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Lineage II Interlude

Item, NPC and other skills — Lineage II Interlude

Item, NPC and other skills of Lineage 2 Interlude (631): levels, MP cost, effects, the classes that use them and every skill learned by level.

Name Kind Levels
F
Flame active, magic 1–12
Focus active, magic 1–3
Frintezza Critical Power passive 1
G
Gludio Flame active, magic 1
Gludio Heal active, magic 1
Golden Spice active, physical 1
Greater Resist Bleeding passive 1–5
Greater Resist Bow Weapons passive 1–5
Greater Resist Hold passive 1
Greater Resist Hold passive 1–5
Greater Resist Mental Derangement passive 1–5
Greater Resist Paralysis passive 1–5
Greater Resist Poison passive 1–5
Greater Resist Sacred Attacks passive 1–5
Greater Resist Shock passive 1–5
Greater Resist Sleep passive 1
Greater Resist Sleep passive 1–5
Greater Resist Spear Weapons passive 1–5
Greater Resist Water Attacks passive 1–5
H
Hand-to-hand Weapon Weak Point passive 1–5
Haste active, magic 1–2
Heavy Armor Type passive 1–3
Hold active, magic 1–12
Hold active, physical 1–12
Hold active, physical 1–12
Hold active, physical 1–12
Hold active, magic 1–12
Hold active, physical 1–12
Hold active, physical 1–12
Hold active, magic 1–12
Hold active, magic 1–12
Holy Weapon active, physical 1–12
Hot Spring Malaria active, magic 1–10
Hot Springs Cholera active, magic 1–10
Hot Springs Flu active, magic 1–10
Hot Springs Rheumatism active, magic 1–10
HP Increase (1x) passive 1–20
Hydro Screw active, magic 1–12
I
Ice Fairy Aqua Splash active, physical 1
Increase Rage Might active, physical 1–5
Inspiration of Einhasad active, magic 1–12
L
Lidia - Range Life Drain active, physical 1
Lidia - Twister active, physical 1
M
Magma Attack active, physical 1
Might active, magic 1–3
MP Increase (1x) passive 1–20
Mysterious Aura active, physical 1
N
NPC - Healing Potion active, magic 1–12
NPC 100% HP Drain active, magic 1–12
NPC 100% HP Drain - Magic active, magic 1–12
NPC Abnormal Immunity passive 1
NPC AE - 80% HP Drain - Magic active, magic 1–12
NPC AE - Corpse Burst active, magic 1–12
NPC AE - Dispel Hold active, magic 1
NPC AE - Dispel Silence active, magic 1
NPC AE - Dispel Slow active, magic 1–3
NPC AE Solar Flare active, magic 1–12
NPC AE Solar Flare - Magic active, magic 1–12
NPC AE Strike active, physical 1–12
NPC Anger active, magic 1–12
NPC Aura Burn active, magic 1–12
NPC Aura Burn - Magic active, magic 1–12
NPC Bear Spirit Totem active, physical 1
NPC Berserk active, magic 1–2
NPC Blaze active, magic 1–12
NPC Blaze - Magic active, magic 1–12
NPC Blaze - Slow active, magic 1–12
NPC Blazing Circle active, magic 1–12
NPC Bow Attack active, physical 1–12
NPC Buff - Acumen Berserk DamageShield active, magic 1–3
NPC Buff - Acumen Berserk WildMagic active, magic 1–3
NPC Buff - Acumen Empower Berserk active, magic 1–3
NPC Buff - Acumen Empower DamageShield active, magic 1–3
NPC Buff - Acumen Empower WildMagic active, magic 1–3
NPC Buff - Acumen Shield WildMagic active, magic 1–3
NPC Buff - Acumen WildMagic DamageShield active, magic 1–3
NPC Burn active, magic 1–12
NPC Burn active, magic 1
NPC Cancel Magic active, magic 1–12
NPC Cancel PC Target active, magic 1
NPC Chant of Life active, magic 1–12
NPC Clan Aegis active, magic 1–3
NPC Clan Buff - Acumen Empower Berserk active, magic 1–3
NPC Clan Buff - Acumen Empower WildMagic active, magic 1–3
NPC Clan Buff - Acumen Focus active, magic 1–3
NPC Clan Buff - Acumen Shield active, magic 1–3
NPC Clan Buff - Berserk Might active, magic 1–3
NPC Clan Buff - Damage Shield active, magic 1–3
NPC Clan Buff - Haste active, magic 1–2
NPC Clan Buff - Vampiric Rage active, magic 1–4
NPC Clan Heal active, magic 1–12
NPC Clan Might active, magic 1–3
NPC Corpse Remove active, physical 1
NPC Curve Beam Cannon active, magic 1–12
NPC Curve Beam Cannon - Magic active, magic 1–12
NPC Death Bomb active, physical 1–12
NPC Death MP Bomb active, physical 1–12
NPC Dispel Bomb active, physical 1–12
NPC Dispel Fighter Buff active, magic 1–12
NPC Double Dagger Attack active, physical 1–12
NPC Double Wind Fist active, physical 1–12
NPC Eruption active, magic 1–12
NPC Eruption - Magic active, magic 1–12
NPC Eruption - Slow active, magic 1–12
NPC Fast Spell Casting passive 1–3
NPC Fast Wind Fist active, physical 1–12
NPC Fire Burn active, magic 1–12
NPC Fire Burn - Magic active, magic 1–12
NPC Flamestrike active, magic 1–12
NPC Flamestrike - Slow active, magic 1–12
NPC Focused Haste active, physical 1
NPC Haste active, magic 1–2
NPC Hate active, physical 1
NPC Hawkeye active, physical 1–3
NPC Heal active, magic 1–12
NPC High Level passive 1–10
NPC HP Drain active, magic 1–12
NPC HP Drain - Magic active, magic 1–12
NPC HP Drain - Slow active, magic 1–12
NPC Hydroblast - Magic active, magic 1–12
NPC Might active, physical 1–3
NPC Mighty Haste active, physical 1
NPC Monster Hate active, magic 1–12
NPC Mortal Blow active, physical 1–12
NPC MP Drain active, magic 1–12
NPC MP Drain - Magic active, magic 1–12
NPC MR - HP Drain active, magic 1–12
NPC MR - Twister active, magic 1–12
NPC Ogre Spirit Totem active, physical 1
NPC Prominence active, magic 1–12
NPC Prominence - Magic active, magic 1–12
NPC Prominence - Slow active, magic 1–12
NPC Puma Spirit Totem active, physical 1
NPC Resist Mutant passive 1
NPC Self Damage Shield active, physical 1–12
NPC Shield active, physical 1–3
NPC Solar Flare active, magic 1–12
NPC Solar Flare - Magic active, magic 1–12
NPC Sonic Blaster active, physical 1–12
NPC Sonic Storm active, physical 1–12
NPC Spear Attack active, physical 1–12
NPC Spinning Slash active, physical 1–12
NPC Spinning Slash Trick active, physical 1–4
NPC Spoils active, physical 1
NPC Straight Beam Cannon active, magic 1–12
NPC Strike active, physical 1–12
NPC Strike Golem active, physical 1–12
NPC Strong 100% HP Drain - Magic active, magic 1–12