Buffs, heals and summons · Lineage II High Five
Chain Heal
Chain Heal is a skill from Lineage II High Five (active, magic).
Common data
- Magic level
- 83
- Range
- 900
- Effective range
- 1400
- Cast time (s)
- 3
- Cooldown after cast (s)
- 0
- Reuse (s)
- 5
- Target
- enemy_not
- Area
- range_sort_by_hp
- Radius
- 300
- Target limit
- {9;0}
- Consumes
- {[spirit_ore];4}
- Usable in Olympiad
- Yes
- Effects
- I Heal Link (30, Per, 3)
Single level
- MP / HP
- 194 / 0
- SP
- 100000000
Chain Heal: what you need to know
- Learned by: Cardinal, Dominator, Evas Saint, Shillien Saint.
- MP cost: 194.
- Reuse: 5 s. Cast time: 3 s. Range: 900.
In-game description
Recovers the target and the 10 most injured allies around the target by 30%. of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore.
- Classes that use it
Chain Heal: frequently asked questions
Which classes learn Chain Heal?
Learned by: Cardinal, Dominator, Evas Saint, Shillien Saint.
How much MP does Chain Heal cost?
MP cost: 194.
The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.