Offensive magic and debuffs · Lineage II The 1st Throne: Hellbound
Steal Divinity
Steal Divinity is a skill from Lineage II Hellbound (active, magic).
Common data
- Range
- 600
- Effective range
- 1100
- Cast time (s)
- 1.2
- Cooldown after cast (s)
- 0.2
- Reuse (s)
- 90
- Target
- enemy_only
- Area
- single
- Condition
- soul_saved, 4
- Usable in Olympiad
- Yes
Steal Divinity: what you need to know
- Levels: 5.
- MP cost: 50 at the first level and 67 at the last.
- Reuse: 90 s. Cast time: 1.2 s. Range: 600.
In-game description
Steals abnormal state of enemy. Consumes 4 soul.
- Classes that use it
F Soul Breaker M Soul Breaker
| Lv. | MP / HP | SP | Magic level | Effects |
|---|---|---|---|---|
| 1 | 50 / 0 | 141000 | 55 | I Steal Abnormal (Slot Buff, 3) |
| 2 | 55 / 0 | 161000 | 60 | I Steal Abnormal (Slot Buff, 4) |
| 3 | 60 / 0 | 300000 | 64 | I Steal Abnormal (Slot Buff, 5) |
| 4 | 64 / 0 | 460000 | 68 | I Steal Abnormal (Slot Buff, 6) |
| 5 | 67 / 0 | 630000 | 72 | I Steal Abnormal (Slot Buff, 7) |
In other chronicles
- Steal Divinity — Lineage II The 1st Throne: The Kamael
- Steal Divinity — Lineage II The 2nd Throne: Gracia Part 1
- Steal Divinity — Lineage II The 2nd Throne: Gracia Part 2
- Steal Divinity — Lineage II The 2nd Throne: Gracia Final
- Steal Divinity — Lineage II The 2nd Throne: Gracia Epilogue
- Steal Divinity — Lineage II Freya
- Steal Divinity — Lineage II High Five
Steal Divinity: frequently asked questions
How much MP does Steal Divinity cost?
MP cost: 50 at the first level and 67 at the last.
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