Buffs, heals and summons · Lineage II The 1st Throne: Hellbound
Soul Harmony
Soul Harmony is a skill from Lineage II Hellbound (active, magic).
Common data
- Magic level
- 70
- Cast time (s)
- 2.5
- Cooldown after cast (s)
- 0
- Reuse (s)
- 600
- Duration (s)
- 10
- Effect level
- 1
- Effect type
- instinct
- Bonus per level
- 0
- Target
- self
- Area
- party
- Radius
- 600
- Debuff
- No
- Condition
- soul_saved, 20
- Usable in Olympiad
- Yes
- Effects
- P Block Act; P Physical Defence (All, -90, Per); T Mp (200, 1)
Single level
- MP / HP
- 130 / 0
- SP
- 720000
Soul Harmony: what you need to know
- Learned by: Inspector.
- MP cost: 130.
- Reuse: 600 s. Cast time: 2.5 s.
In-game description
Consumes a large amount of your soul to communicate with party members' souls. Communicating with party members' souls while they are immobilized recovers MP. Consumes 20 Souls.
- Classes that use it
In other chronicles
- Soul Harmony — Lineage II The 1st Throne: The Kamael
- Soul Harmony — Lineage II The 2nd Throne: Gracia Part 1
- Soul Harmony — Lineage II The 2nd Throne: Gracia Part 2
- Soul Harmony — Lineage II The 2nd Throne: Gracia Final
- Soul Harmony — Lineage II The 2nd Throne: Gracia Epilogue
- Soul Harmony — Lineage II Freya
- Soul Harmony — Lineage II High Five
Soul Harmony: frequently asked questions
Which classes learn Soul Harmony?
Learned by: Inspector.
How much MP does Soul Harmony cost?
MP cost: 130.
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