Physical skills · Lineage II Freya
Triple Slash
Triple Slash is a skill from Lineage II Freya (active, physical).
Common data (all enchant levels)
- Range
- 40
- Effective range
- 400
- Cast time (s)
- 1.733
- Cooldown after cast (s)
- 0.167
- Reuse (s)
- 3
- Target
- enemy
- Area
- single
- Condition
- equip_weapon, dual
- Usable in Olympiad
- Yes
Triple Slash: what you need to know
- Learned by: Gladiator.
- Levels: 37.
- MP cost: 42 at the first level and 86 at the last.
- Reuse: 3 s. Cast time: 1.73 s. Range: 40.
- Enchant routes: 5.
- Classes that use it
Description by level
- Lv. 1: Attacks the enemy with 517 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 2: Attacks the enemy with 549 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 3: Attacks the enemy with 583 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 4: Attacks the enemy with 619 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 5: Attacks the enemy with 656 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 6: Attacks the enemy with 694 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 7: Attacks the enemy with 735 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 8: Attacks the enemy with 777 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 9: Attacks the enemy with 820 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 10: Attacks the enemy with 865 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 11: Attacks the enemy with 912 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 12: Attacks the enemy with 960 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 13: Attacks the enemy with 1010 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 14: Attacks the enemy with 1062 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 15: Attacks the enemy with 1115 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 16: Attacks the enemy with 1169 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 17: Attacks the enemy with 1225 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense
- Lv. 18: Attacks the enemy with 1283 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 19: Attacks the enemy with 1342 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 20: Attacks the enemy with 1402 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 21: Attacks the enemy with 1464 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 22: Attacks the enemy with 1527 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 23: Attacks the enemy with 1591 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 24: Attacks the enemy with 1656 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 25: Attacks the enemy with 1722 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 26: Attacks the enemy with 1789 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 27: Attacks the enemy with 1857 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 28: Attacks the enemy with 1926 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 29: Attacks the enemy with 1995 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 30: Attacks the enemy with 2065 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 31: Attacks the enemy with 2135 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 32: Attacks the enemy with 2206 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 33: Attacks the enemy with 2277 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 34: Attacks the enemy with 2347 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 35: Attacks the enemy with 2417 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 36: Attacks the enemy with 2488 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
- Lv. 37: Attacks the enemy with 2557 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.
| Lv. | MP / HP | SP |
|---|---|---|
| 1 | 42 / 0 | 11000 |
| 2 | 43 / 0 | 11000 |
| 3 | 45 / 0 | 11000 |
| 4 | 45 / 0 | 12000 |
| 5 | 46 / 0 | 12000 |
| 6 | 47 / 0 | 12000 |
| 7 | 49 / 0 | 14000 |
| 8 | 50 / 0 | 14000 |
| 9 | 52 / 0 | 14000 |
| 10 | 53 / 0 | 22000 |
| 11 | 55 / 0 | 22000 |
| 12 | 56 / 0 | 22000 |
| 13 | 58 / 0 | 33000 |
| 14 | 58 / 0 | 33000 |
| 15 | 59 / 0 | 33000 |
| 16 | 61 / 0 | 44000 |
| 17 | 62 / 0 | 44000 |
| 18 | 64 / 0 | 44000 |
| 19 | 65 / 0 | 51000 |
| 20 | 67 / 0 | 51000 |
| 21 | 68 / 0 | 51000 |
| 22 | 70 / 0 | 97000 |
| 23 | 71 / 0 | 97000 |
| 24 | 71 / 0 | 130000 |
| 25 | 73 / 0 | 130000 |
| 26 | 74 / 0 | 160000 |
| 27 | 75 / 0 | 160000 |
| 28 | 77 / 0 | 220000 |
| 29 | 78 / 0 | 220000 |
| 30 | 79 / 0 | 240000 |
| 31 | 80 / 0 | 240000 |
| 32 | 82 / 0 | 310000 |
| 33 | 83 / 0 | 310000 |
| 34 | 84 / 0 | 400000 |
| 35 | 85 / 0 | 400000 |
| 36 | 86 / 0 | 810000 |
| 37 | 86 / 0 | 810000 |
Enchant routes
- Power (+1 → +30): Attacks the enemy with 2581 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense. Enchant power: Power is increased. MP / HP: 86 / 0.
- Cost (+1 → +29): Attacks the enemy with 2557 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense. Enchant cost: MP consumption is decreased.
| +N | MP / HP |
|---|---|
| +1 | 84 / 0 |
| +2 | 83 / 0 |
| +3 | 81 / 0 |
| +4 | 80 / 0 [Triple Slash] Triple Slash +5 Cost Attacks the enemy with 2557 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense. Enchant cost: MP consumption is decreased. |
| +6 | 77 / 0 |
| +7 | 75 / 0 |
| +8 | 74 / 0 |
| +9 | 73 / 0 |
| +10 | 71 / 0 |
| +11 | 70 / 0 |
| +12 | 68 / 0 |
| +13 | 67 / 0 |
| +14 | 65 / 0 |
| +15 | 64 / 0 |
| +16 | 63 / 0 |
| +17 | 61 / 0 |
| +18 | 60 / 0 |
| +19 | 58 / 0 |
| +20 | 57 / 0 |
| +21 | 55 / 0 |
| +22 | 54 / 0 |
| +23 | 53 / 0 |
| +24 | 51 / 0 |
| +25 | 50 / 0 |
| +26 | 48 / 0 |
| +27 | 47 / 0 |
| +28 | 45 / 0 |
| +29 | 44 / 0 |
| +30 | 43 / 0 |
- Fire Attack (+1 → +30): Attacks the enemy with increased P. Atk. by 2557. Requires a dualsword to be equipped. Over-hit and critical hit possible. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire attribute by X. MP / HP: 86 / 0.
