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Death Spike

Offensive magic and debuffs · Lineage II Interlude

Death Spike

Death Spike is a skill from Lineage II Interlude (active, magic).

Common data (all enchant levels)

Range
900
Effective range
1400
Cast time (s)
4
Cooldown after cast (s)
0
Reuse (s)
6
Target
enemy
Area
single
Trait
Unholy
Consumes
{[cursed_bone];1}
Usable in Olympiad
Yes
Effects
I M Attack Range (108, 40, 1)

Death Spike: what you need to know

  • Learned by: Necromancer, Spellhowler.
  • Levels: 13.
  • MP cost: 23 at the first level and 50 at the last.
  • Reuse: 6 s. Cast time: 4 s. Range: 900.
  • Enchant routes: 2.
Classes that use it

Description by level

  • Lv. 1: Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.
  • Lv. 2: Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.
  • Lv. 3: Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.
  • Lv. 4: Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.
  • Lv. 5: Causes damage to enemy by throwing a bone. Power 82. Requires one cursed bone.
  • Lv. 6: Causes damage to enemy by throwing a bone. Power 85. Requires one cursed bone.
  • Lv. 7: Causes damage to enemy by throwing a bone. Power 89. Requires one cursed bone.
  • Lv. 8: Causes damage to enemy by throwing a bone. Power 92. Requires one cursed bone.
  • Lv. 9: Causes damage to enemy by throwing a bone. Power 96. Requires one cursed bone.
  • Lv. 10: Causes damage to enemy by throwing a bone. Power 99. Requires one cursed bone.
  • Lv. 11: Causes damage to enemy by throwing a bone. Power 102. Requires one cursed bone.
  • Lv. 12: Causes damage to enemy by throwing a bone. Power 105. Requires one cursed bone.
  • Lv. 13: Causes damage to enemy by throwing a bone. Power 108. Requires one cursed bone.
Lv.MP / HPSPRequires
123 / 035000Spellbook: Death Spike
227 / 055000
330 / 078000
435 / 083000
536 / 088000
638 / 0130000
740 / 0170000
841 / 0200000
943 / 0270000
1045 / 0330000
1146 / 0380000
1247 / 0630000
1350 / 0820000

Enchant routes

  • Power (+1 → +30): Causes damage to enemy by throwing a bone. Requires one cursed bone. Enchant Power: power is increased. Power X. MP / HP: 50 / 0.
+NPower
+1108
+2109
+3109
+4110
+5110
+6110
+7111
+8111
+9111
+10112
+11112
+12112
+13113
+14113
+15113
+16114
+17114
+18114
+19115
+20115
+21116
+22116
+23116
+24117
+25117
+26117
+27118
+28118
+29118
+30119
  • Cost (+1 → +29): Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.
+NMP / HP
+148 / 0
+248 / 0
+347 / 0
+447 / 0
+546 / 0
+646 / 0
+745 / 0
+845 / 0
+943 / 0
+1043 / 0
+1142 / 0
+1242 / 0
+1341 / 0
+1441 / 0
+1540 / 0
+1640 / 0
+1738 / 0
+1838 / 0
+1937 / 0
+2037 / 0
+2136 / 0
+2236 / 0
+2335 / 0
+2435 / 0
+2533 / 0
+2633 / 0
+2732 / 0
+2832 / 0
+2931 / 0

In other chronicles

Death Spike: frequently asked questions

Which classes learn Death Spike?

Learned by: Necromancer, Spellhowler.

How much MP does Death Spike cost?

MP cost: 23 at the first level and 50 at the last.

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