Offensive magic and debuffs · Lineage II High Five
Anchor
Anchor is a skill from Lineage II High Five (active, magic).
Common data (all enchant levels)
- Range
- 400
- Effective range
- 900
- Cast time (s)
- 1.5
- Cooldown after cast (s)
- 0
- Reuse (s)
- 60
- Duration (s)
- 5
- Effect level
- 1
- Effect type
- paralyze
- Bonus per level
- 1
- Resisted with
- men
- Target
- enemy_only
- Area
- single
- Trait
- Paralyze
- Debuff
- Yes
- Usable in Olympiad
- Yes
- Effects
- P Speed (All, -50, Per); P Attack Speed (All, -50, Per); P Magic Speed (All, -50, Per); P Defence Trait (Trait Paralyze, 100)
Anchor: what you need to know
- Learned by: Necromancer.
- Levels: 13.
- MP cost: 39 at the first level and 69 at the last.
- Reuse: 60 s. Cast time: 1.5 s. Range: 400.
- Enchant routes: 1.
In-game description
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
- Classes that use it
| Lv. | MP / HP | SP |
|---|---|---|
| 1 | 39 / 0 | 30000 |
| 2 | 44 / 0 | 55000 |
| 3 | 48 / 0 | 78000 |
| 4 | 52 / 0 | 83000 |
| 5 | 54 / 0 | 92000 |
| 6 | 55 / 0 | 130000 |
| 7 | 58 / 0 | 170000 |
| 8 | 60 / 0 | 200000 |
| 9 | 62 / 0 | 280000 |
| 10 | 64 / 0 | 330000 |
| 11 | 65 / 0 | 380000 |
| 12 | 67 / 0 | 630000 |
| 13 | 69 / 0 | 850000 |
Enchant routes
- Chance (+1 → +30): Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate. MP / HP: 69 / 0.
- Cost (+1 → +29): Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
| +N | MP / HP | Base chance |
|---|---|---|
| +1 | 67 / 0 | 101 |
| +2 | 66 / 0 | 101 |
| +3 | 65 / 0 | 102 |
| +4 | 63 / 0 | 102 |
| +5 | 62 / 0 | 103 |
| +6 | 61 / 0 | 103 |
| +7 | 60 / 0 | 104 |
| +8 | 58 / 0 | 104 |
| +9 | 57 / 0 | 105 |
| +10 | 56 / 0 | 105 |
| +11 | 55 / 0 | 106 |
| +12 | 53 / 0 | 106 |
| +13 | 52 / 0 | 107 |
| +14 | 52 / 0 | 107 |
| +15 | 51 / 0 | 108 |
| +16 | 50 / 0 | 108 |
| +17 | 48 / 0 | 108 |
| +18 | 47 / 0 | 109 |
| +19 | 46 / 0 | 109 |
| +20 | 45 / 0 | 110 |
| +21 | 43 / 0 | 110 |
| +22 | 42 / 0 | 111 |
| +23 | 41 / 0 | 111 |
| +24 | 40 / 0 | 112 |
| +25 | 38 / 0 | 112 |
| +26 | 37 / 0 | 113 |
| +27 | 36 / 0 | 113 |
| +28 | 36 / 0 | 114 |
| +29 | 35 / 0 | 114 |
In other chronicles
- Anchor — Lineage II Interlude
- Anchor — Lineage II The 1st Throne: The Kamael
- Anchor — Lineage II The 1st Throne: Hellbound
- Anchor — Lineage II The 2nd Throne: Gracia Part 1
- Anchor — Lineage II The 2nd Throne: Gracia Part 2
- Anchor — Lineage II The 2nd Throne: Gracia Final
- Anchor — Lineage II The 2nd Throne: Gracia Epilogue
- Anchor — Lineage II Freya
- Anchor — Lineage II C5: Oath of Blood
- Anchor — Lineage II C4: Scions of Destiny
- Anchor — Lineage II C3: Rise of Darkness
- Anchor — Lineage II C2: Age of Splendor
- Anchor — Lineage II C1: Harbingers of War
Anchor: frequently asked questions
Which classes learn Anchor?
Learned by: Necromancer.
How much MP does Anchor cost?
MP cost: 39 at the first level and 69 at the last.
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