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Dark elves · Lineage II The 1st Throne: The Kamael

Ghost Sentinel

Ghost Sentinel is a class of Lineage II Kamael (race: Dark elves). It comes from Phantom Ranger.

Ghost Sentinel: weapons, armor and skills

  • Different skills learned: 11, between levels 76 and 80.

Skills learned by level

Level 76

  • Wisdom Lv. 1 — 12500000 SP · passive · enchantable. Increases resistance to Hold, Sleep, and Mental attacks.
  • Lethal Shot Lv. 1 — 12500000 SP · active · enchantable. Shoots a potentially deadly arrow. Over-hit possible. Usable when one is equipped with a bow. Power 5132.

Level 77

  • Skill Mastery Lv. 1 — 14670000 SP · passive. Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR.
  • Hamstring Shot Lv. 1 — 14670000 SP · active · enchantable. Inflicts damage to an enemy while reducing their Speed. A critical hit is possible. An equipped bow is required to use this skill. Power 1973. Effect 3.
  • Battle Force Lv. 1 — 14670000 SP · active. Transfers your strength to a party member. The effect can be canceled if you incur damage.

Level 78

  • Focus Skill Mastery Lv. 1 — 21340000 SP · toggle. Increases skill success rate significantly. MP will be consumed continuously.
  • Evade Shot Lv. 1 — 21340000 SP · active · enchantable. Inflicts damage to the enemy and instantly increases one's evasion significantly. Usable when one is equipped with a bow. Over-hit possible. Power 2020.
  • Archery Lv. 1 — 21340000 SP · passive · enchantable. Increases attack strength and maximum attack range while using a bow.

Level 79

  • Counter Chance Lv. 1 — 80000000 SP · passive. Greatly decreases your own skill cast speed but there is a chance that you will consume MP when struck. An equipped bow is required to use this skill.
  • Counter Mind Lv. 1 — 80000000 SP · passive. When attacked, recovers MP with a certain chance. An equipped bow is required to use this skill.

Level 80

  • Symbol of the Sniper Lv. 1 — 150000000 SP · active · requires Ancient Tactical Manual: Symbol of the Sniper. Generates a symbol that maximizes the archery skill of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.

In other chronicles

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