Buffs, heals and summons · Lineage II C1: Harbingers of War
Defence Aura
Defence Aura is a skill from Lineage II C1 (active, magic).
Common data
- Cast time (s)
- 4
- Cooldown after cast (s)
- 0
- Reuse (s)
- 6
- Duration (s)
- 1200
- Effect type
- pd_up
- Bonus per level
- 0
- Target
- self
- Area
- single
Defence Aura: what you need to know
- Learned by: Dark Fighter, Elven Fighter, Assasin, Elven Knight, Elven Scout, Palus Knight.
- Levels: 2.
- MP cost: 10 at the first level and 20 at the last.
- Reuse: 6 s. Cast time: 4 s.
In-game description
Temporarily increases one’s defense. Intensity X.
Classes that use it
| Lv. | Intensity | MP / HP | SP | Requires | Magic level | Effect level | Effects |
|---|---|---|---|---|---|---|---|
| 1 | 1 | 10 / 0 | 160 | Spellbook: Advanced Defense Power | 5 | 1 | P Physical Defence (All, 8, Per) |
| 2 | 2 | 20 / 0 | 3100 | 20 | 2 | P Physical Defence (All, 12, Per) |
Defence Aura: frequently asked questions
Which classes learn Defence Aura?
Learned by: Dark Fighter, Elven Fighter, Assasin, Elven Knight, Elven Scout, Palus Knight.
How much MP does Defence Aura cost?
MP cost: 10 at the first level and 20 at the last.
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