Physical skills · Lineage II Interlude
Detect Plant Weakness
Detect Plant Weakness is a skill from Lineage II Interlude (active, physical).
Common data
- Magic level
- 46
- Cast time (s)
- 1.5
- Cooldown after cast (s)
- 0
- Reuse (s)
- 10
- Duration (s)
- 600
- Effect level
- 1
- Effect type
- detect_weakness
- Bonus per level
- 0
- Target
- self
- Area
- single
- Usable in Olympiad
- Yes
- Effects
- P Attack Trait (Trait Plant Weakness)
Single level
- MP / HP
- 21 / 0
- SP
- 43000
Detect Plant Weakness: what you need to know
In-game description
Temporarily increases P. Atk. against plants.
In other chronicles
- Detect Plant Weakness — Lineage II The 1st Throne: The Kamael
- Detect Plant Weakness — Lineage II The 1st Throne: Hellbound
- Detect Plant Weakness — Lineage II The 2nd Throne: Gracia Part 1
- Detect Plant Weakness — Lineage II The 2nd Throne: Gracia Part 2
- Detect Plant Weakness — Lineage II The 2nd Throne: Gracia Final
- Detect Plant Weakness — Lineage II The 2nd Throne: Gracia Epilogue
- Detect Plant Weakness — Lineage II Freya
- Detect Plant Weakness — Lineage II High Five
- Detect Plant Weakness — Lineage II C5: Oath of Blood
- Detect Plant Weakness — Lineage II C4: Scions of Destiny
- Detect Plant Weakness — Lineage II C3: Rise of Darkness
- Detect Plant Weakness — Lineage II C2: Age of Splendor
- Detect Plant Weakness — Lineage II C1: Harbingers of War
Detect Plant Weakness: frequently asked questions
How much MP does Detect Plant Weakness cost?
MP cost: 21.
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