Buffs, heals and summons · Lineage II Freya
Vampiric Impulse
Vampiric Impulse is a skill from Lineage II Freya (active, magic).
Common data (all enchant levels)
- Cast time (s)
- 2.5
- Cooldown after cast (s)
- 0
- Duration (s)
- 15
- Effect level
- 1
- Effect type
- instinct
- Bonus per level
- 0
- Target
- self
- Area
- party
- Radius
- 600
- Debuff
- No
- Usable in Olympiad
- Yes
- Effects
- P Vampiric Attack (80)
Vampiric Impulse: what you need to know
- Learned by: Inspector.
- Levels: 3.
- MP cost: 94 at the first level and 133 at the last.
- Enchant routes: 3.
In-game description
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP X% of the standard short-range physical damage inflicted on the enemy.
- Classes that use it
| Lv. | HP | MP / HP | SP |
|---|---|---|---|
| 1 | 60 | 94 / 0 | 137000 |
| 2 | 70 | 119 / 0 | 480000 |
| 3 | 80 | 133 / 0 | 1000000 |
Enchant routes
- Cost (+1 → +30): For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
| +N | MP / HP |
|---|---|
| +1 | 130 / 0 |
| +2 | 127 / 0 |
| +3 | 126 / 0 |
| +4 | 123 / 0 |
| +5 | 121 / 0 |
| +6 | 118 / 0 |
| +7 | 117 / 0 |
| +8 | 115 / 0 |
| +9 | 112 / 0 |
| +10 | 110 / 0 |
| +11 | 108 / 0 |
| +12 | 106 / 0 |
| +13 | 103 / 0 |
| +14 | 101 / 0 |
| +15 | 100 / 0 |
| +16 | 97 / 0 |
| +17 | 95 / 0 |
| +18 | 92 / 0 |
| +19 | 90 / 0 |
| +20 | 88 / 0 |
| +21 | 86 / 0 |
| +22 | 83 / 0 |
| +23 | 81 / 0 |
| +24 | 80 / 0 |
| +25 | 77 / 0 |
| +26 | 75 / 0 |
| +27 | 72 / 0 |
| +28 | 71 / 0 |
| +29 | 68 / 0 |
| +30 | 66 / 0 |
- Time (+1 → +30): For X seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. MP / HP: 133 / 0.
| +N | For |
|---|---|
| +1 | 15 |
| +2 | 16 |
| +3 | 16 |
| +4 | 17 |
| +5 | 17 |
| +6 | 18 |
| +7 | 18 |
| +8 | 19 |
| +9 | 19 |
| +10 | 20 |
| +11 | 20 |
| +12 | 21 |
| +13 | 21 |
| +14 | 22 |
| +15 | 22 |
| +16 | 23 |
| +17 | 23 |
| +18 | 24 |
| +19 | 24 |
| +20 | 25 |
| +21 | 25 |
| +22 | 26 |
| +23 | 26 |
| +24 | 27 |
| +25 | 27 |
| +26 | 28 |
| +27 | 28 |
| +28 | 29 |
| +29 | 29 |
| +30 | 30 |
- Recycle (+1 → +29): For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. MP / HP: 133 / 0.
| +N | Reuse (s) |
|---|---|
| +1 | 295 |
| +2 | 290 |
| +3 | 285 |
| +4 | 280 |
| +5 | 275 |
| +6 | 270 |
| +7 | 265 |
| +8 | 260 |
| +9 | 255 |
| +10 | 250 |
| +11 | 245 |
| +12 | 240 |
| +13 | 235 |
| +14 | 230 |
| +15 | 225 |
| +16 | 220 |
| +17 | 215 |
| +18 | 210 |
| +19 | 205 |
| +20 | 200 |
| +21 | 195 |
| +22 | 190 |
| +23 | 185 |
| +24 | 180 |
| +25 | 175 |
| +26 | 170 |
| +27 | 165 |
| +28 | 160 |
| +29 | 155 |
In other chronicles
- Vampiric Impulse — Lineage II The 1st Throne: The Kamael
- Vampiric Impulse — Lineage II The 1st Throne: Hellbound
- Vampiric Impulse — Lineage II The 2nd Throne: Gracia Part 1
- Vampiric Impulse — Lineage II The 2nd Throne: Gracia Part 2
- Vampiric Impulse — Lineage II The 2nd Throne: Gracia Final
- Vampiric Impulse — Lineage II The 2nd Throne: Gracia Epilogue
- Vampiric Impulse — Lineage II High Five
Vampiric Impulse: frequently asked questions
Which classes learn Vampiric Impulse?
Learned by: Inspector.
How much MP does Vampiric Impulse cost?
MP cost: 94 at the first level and 133 at the last.
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