / 0 |
| +19 | 40 / 0 |
| +20 | 39 / 0 |
| +21 | 39 / 0 |
| +22 | 38 / 0 |
| +23 | 38 / 0 |
| +24 | 37 / 0 |
| +25 | 37 / 0 |
| +26 | 36 / 0 |
| +27 | 35 / 0 |
| +28 | 35 / 0 |
| +29 | 34 / 0 |
| +30 | 34 / 0 |
- Attack (+1 → +30): Reduces P. Atk. of nearby undead monsters. Enchant Attack: Physical attack is added. Effect 3. MP / HP: 51 / 0.
- Modify Critical (+1 → +29): Reduces P. Atk. of nearby undead monsters. Enchant Modify Critical: Increases Critical attack success rate. Effect 3. MP / HP: 51 / 0.
| +N | Effects |
|---|---|
| +1 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 10, Per) |
| +2 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 11, Per) |
| +3 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 12, Per) |
| +4 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 12, Per) |
| +5 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 13, Per) |
| +6 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 14, Per) |
| +7 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 14, Per) |
| +8 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 15, Per) |
| +9 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 16, Per) |
| +10 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 16, Per) |
| +11 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 17, Per) |
| +12 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 18, Per) |
| +13 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 18, Per) |
| +14 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 19, Per) |
| +15 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 20, Per) |
| +16 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 20, Per) |
| +17 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 21, Per) |
| +18 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 22, Per) |
| +19 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 22, Per) |
| +20 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 23, Per) |
| +21 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 24, Per) |
| +22 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 24, Per) |
| +23 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 25, Per) |
| +24 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 26, Per) |
| +25 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 26, Per) |
| +26 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 27, Per) |
| +27 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 28, Per) |
| +28 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 28, Per) |
| +29 | P Physical Attack (All, -23, Per); P Defence Critical Rate (All, 29, Per) |
In other chronicles
- Sanctuary — Lineage II Interlude
- Sanctuary — Lineage II The 1st Throne: The Kamael
- Sanctuary — Lineage II The 2nd Throne: Gracia Part 1
- Sanctuary — Lineage II The 2nd Throne: Gracia Part 2
- Sanctuary — Lineage II The 2nd Throne: Gracia Final
- Sanctuary — Lineage II The 2nd Throne: Gracia Epilogue
- Sanctuary — Lineage II Freya
- Sanctuary — Lineage II High Five
- Sanctuary — Lineage II C5: Oath of Blood
- Sanctuary — Lineage II C4: Scions of Destiny
- Sanctuary — Lineage II C3: Rise of Darkness
- Sanctuary — Lineage II C2: Age of Splendor
- Sanctuary — Lineage II C1: Harbingers of War
Sanctuary: frequently asked questions
Which classes learn Sanctuary?
Learned by: Paladin.
How much MP does Sanctuary cost?
MP cost: 35 at the first level and 51 at the last.
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