Item, NPC and other skills · Lineage II The 1st Throne: Hellbound
Increase Rage Might
Increase Rage Might is a skill from Lineage II Hellbound (active, physical).
Common data
- Magic level
- 60
- Cast time (s)
- 1.8
- Cooldown after cast (s)
- 0
- Reuse (s)
- 0
- Duration (s)
- 120
- Effect type
- rage_might
- Bonus per level
- 0
- Target
- target
- Area
- single
- Usable in Olympiad
- Yes
Increase Rage Might: what you need to know
- Levels: 5.
- MP cost: 50.
| Lv. | MP / HP | Effect level | Effects |
|---|---|---|---|
| 1 | 50 / 0 | 1 | P Physical Attack (All, 15, Per) |
| 2 | 50 / 0 | 2 | P Physical Attack (All, 20, Per) |
| 3 | 50 / 0 | 3 | P Physical Attack (All, 25, Per) |
| 4 | 50 / 0 | 4 | P Physical Attack (All, 30, Per) |
| 5 | 50 / 0 | 5 | P Physical Attack (All, 35, Per) |
In other chronicles
- Increase Rage Might — Lineage II Interlude
- Increase Rage Might — Lineage II The 1st Throne: The Kamael
- Increase Rage Might — Lineage II The 2nd Throne: Gracia Part 1
- Increase Rage Might — Lineage II The 2nd Throne: Gracia Part 2
- Increase Rage Might — Lineage II The 2nd Throne: Gracia Final
- Increase Rage Might — Lineage II The 2nd Throne: Gracia Epilogue
- Increase Rage Might — Lineage II Freya
- Increase Rage Might — Lineage II High Five
- Increase Rage Might — Lineage II C5: Oath of Blood
- Increase Rage Might — Lineage II C4: Scions of Destiny
Increase Rage Might: frequently asked questions
How much MP does Increase Rage Might cost?
MP cost: 50.
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