Merchants, warehouses and services · Lineage II C4: Scions of Destiny
Liesel (Trader)
Liesel is an NPC from Lineage II C4 (Trader). Location: Town of Goddard.
What Liesel offers
- Liesel is the Trader in Town of Goddard.
- Items for sale: 120, from 6,120 to 43,200 adena.
- Quests given: Whereabouts of the Archaeologist.
Where Liesel is on the map
- Quests
Whereabouts of the Archaeologist (Lv. 74)
Shop
Shop (list 120, tax 20%)
| Item | Grade | Price (adena) |
|---|---|---|
| Dye of Constitution (Dye of Constitution - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 14400 | |
| Dye of Constitution (Dye of Constitution - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6120 | |
| Dye of Constitution (Dye of Constitution - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 14400 | |
| Dye of Constitution (Dye of Constitution - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6120 | |
| Dye of Dexterity (Dye of Dexterity - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 14400 | |
| Dye of Dexterity (Dye of Dexterity - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6120 | |
| Dye of Dexterity (Dye of Dexterity - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 14400 | |
| Dye of Dexterity (Dye of Dexterity - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6120 | |
| Dye of Intelligence (Dye of Intelligence - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 14400 | |
| Dye of Intelligence (Dye of Intelligence - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 6120 | |
| Dye of Intelligence (Dye of Intelligence - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 14400 | |
| Dye of Intelligence (Dye of Intelligence - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 6120 | |
| Dye of Mental Strength (Dye of Mental Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 14400 | |
| Dye of Mental Strength (Dye of Mental Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.) | 6120 | |
| Dye of Mental Strength (Dye of Mental Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 14400 | |
| Dye of Mental Strength (Dye of Mental Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 6120 | |
| Dye of Strength (Dye of Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 14400 | |
| Dye of Strength (Dye of Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6120 | |
| Dye of Strength (Dye of Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 14400 | |
| Dye of Strength (Dye of Strength - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.) | 6120 | |
| Dye of Wit (Dye of Wit - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 14400 | |
| Dye of Wit (Dye of Wit - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.) | 6120 | |
| Dye of Wit (Dye of Wit - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 14400 | |
| Dye of Wit (Dye of Wit - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all Mystic classes.) | 6120 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Constitution (Greater Dye of Constitution . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Constitution (Greater Dye of Constitution. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Constitution (Greater Dye of Constitution. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Dexterity (Greater Dye of Dexterity . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Warrior class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Intelligence (Greater Dye of Intelligence . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Mental Strength (Greater Dye of Mental Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Strength (Greater Dye of Strength . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior Class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 25200 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the wizard class and healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 14400 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 32400 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 29520 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 36000 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 | |
| Greater Dye of Wit (Greater Dye of Wit . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.) | 43200 |
- Shop
same list as Weber (Rune Township) (41 entries)
In other chronicles
- Liesel — Lineage II Interlude
- Liesel — Lineage II The 1st Throne: The Kamael
- Liesel — Lineage II The 1st Throne: Hellbound
- Liesel — Lineage II The 2nd Throne: Gracia Part 1
- Liesel — Lineage II The 2nd Throne: Gracia Part 2
- Liesel — Lineage II The 2nd Throne: Gracia Final
- Liesel — Lineage II The 2nd Throne: Gracia Epilogue
- Liesel — Lineage II Freya
- Liesel — Lineage II High Five
- Liesel — Lineage II C5: Oath of Blood
Liesel: frequently asked questions
Where is Liesel?
It is in Town of Goddard. Near Ketra Orc Village.
What does Liesel sell?
Items for sale: 120, from 6,120 to 43,200 adena.
The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.