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Dark elves · Lineage II The 2nd Throne: Gracia Part 1

Shillien Saint

Shillien Saint is a class of Lineage II Gracia Part 1 (race: Dark elves). It comes from Shillien Elder.

Shillien Saint: weapons, armor and skills

  • Different skills learned: 15, between levels 76 and 81.

Skills learned by level

Level 76

  • Wisdom Lv. 1 — 10000000 SP · passive · enchantable. Increases resistance to Hold, Sleep, and Mental attacks.
  • Health Lv. 1 — 10000000 SP · passive · enchantable. Increases resistance to Poison and Bleed.
  • Arcane Protection Lv. 1 — 10000000 SP · active, magic · requires Spellbook - Arcane Protection; enchantable. Temporarily increases resistance to buff cancel and debuff attack. Effect 3.

Level 77

  • Skill Mastery Lv. 1 — 13000000 SP · passive. Masters excellence in skills. Low possibility of being able to reuse skills without delay or doubles the duration. Influenced by INT.
  • Spell Force Lv. 1 — 13000000 SP · active. Transfers your magical powers to a party member. The effect can be canceled if you incur damage.
  • Block Shield Lv. 1 — 13000000 SP · active, magic · requires Spellbook - Block Shield; enchantable. Removes buffs that increase P. Def. from a targeted enemy. Temporarily decreases P. Def. and prevents enemy from receiving lesser buffs geared towards increasing P. Def. again.

Level 78

  • Arcane Wisdom Lv. 1 — 21340000 SP · toggle · enchantable. Significantly increases efficiency of magic and decreases MP consumption of skills. Casting Spd. is decreased. Continuously consumes HP.
  • Divine Lore Lv. 1 — 21340000 SP · passive · enchantable. MP consumption for magical skills is decreased.
  • Prophecy of Wind Lv. 1 — 21340000 SP · active, magic · requires Spellbook - Prophecy of Wind; enchantable. The spirit of an ancient assassin temporarily possesses the user. Consumes 5 Spirit Ores.

Level 79

  • Mana Gain Lv. 1 — 80000000 SP · active, magic · requires Spellbook - Mana Gain; enchantable. Temporarily increases effectiveness of targeted recharges.

Level 80

  • Mass Recharge Lv. 1 — 150000000 SP · active, magic · requires Ancient Spellbook: Mass Recharge. Greatly regenerates MP of party members. Level 3 or higher Spell Force required. Consumes 1 Magic Symbol.

Level 81

  • Protection of Rune Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Protection of Rune. M. Def. is increased, and when damage is incurred, additional M. Def. and resistance to attributes are increased instantly.
  • Protection of Elemental Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Protection of Alignment; element/trait: No [Protection of Alignment] Protection of Alignment Lv.1 Resistance to tendency attributes is increased, and when damage is incurred, M. Def. and resistance to attributes are increased instantly., 0, Passive. Resistance to elemental attributes is increased. When damage is incurred, M. Def. and resistances to attributes are increased instantly.
  • Lord of Vampire Lv. 1 — 0 SP · active, magic · requires Forgotten Scroll - Lord of Vampire. Absorbs some HP from damage inflicted on enemies. Excludes damage from skills or ranged attacks. Effect 5.
  • Throne Root Lv. 1 — 0 SP · active, magic · requires Forgotten Scroll - Thorn Root. Instantly apply Hold to surrounding enemies. HP decreases continuously. Additional Hold is not available while effects last.

In other chronicles

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