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Magic creatures (constructs) · Lineage II Interlude

Hall Alarm Device (Lv. 78)

Hall Alarm Device is a level 78 monster from Lineage II Interlude (family: Magic creatures (constructs)). It has 158,000 HP and gives 0 EXP and 0 SP. It is passive: it only fights back when attacked. Location: Pilgrim's Temple, Four Sepulchers.

Data

Passive

HP
158000
MP
2253
EXP
0
SP
0

Combat

P.Atk
2072
M.Atk
1391
P.Def
631
M.Def
564
Accuracy
122
Evasion
35
Critical
44
Atk. Spd.
278
Weapon
Sword
Range
40
Speed (walk/run)
55 / 1
Casting Spd.
333

How to hunt Hall Alarm Device

  • Even defences (P.Def 105% and M.Def 111% of the average for its level): any kind of damage works.
  • It has 8 times the normal HP of a monster of its level.
  • Passive: it won't attack you unless you attack it.
  • Monsters of similar level in the same zone: Seer of Blood (Lv. 78), Abraxion (Lv. 78), Tera Beetle (Lv. 78), Imperial Healer (Lv. 78), Evil Astrologer (Lv. 78).

Where Hall Alarm Device is on the map

Map of Aden showing where Hall Alarm Device is, in Four Sepulchers
Four Sepulchers on the official map of Aden. Near Ketra Orc Village. Zones: Four Sepulchers, Pilgrim's Temple.
Skills
  • HP Increase (8x) Lv. 16
  • Very Strong M. Def. Lv. 16

In other chronicles

Hall Alarm Device: frequently asked questions

Where is Hall Alarm Device?

It is in Four Sepulchers, Pilgrim's Temple. Near Ketra Orc Village.

What level is Hall Alarm Device?

It is level 78. Passive: it won't attack you unless you attack it.

How do you kill Hall Alarm Device?

Even defences (P.Def 105% and M.Def 111% of the average for its level): any kind of damage works.

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