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Decrease Accuracy

Item, NPC and other skills · Lineage II Interlude

Decrease Accuracy

Decrease Accuracy is a skill from Lineage II Interlude (active, magic).

Common data

Range
500
Effective range
1000
Cast time (s)
1.5
Cooldown after cast (s)
0
Reuse (s)
8
Duration (s)
30
Effect type
hit_down
Base chance
40
Bonus per level
1
Resisted with
men
Target
enemy_only
Area
range
Radius
200
Debuff
Yes
Usable in Olympiad
Yes

Decrease Accuracy: what you need to know

  • Levels: 12.
  • MP cost: 18 at the first level and 117 at the last.
  • Reuse: 8 s. Cast time: 1.5 s. Range: 500.

In-game description

Temporarily decreases Accuracy. Effect X.
Lv.EffectMP / HPMagic levelEffect levelEffects
1118 / 0101P Hit (All, -11, Diff)
2229 / 0202P Hit (All, -12, Diff)
3240 / 0302P Hit (All, -12, Diff)
4353 / 0403P Hit (All, -13, Diff)
5368 / 0503P Hit (All, -13, Diff)
6383 / 0603P Hit (All, -13, Diff)
7398 / 0703P Hit (All, -13, Diff)
83104 / 0753P Hit (All, -13, Diff)
93109 / 0803P Hit (All, -13, Diff)
103113 / 0853P Hit (All, -13, Diff)
113115 / 0903P Hit (All, -13, Diff)
123117 / 0953P Hit (All, -13, Diff)

In other chronicles

Decrease Accuracy: frequently asked questions

How much MP does Decrease Accuracy cost?

MP cost: 18 at the first level and 117 at the last.

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