Merchants, warehouses and services · Lineage II C4: Scions of Destiny
Sara (Trader)
Sara is an NPC from Lineage II C4 (Trader). Location: Town of Oren.
What Sara offers
- Sara is the Trader in Town of Oren.
- Items for sale: 73, from 2 to 44,275 adena.
Where Sara is on the map
Shop
Shop (list 37, tax 15%)
Shop (list 36, tax 15%)
| Item | Grade | Price (adena) |
|---|---|---|
| Dye of Constitution (Dye of Constitution - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 13800 | |
| Dye of Constitution (Dye of Constitution - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 5865 | |
| Dye of Constitution (Dye of Constitution - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 13800 | |
| Dye of Constitution (Dye of Constitution - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 5865 | |
| Dye of Dexterity (Dye of Dexterity - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 13800 | |
| Dye of Dexterity (Dye of Dexterity - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 5865 | |
| Dye of Dexterity (Dye of Dexterity - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 13800 | |
| Dye of Dexterity (Dye of Dexterity - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 5865 | |
| Dye of Intelligence (Dye of Intelligence - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 13800 | |
| Dye of Intelligence (Dye of Intelligence - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 5865 | |
| Dye of Intelligence (Dye of Intelligence - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 13800 | |
| Dye of Intelligence (Dye of Intelligence - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 5865 | |
| Dye of Mental Strength (Dye of Mental Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 13800 | |
| Dye of Mental Strength (Dye of Mental Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 5865 | |
| Dye of Mental Strength (Dye of Mental Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 13800 | |
| Dye of Mental Strength (Dye of Mental Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 5865 | |
| Dye of Strength (Dye of Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 13800 | |
| Dye of Strength (Dye of Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 5865 | |
| Dye of Strength (Dye of Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 13800 | |
| Dye of Strength (Dye of Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 5865 | |
| Dye of Wit (Dye of Wit - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 13800 | |
| Dye of Wit (Dye of Wit - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 5865 | |
| Dye of Wit (Dye of Wit - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 13800 | |
| Dye of Wit (Dye of Wit - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 5865 | |
| Greater Dye of Constitution (Greater Dye of Constitution. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 | |
| Greater Dye of Constitution (Greater Dye of Constitution. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Warrior class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the wizard class and healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 13800 |
In other chronicles
- Sara — Lineage II Interlude
- Sara — Lineage II The 1st Throne: The Kamael
- Sara — Lineage II The 1st Throne: Hellbound
- Sara — Lineage II The 2nd Throne: Gracia Part 1
- Sara — Lineage II The 2nd Throne: Gracia Part 2
- Sara — Lineage II The 2nd Throne: Gracia Final
- Sara — Lineage II The 2nd Throne: Gracia Epilogue
- Sara — Lineage II Freya
- Sara — Lineage II High Five
- Sara — Lineage II C5: Oath of Blood
- Sara — Lineage II C3: Rise of Darkness
- Sara — Lineage II C2: Age of Splendor
- Sara — Lineage II C1: Harbingers of War
Sara: frequently asked questions
Where is Sara?
It is in Town of Oren. Near Elven Village.
What does Sara sell?
Items for sale: 73, from 2 to 44,275 adena.
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