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Lineage II The 1st Throne: Hellbound

Item, NPC and other skills — Lineage II Hellbound

Item, NPC and other skills of Lineage 2 Hellbound (894): levels, MP cost, effects, the classes that use them and every skill learned by level.

Name Kind Levels
1
100% stun resistance. passive 1
A
Acumen active, magic 1–3
Acumen for Beginners active, magic 1
Aden Flame active, magic 1
Aden Heal active, magic 1
Anesthesia active, magic 1
Animals passive 1–38
Announcement of Death active, magic 1
Antharas passive 1
AV - Teleport active, physical 1
B
Ballista Bomb active, physical 1
Ban Heal passive 1
Bare Hands passive 1–26
Berserk active, physical 1
Berserker Spirit active, magic 1–2
Black Dragon Claw active, physical 1
Bleed active, magic 1–12
Bleed active, physical 1–12
Bleed active, physical 1–12
Bleed active, physical 1–12
Bleed active, magic 1–12
Bleed active, magic 1–12
Bleed active, magic 1–12
Bleed active, physical 1
Bleed active, magic 1–12
Bleed active, physical 1–9
Bleed active, physical 1–9
Bleed active, physical 1–9
Bleed active, physical 1–12
Blessed Body for Beginners active, magic 1
Blunt Weapon Weak Point passive 1–5
BOSS Aura Burn active, physical 1–12
BOSS Cancel Magic active, physical 1–12
BOSS Chant of Life active, magic 1–12
BOSS Chant of Life active, magic 1–12
BOSS Chant of Life active, magic 1–12
BOSS Chant of Life active, magic 1–12
BOSS Chant of Life active, magic 1–12
Boss Dark Circle active, magic 1–12
Boss Dark Explosion active, physical 1–12
BOSS Flamestrike active, physical 1–12
BOSS Haste active, physical 1–12
BOSS Haste active, physical 1–12
BOSS Heal active, physical 1–12
BOSS Heal active, physical 1–12
BOSS Heal active, physical 1–12
BOSS Heal active, physical 1–12
BOSS Heal active, physical 1–12
BOSS Heal active, physical 1–12
BOSS Holy Light Burst active, physical 1–12
BOSS HP Drain active, physical 1–12
BOSS Life Drain active, physical 1–12
BOSS Lilim Drain active, physical 1–12
BOSS Might active, physical 1–12
BOSS Might active, physical 1–12
BOSS Mortal Blow active, physical 1–12
BOSS Mortal Blow active, physical 1–12
BOSS Mortal Blow active, physical 1–12
BOSS Mortal Blow active, physical 1–12
BOSS Mortal Blow active, physical 1–12
BOSS Mortal Blow active, physical 1–12
BOSS Mortal Blow active, physical 1–12
BOSS Mortal Blow active, physical 1–12
BOSS Mortal Blow active, physical 1–12
BOSS Mortal Blow active, physical 1–12
Boss Petrification Resistance passive 1
BOSS Power Shot active, physical 1–12
BOSS Power Shot active, physical 1–12
BOSS Power Shot active, physical 1–12
BOSS Power Shot active, physical 1–12
BOSS Reflect Damage active, physical 1–12
BOSS Reflect Damage active, physical 1–12
BOSS Shield active, physical 1–12
BOSS Shield active, physical 1–12
BOSS Spear Attack active, physical 1–12
BOSS Spear Attack active, physical 1–12
BOSS Spear Attack active, physical 1–12
BOSS Spinning Slash active, physical 1–12
BOSS Spinning Slash active, physical 1–12
BOSS Spinning Slash active, physical 1–12
BOSS Spinning Slash active, physical 1–12
BOSS Spinning Slash active, physical 1–12
BOSS Spinning Slash active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Strike active, physical 1–12
BOSS Twister active, physical 1–12
BOSS Windstrike active, physical 1–12
C
Cancel All Capture active, magic 1
Cancel Capture A active, magic 1
Cancel Capture B active, magic 1
Cancel Capture C active, magic 1
Cancel Sailren Use active, physical 1
Capture Penalty active, physical 1–2
Castle DD Unholy active, magic 1–12
Castle DD Water active, magic 1–12
Castle DD Wind active, magic 1–12
Castle Gunner Fire active, physical 1–12
Castle Gunner Shot active, physical 1–12
Castle Power Shot active, physical 1–12
Castle Power Strike active, physical 1–12
Castle Self AE Fire active, magic 1–12
Chain Buff - Critical Sense active, magic 1
Chain Buff - Power Up active, magic 1
Chain Buff - Resistance to Bow and Magic attacks active, magic 1
Chain Buff - Resistance to Melee Attacks active, magic 1
Chain Buff - Vampiric Shield active, magic 1
Chain Magic - Dark Explosion active, magic 1
Chain Magic - Unholy Castle active, magic 1
Challenger's Blessing active, magic 1
Critical Chance passive 1
Critical Power passive 1
Crystal Spice active, physical 1
Curse of Lake Ghost active, physical 1–12
D
Damage Shield passive 1
Dark Attack passive 1
Dark Attack Weak Point passive 1–5
Dark Attacks passive 1–5
Dark Attacks passive 1
Deadly Poison active, magic 1
Death active, magic 1
Death Mark active, magic 1–12
Death Whisper active, magic 1–3
Decrease Accuracy active, magic 1–3
Decrease Accuracy active, magic 1–12
Decrease Atk. Spd. active, magic 1–5
Decrease Atk. Spd. active, physical 1–12
Decrease Atk. Spd. active, physical 1–12
Decrease Evasion active, magic 1–12
Decrease MP active, physical 1–12
Decrease MP active, physical 1–12
Decrease P. Atk. active, magic 1–3
Decrease P. Atk. active, physical 1–12
Decrease P. Atk. active, physical 1–12
Decrease P. Atk. active, physical 1–12
Decrease P. Atk. active, magic 1–12
Decrease P. Atk. active, magic 1–12
Decrease P. Atk. active, magic 1–12
Decrease P. Def. active, magic 1–16
Decrease P. Def. active, magic 1–12
Decrease P. Def. active, magic 1–12