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Dwarves · Lineage II The 2nd Throne: Gracia Final

Scavenger

Scavenger is a class of Lineage II Gracia Final (race: Dwarves). It comes from Dwarven Fighter. It evolves into Bounty Hunter.

Scavenger: weapons, armor and skills

  • Weapons it masters: Polearms.
  • Armor: Heavy armor, Light armor.
  • Different skills learned: 14, between levels 20 and 36.

Skills learned by level

Level 20

  • Bandage Lv. 1 — 3700 SP · active. Cures one's own low-level bleed condition.
  • Stun Attack Lv. 1–3 — 1200 SP each · active · enchantable. Attacks the enemy with X Power added to P. Atk. Causes stun for 9 seconds. Requires a blunt weapon. Over-hit is possible. (with: 36 / 39 / 42)
  • Blunt Weapon Mastery Lv. 1 — 3700 SP · passive · enchantable. P. Atk. increases by 4.5 when using a blunt weapon.
  • Boost HP Lv. 1 — 3700 SP · passive · enchantable. Max HP increases by 60.
  • Polearm Mastery Lv. 1 — 3700 SP · passive · enchantable. Increases P. Atk. by 4.5 when using a Polearm, making it possible to attack a large number of enemies.
  • Light Armor Mastery Lv. 1–2 — 1900 SP each · passive · enchantable. Increases P. Def. by X and evasion by 3 when light armor is equipped. (by: 4.2 / 5.3)
  • Heavy Armor Mastery Lv. 1–2 — 1900 SP each · passive · enchantable. P. Def. increases by X when heavy armor is equipped. (by: 1.9 / 3.3)
  • Wild Sweep Lv. 1–3 — 1200 SP each · active. Attacks a multitude of enemies with X Power added to P. Atk. Requires a polearm. Over-hit is possible. (with: 108 / 117 / 126)
  • Crystallize Lv. 1 — 3700 SP · passive. Makes D-Grade crystallization possible.
  • Spoil Lv. 2 — 3700 SP · active · enchantable. Imbues a monster with magic that renders it susceptible to the Sweeper skill.

Level 24

  • Stun Attack Lv. 4–6 — 2600 SP each · active · enchantable. (with: 49 / 53 / 57)
  • Vital Force Lv. 1 — 7700 SP · passive. Increases HP recovery bonus by 1.9 and MP recovery bonus by 0.9 when sitting.
  • Weight Limit Lv. 2 — 7700 SP · passive. Triple your weight limit.
  • Blunt Weapon Mastery Lv. 2 — 7700 SP · passive · enchantable. P. Atk. increases by 7.3 when using a blunt weapon.
  • Fast HP Recovery Lv. 1 — 7700 SP · passive · enchantable. HP recovery bonus increases by 1.1.
  • Polearm Mastery Lv. 2 — 7700 SP · passive · enchantable. Increases P. Atk. by 7.3 when using a Polearm, making it possible to attack a large number of enemies.
  • Light Armor Mastery Lv. 3–4 — 3900 SP each · passive · enchantable. Increases P. Def. by X and evasion by 5 when light armor is equipped. (by: 6.5 / 7.7)
  • Heavy Armor Mastery Lv. 3–4 — 3900 SP each · passive · enchantable. (by: 4.8 / 6.4)
  • Wild Sweep Lv. 4–6 — 2600 SP each · active. (with: 147 / 159 / 171)

Level 28

  • Stun Attack Lv. 7–9 — 4400 SP each · active · enchantable. (with: 66 / 71 / 77)
  • Blunt Weapon Mastery Lv. 3–4 — 6700 SP each · passive · enchantable. P. Atk. increases by X when using a blunt weapon. (by: 8.9 / 10.7)
  • Boost HP Lv. 2 — 13000 SP · passive · enchantable. Max HP increases by 100.
  • Polearm Mastery Lv. 3–4 — 6700 SP each · passive · enchantable. Increases P. Atk. by X when using a Polearm, making it possible to attack a large number of enemies. (by: 8.9 / 10.7)
  • Light Armor Mastery Lv. 5–7 — 4400 SP each · passive · enchantable. Increases P. Def. by X and evasion by 6 when light armor is equipped. (by: 9 / 9.9 / 10.8)
  • Heavy Armor Mastery Lv. 5–7 — 4400 SP each · passive · enchantable. (by: 8.1 / 8.9 / 9.8)
  • Wild Sweep Lv. 7–9 — 4400 SP each · active. (with: 198 / 213 / 229)
  • Spoil Lv. 3 — 13000 SP · active · enchantable
  • Spoil Festival Lv. 1 — 13000 SP · active · enchantable. Causes Spoil around the enemy.

Level 32

  • Stun Attack Lv. 10–12 — 8300 SP each · active · enchantable. (with: 88 / 94 / 101)
  • Vital Force Lv. 2 — 25000 SP · passive. Increases HP recovery bonus by 2.7 and MP recovery bonus by 1.1 when sitting.
  • Blunt Weapon Mastery Lv. 5–6 — 13000 SP each · passive · enchantable. (by: 12.8 / 15.1)
  • Fast HP Recovery Lv. 2 — 25000 SP · passive · enchantable. HP recovery bonus increases by 1.6.
  • Polearm Mastery Lv. 5–6 — 13000 SP each · passive · enchantable. (by: 12.8 / 15.1)
  • Light Armor Mastery Lv. 8–10 — 8300 SP each · passive · enchantable. (by: 12.7 / 13.7 / 14.8)
  • Heavy Armor Mastery Lv. 8–10 — 8300 SP each · passive · enchantable. (by: 11.7 / 12.7 / 13.7)
  • Wild Sweep Lv. 10–12 — 8300 SP each · active. (with: 263 / 281 / 301)

Level 36

  • Stun Attack Lv. 13–15 — 11000 SP each · active · enchantable. (with: 115 / 123 / 131)
  • Blunt Weapon Mastery Lv. 7–8 — 17000 SP each · passive · enchantable. (by: 17.7 / 20.5)
  • Boost HP Lv. 3 — 35000 SP · passive · enchantable. Max HP increases by 150.
  • Polearm Mastery Lv. 7–8 — 17000 SP each · passive · enchantable. (by: 17.7 / 20.5)
  • Light Armor Mastery Lv. 11–13 — 11000 SP each · passive · enchantable. (by: 16.9 / 18 / 19.1)
  • Heavy Armor Mastery Lv. 11–13 — 11000 SP each · passive · enchantable. (by: 15.8 / 16.9 / 18)
  • Wild Sweep Lv. 13–15 — 11000 SP each · active. (with: 344 / 367 / 391)
  • Spoil Lv. 4 — 35000 SP · active · enchantable
  • Spoil Festival Lv. 2 — 35000 SP · active · enchantable

In other chronicles

Scavenger: frequently asked questions

What weapons does Scavenger use?

Weapons it masters: Polearms.

What armor does Scavenger wear?

Armor: Heavy armor, Light armor.

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