| +N | Value |
|---|---|
| +1 | 1 |
| +2 | 3 |
| +3 | 5 |
| +4 | 6 |
| +5 | 8 |
| +6 | 10 |
| +7 | 11 |
| +8 | 13 |
| +9 | 15 |
| +10 | 16 |
| +11 | 18 |
| +12 | 20 |
| +13 | 21 |
| +14 | 23 |
| +15 | 25 |
| +16 | 26 |
| +17 | 28 |
| +18 | 30 |
| +19 | 31 |
| +20 | 33 |
| +21 | 35 |
| +22 | 36 |
| +23 | 38 |
| +24 | 40 |
| +25 | 41 |
| +26 | 43 |
| +27 | 45 |
| +28 | 46 |
| +29 | 48 |
| +30 | 50 |
- Water Attack (+1 → +30): Attacks the enemy with 2557 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense. Enchant elemental attack water: Increases fire damage by 1. MP / HP: 86 / 0.
- Wind Attack (+1 → +30): Attacks the enemy with 2557 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense. Enchant elemental attack wind: Increases fire damage by X. MP / HP: 86 / 0.
| +N | Value |
|---|---|
| +1 | 1 |
| +2 | 3 |
| +3 | 5 |
| +4 | 6 |
| +5 | 8 |
| +6 | 10 |
| +7 | 11 |
| +8 | 13 |
| +9 | 15 |
| +10 | 16 |
| +11 | 18 |
| +12 | 20 |
| +13 | 21 |
| +14 | 23 |
| +15 | 25 |
| +16 | 26 |
| +17 | 28 |
| +18 | 30 |
| +19 | 31 |
| +20 | 33 |
| +21 | 35 |
| +22 | 36 |
| +23 | 38 |
| +24 | 40 |
| +25 | 41 |
| +26 | 43 |
| +27 | 45 |
| +28 | 46 |
| +29 | 48 |
| +30 | 50 |
- Earth Attack (+1 → +30): Attacks the enemy with 2557 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense. Enchant elemental attack earth: Increases fire damage by X. MP / HP: 86 / 0.
| +N | Value |
|---|---|
| +1 | 1 |
| +2 | 3 |
| +3 | 5 |
| +4 | 6 |
| +5 | 8 |
| +6 | 10 |
| +7 | 11 |
| +8 | 13 |
| +9 | 15 |
| +10 | 16 |
| +11 | 18 |
| +12 | 20 |
| +13 | 21 |
| +14 | 23 |
| +15 | 25 |
| +16 | 26 |
| +17 | 28 |
| +18 | 30 |
| +19 | 31 |
| +20 | 33 |
| +21 | 35 |
| +22 | 36 |
| +23 | 38 |
| +24 | 40 |
| +25 | 41 |
| +26 | 43 |
| +27 | 45 |
| +28 | 46 |
| +29 | 48 |
| +30 | 50 |
- Duel (+1 → +29): Attacks the enemy with increased P. Atk. by 2557. Requires a dualsword to be equipped. Over-hit and critical hit possible. Ignores shield defense. Enchant Duel: Attacks the enemy with increased P. Atk. by X during PvP. MP / HP: 86 / 0.
| +N | Value |
|---|---|
| +1 | 2602 |
| +2 | 2647 |
| +3 | 2691 |
| +4 | 2736 |
| +5 | 2781 |
| +6 | 2825 |
| +7 | 2870 |
| +8 | 2915 |
| +9 | 2959 |
| +10 | 3004 |
| +11 | 3049 |
| +12 | 3094 |
| +13 | 3138 |
| +14 | 3183 |
| +15 | 3228 |
| +16 | 3272 |
| +17 | 3317 |
| +18 | 3362 |
| +19 | 3406 |
| +20 | 3451 |
| +21 | 3496 |
| +22 | 3541 |
| +23 | 3585 |
| +24 | 3630 |
| +25 | 3675 |
| +26 | 3719 |
| +27 | 3764 |
| +28 | 3809 |
| +29 | 3853 |
In other chronicles
- Triple Slash — Lineage II Interlude
- Triple Slash — Lineage II The 1st Throne: The Kamael
- Triple Slash — Lineage II The 1st Throne: Hellbound
- Triple Slash — Lineage II The 2nd Throne: Gracia Part 1
- Triple Slash — Lineage II The 2nd Throne: Gracia Part 2
- Triple Slash — Lineage II The 2nd Throne: Gracia Final
- Triple Slash — Lineage II The 2nd Throne: Gracia Epilogue
- Triple Slash — Lineage II High Five
- Triple Slash — Lineage II C5: Oath of Blood
- Triple Slash — Lineage II C4: Scions of Destiny
- Triple Slash — Lineage II C3: Rise of Darkness
- Triple Slash — Lineage II C2: Age of Splendor
- Triple Slash — Lineage II C1: Harbingers of War
Triple Slash: frequently asked questions
Which classes learn Triple Slash?
Learned by: Gladiator.
How much MP does Triple Slash cost?
MP cost: 42 at the first level and 86 at the last.
The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.